Player Matchup

Morgan Le Fay
Morgan Le Fay
leonidas666
Morgan Le Fay
Level 29
God Stats
19W - 20L
1,527 SR
Queue Stats
127W - 95L
1,494 Elo+
Party 2
Gilgamesh
Gilgamesh
pacovid19
Gilgamesh
Level 64
God Stats
2W - 3L
1,322 SR
Queue Stats
53W - 63L
1,412 Elo+
Solo
Pele
Pele
sebach1
Pele
Level 77
God Stats
8W - 4L
1,694 SR
Queue Stats
116W - 95L
1,466 Elo+
Party 2
Team Averages
Level 57
1,514 SR
1,457 Elo+

VS

Team Averages
Level 67
1,598 SR
1,519 Elo+
Hercules
Hercules
BiggHammer666
Hercules
Level 46
God Stats
1W - 4L
1,500 SR
Queue Stats
19W - 52L
1,368 Elo+
Party 1
Ah Puch
Ah Puch
dei_lee0606
Ah Puch
Level 13
God Stats
0W - 1L
1,694 SR
Queue Stats
6W - 8L
1,440 Elo+
Party 1
Aphrodite
Aphrodite
juan_mixer
Aphrodite
Level 143
God Stats
4W - 4L
1,602 SR
Queue Stats
9W - 6L
1,748 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
leonidas666
Morgan Le Fay
20
12 / 1 / 20
18,259
702
38,594
21,921
20,331
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
pacovid19
Gilgamesh
18
5 / 6 / 17
15,774
607
19,700
28,852
27,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
sebach1
Pele
20
15 / 2 / 12
18,116
697
28,020
26,792
21,245
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BiggHammer666
Hercules
17
4 / 6 / 3
15,106
581
18,792
40,552
47,405
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
dei_lee0606
Ah Puch
16
2 / 15 / 6
13,991
538
16,587
29,837
11,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
juan_mixer
Aphrodite
17
3 / 11 / 4
14,251
548
16,504
25,232
17,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
22
32
Kills
9
9
Deaths
32
49
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
BiggHammer666
Hercules
4
6
3
0.92
L
Ah Puch
dei_lee0606
Ah Puch
2
15
6
0.33
L
Aphrodite
juan_mixer
Aphrodite
3
11
4
0.45
W
Morgan Le Fay
leonidas666
Morgan Le Fay
12
1
20
22
W
Gilgamesh
pacovid19
Gilgamesh
5
6
17
2.25
W
Pele
sebach1
Pele
15
2
12
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,314
Damage
51,883
77,565
Taken
95,621
69,416
Mitigated
75,944
20,436
Healing
31,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BiggHammer666
Hercules
18,792
2,939
0
9,867
40,552
47,405
185
14,830
25,722
0
44,097
L
Ah Puch
dei_lee0606
Ah Puch
16,587
2,449
0
3,621
29,837
11,318
537
12,841
16,996
44,448
0
L
Aphrodite
juan_mixer
Aphrodite
16,504
1,007
7,740
9,868
25,232
17,221
560
11,645
13,587
64,483
0
W
Morgan Le Fay
leonidas666
Morgan Le Fay
38,594
4,526
0
5,873
21,921
20,331
999
9,146
12,437
92,276
0
W
Gilgamesh
pacovid19
Gilgamesh
19,700
4,144
0
3,376
28,852
27,840
225
12,991
14,880
281
55,565
W
Pele
sebach1
Pele
28,020
5,164
0
11,187
26,792
21,245
1,818
10,500
15,835
0
105,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,149
Gold Earned
43,348
312
Minions Killed
230
16
Camps Cleared
5
1,492,099
Distance Traveled
1,298,052
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
15,106
581
39
2
0
525,595
11
L
Ah Puch
13,991
538
67
3
3
350,492
2
L
Aphrodite
14,251
548
124
5
2
421,965
4
W
Morgan Le Fay
18,259
702
140
5
3
501,707
1
W
Gilgamesh
15,774
607
65
3
4
465,739
2
W
Pele
18,116
697
107
4
9
524,653
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role