Player Matchup

Gilgamesh
Gilgamesh
PendularBell219
Gilgamesh
Level 86
God Stats
2W - 4L
1,388 SR
Queue Stats
132W - 149L
1,344 Elo+
Solo
Mercury
Mercury
SheLoveLamar-
Mercury
Level 47
God Stats
13W - 10L
1,658 SR
Queue Stats
215W - 242L
1,321 Elo+
Solo
Merlin
Merlin
YOMAMAISOBAMA22
Merlin
Level 26
God Stats
1W - 20L
1,500 SR
Queue Stats
113W - 169L
1,278 Elo+
Party 1
Kuzenbo
Kuzenbo
ogrethemad
Kuzenbo
Level 116
God Stats
21W - 17L
1,642 SR
Queue Stats
597W - 649L
1,410 Elo+
Solo
Scylla
Scylla
safekarma979264
Scylla
Level 74
God Stats
20W - 41L
1,354 SR
Queue Stats
268W - 323L
1,290 Elo+
Party 1
Team Averages
Level 70
1,509 SR
1,329 Elo+

VS

Team Averages
Level 83
1,475 SR
1,363 Elo+
Ra
Ra
ALEXANDER7842
Ra
Level 123
God Stats
1W - 3L
1,529 SR
Queue Stats
60W - 63L
1,363 Elo+
Solo
Cthulhu
Cthulhu
SheLovesTupai
Cthulhu
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 35L
1,250 Elo+
Party 2
Skadi
Skadi
gTo-17n
Skadi
Level 60
God Stats
1W - 2L
1,330 SR
Queue Stats
100W - 134L
1,349 Elo+
Party 2
Erlang Shen
Erlang Shen
hiddenleaf10107
Erlang Shen
Level 87
God Stats
5W - 2L
1,545 SR
Queue Stats
402W - 505L
1,389 Elo+
Solo
Bellona
Bellona
magical_feetus
Bellona
Level 126
God Stats
30W - 22L
1,473 SR
Queue Stats
547W - 583L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PendularBell219
Gilgamesh
14
2 / 2 / 0
7,989
444
5,988
10,414
5,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
13
4 / 6 / 2
8,609
478
5,514
11,898
4,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 3 / 0
6,836
380
2,248
6,803
1,984
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kuzenbo
ogrethemad
Kuzenbo
11
0 / 2 / 1
6,285
349
2,008
13,823
12,130
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 4 / 4
7,163
398
5,464
9,663
2,512
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 3
9,675
538
2,884
6,207
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
13
0 / 0 / 3
7,212
401
1,935
9,117
6,121
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
gTo-17n
Skadi
15
4 / 0 / 0
9,272
515
11,479
4,389
1,385
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
hiddenleaf10107
Erlang Shen
14
7 / 5 / 5
9,645
536
11,687
13,398
9,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 1 / 1
9,435
524
8,060
10,705
12,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
7
Kills
17
17
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Gilgamesh
PendularBell219
Gilgamesh
2
2
0
1
L
Mercury
4
6
2
0.83
W
Cthulhu
0
0
3
1.5
L
1
3
0
0.33
W
Skadi
gTo-17n
Skadi
4
0
0
4
W
Erlang Shen
hiddenleaf10107
Erlang Shen
7
5
5
1.9
W
4
1
1
4.5
L
Kuzenbo
ogrethemad
Kuzenbo
0
2
1
0.25
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,222
Damage
36,045
52,601
Taken
43,816
26,863
Mitigated
32,081
13,750
Healing
16,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,884
247
622
2,673
6,207
2,311
410
2,296
3,911
61,522
0
L
Gilgamesh
PendularBell219
Gilgamesh
5,988
992
9
3,609
10,414
5,713
0
1,812
8,602
0
35,607
L
Mercury
5,514
2,358
0
280
11,898
4,524
832
1,389
10,509
0
45,626
W
Cthulhu
1,935
331
0
1,906
9,117
6,121
0
2,479
6,638
23,071
0
L
2,248
335
0
2,071
6,803
1,984
0
241
6,562
28,170
0
W
Skadi
gTo-17n
Skadi
11,479
5,082
0
2,437
4,389
1,385
611
2,518
1,829
0
69,900
W
Erlang Shen
hiddenleaf10107
Erlang Shen
11,687
5,812
0
3,841
13,398
9,281
61
2,803
10,595
0
60,902
W
8,060
2,695
0
4,623
10,705
12,983
208
0
10,705
4,904
49,700
L
Kuzenbo
ogrethemad
Kuzenbo
2,008
933
135
4,677
13,823
12,130
0
782
13,041
24,863
0
L
5,464
1,580
0
2,969
9,663
2,512
360
1,432
8,231
29,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,882
Gold Earned
45,239
281
Minions Killed
472
0
Camps Cleared
0
1,604,969
Distance Traveled
1,714,762
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,675
538
125
7
0
370,721
0
L
Gilgamesh
7,989
444
59
3
0
365,716
5
L
Mercury
8,609
478
83
5
0
360,880
3
W
Cthulhu
7,212
401
36
2
0
328,528
2
L
Merlin
6,836
380
55
3
0
293,571
2
W
Skadi
9,272
515
121
7
0
311,601
0
W
Erlang Shen
9,645
536
85
5
0
358,371
1
W
Bellona
9,435
524
105
6
0
345,541
7
L
Kuzenbo
6,285
349
38
2
0
282,179
0
L
Scylla
7,163
398
46
3
0
302,623
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role