Player Matchup

Apollo
Apollo
 
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Sharingan2128
Hou Yi
Level 106
God Stats
34W - 30L
1,544 SR
Queue Stats
884W - 817L
1,501 Elo+
Party 3
Scylla
Scylla
bielkiu
Scylla
Level 107
God Stats
3W - 3L
1,578 SR
Queue Stats
117W - 117L
1,493 Elo+
Party 1
Sylvanus
Sylvanus
dacaixaST
Sylvanus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
309W - 351L
1,401 Elo+
Solo
Chiron
Chiron
paixao002
Chiron
Level 127
God Stats
2W - 1L
1,233 SR
Queue Stats
142W - 139L
1,492 Elo+
Party 1
Team Averages
Level 112
1,471 SR
1,477 Elo+

VS

Team Averages
Level 128
1,554 SR
1,509 Elo+
Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Rama
Rama
 
Rama
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
ChicoFurico
Cthulhu
Level 68
God Stats
3W - 2L
1,624 SR
Queue Stats
34W - 32L
1,495 Elo+
Solo
Ah Puch
Ah Puch
Masterfenix6
Ah Puch
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 187L
1,538 Elo+
Party 2
Baron Samedi
Baron Samedi
agosac71
Baron Samedi
Level 125
God Stats
6W - 4L
1,648 SR
Queue Stats
304W - 275L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
3 / 1 / 2
6,815
682
3,187
5,918
1,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 2 / 4
6,084
608
2,790
6,324
1,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
bielkiu
Scylla
11
5 / 2 / 3
6,847
685
5,367
4,400
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
dacaixaST
Sylvanus
9
0 / 0 / 3
5,100
510
1,703
3,742
2,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chiron
paixao002
Chiron
10
2 / 0 / 0
5,545
555
3,803
6,285
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
3 / 2 / 1
5,912
591
3,659
5,664
1,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
 
Rama
8
0 / 0 / 0
4,485
449
1,553
3,940
823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
ChicoFurico
Cthulhu
6
0 / 2 / 1
4,186
419
2,592
4,611
2,854
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ah Puch
Masterfenix6
Ah Puch
9
2 / 5 / 2
5,681
568
3,454
6,665
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
agosac71
Baron Samedi
10
0 / 3 / 0
5,425
543
1,301
4,831
4,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
12
Kills
5
5
Deaths
12
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
1
2
4
L
Ravana
 
Ravana
3
2
1
1.75
L
Rama
 
Rama
0
0
0
0
L
Cthulhu
ChicoFurico
Cthulhu
0
2
1
0.25
L
Ah Puch
Masterfenix6
Ah Puch
2
5
2
0.6
W
2
2
4
2
L
Baron Samedi
agosac71
Baron Samedi
0
3
0
0
W
Scylla
bielkiu
Scylla
5
2
3
3.25
W
Sylvanus
dacaixaST
Sylvanus
0
0
3
1.5
W
Chiron
paixao002
Chiron
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,850
Damage
12,559
26,669
Taken
25,711
9,462
Mitigated
11,798
14,514
Healing
7,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
3,187
1,810
0
2,655
5,918
1,878
580
1,572
4,214
0
40,276
L
Ravana
 
Ravana
3,659
1,404
0
1,282
5,664
1,903
0
1,862
3,707
0
25,357
L
Rama
 
Rama
1,553
1,302
0
2,462
3,940
823
0
304
3,636
0
22,016
L
Cthulhu
ChicoFurico
Cthulhu
2,592
126
76
920
4,611
2,854
0
650
3,961
9,886
0
L
Ah Puch
Masterfenix6
Ah Puch
3,454
400
0
1,431
6,665
2,143
39
3,560
2,793
25,832
0
W
2,790
1,430
0
2,655
6,324
1,703
294
1,323
4,989
0
26,640
L
Baron Samedi
agosac71
Baron Samedi
1,301
140
0
1,274
4,831
4,075
0
0
4,831
26,010
0
W
Scylla
bielkiu
Scylla
5,367
859
0
1,445
4,400
1,209
0
1,806
2,594
31,165
0
W
Sylvanus
dacaixaST
Sylvanus
1,703
761
913
2,427
3,742
2,790
422
956
2,786
15,521
5,060
W
Chiron
paixao002
Chiron
3,803
1,558
250
4,169
6,285
1,882
974
1,546
4,739
0
32,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,391
Gold Earned
25,689
314
Minions Killed
239
0
Camps Cleared
0
866,632
Distance Traveled
862,812
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,815
682
90
9
0
183,832
1
L
Ravana
5,912
591
50
5
0
183,243
0
L
Rama
4,485
449
45
5
0
156,637
0
L
Cthulhu
4,186
419
27
3
0
179,681
2
L
Ah Puch
5,681
568
51
5
0
182,809
3
W
Hou Yi
6,084
608
58
6
0
152,895
2
L
Baron Samedi
5,425
543
66
7
0
160,442
2
W
Scylla
6,847
685
66
7
0
192,353
2
W
Sylvanus
5,100
510
40
4
0
153,930
3
W
Chiron
5,545
555
60
6
0
183,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role