Player Matchup

Tsukuyomi
Tsukuyomi
CuhzLightyear
Tsukuyomi
Level 86
God Stats
14W - 8L
1,701 SR
Queue Stats
165W - 170L
1,528 Elo+
Party 3
Neith
Neith
DUSSAMANE
Neith
Level 117
God Stats
36W - 29L
1,542 SR
Queue Stats
179W - 179L
1,495 Elo+
Party 3
Hades
Hades
KARASU96
Hades
Level 134
God Stats
10W - 7L
1,640 SR
Queue Stats
420W - 409L
1,478 Elo+
Solo
Bellona
Bellona
autisticcowboy
Bellona
Level 58
God Stats
100W - 87L
1,519 SR
Queue Stats
238W - 247L
1,503 Elo+
Party 1
Sylvanus
Sylvanus
bigdaddyhallett1
Sylvanus
Level 145
God Stats
2W - 6L
1,572 SR
Queue Stats
184W - 192L
1,491 Elo+
Party 1
Team Averages
Level 108
1,595 SR
1,499 Elo+

VS

Team Averages
Level 91
1,525 SR
1,503 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
GucciGargoyle
Heimdallr
Level 114
God Stats
56W - 52L
1,555 SR
Queue Stats
576W - 546L
1,492 Elo+
Party 2
Sol
Sol
PeePaw25
Sol
Level 47
God Stats
47W - 51L
1,568 SR
Queue Stats
201W - 226L
1,459 Elo+
Party 2
Sobek
Sobek
Wrevon
Sobek
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
299W - 306L
1,486 Elo+
Party 2
Arachne
Arachne
cristobalfm
Arachne
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 52L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CuhzLightyear
Tsukuyomi
14
4 / 3 / 2
8,667
542
5,954
9,415
3,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
DUSSAMANE
Neith
12
2 / 3 / 2
7,381
461
7,227
8,148
2,696
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
KARASU96
Hades
15
7 / 2 / 4
9,122
570
13,262
12,618
5,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 4 / 6
9,360
585
13,458
14,890
16,560
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 0 / 3
7,267
454
7,092
8,509
7,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
3 / 2 / 1
9,565
598
9,361
16,764
11,934
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
GucciGargoyle
Heimdallr
13
2 / 2 / 4
7,847
490
10,943
10,436
3,534
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 5 / 2
7,848
491
4,194
9,122
2,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Wrevon
Sobek
13
1 / 3 / 3
7,655
478
3,818
15,992
13,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
cristobalfm
Arachne
13
5 / 4 / 1
8,297
519
8,350
12,675
5,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
16
Kills
12
12
Deaths
16
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
2
1
1.75
L
Tsukuyomi
CuhzLightyear
Tsukuyomi
4
3
2
1.67
L
Neith
DUSSAMANE
Neith
2
3
2
1
W
Heimdallr
GucciGargoyle
Heimdallr
2
2
4
2
L
Hades
KARASU96
Hades
7
2
4
4.5
W
1
5
2
0.4
W
Sobek
Wrevon
Sobek
1
3
3
0.83
L
2
4
6
1.25
L
1
0
3
2.5
W
Arachne
cristobalfm
Arachne
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,993
Damage
36,666
53,580
Taken
64,989
35,091
Mitigated
37,514
20,395
Healing
21,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,361
2,486
0
7,111
16,764
11,934
910
1,441
15,323
0
62,570
L
Tsukuyomi
CuhzLightyear
Tsukuyomi
5,954
1,386
0
3,506
9,415
3,085
528
925
8,490
0
54,329
L
Neith
DUSSAMANE
Neith
7,227
1,803
0
2,351
8,148
2,696
403
893
7,255
0
48,892
W
Heimdallr
GucciGargoyle
Heimdallr
10,943
6,512
0
2,985
10,436
3,534
75
4,239
6,197
0
56,940
L
Hades
KARASU96
Hades
13,262
316
192
5,967
12,618
5,504
66
3,720
8,898
54,562
0
W
4,194
1,471
0
1,652
9,122
2,561
888
5,790
3,332
35,881
0
W
Sobek
Wrevon
Sobek
3,818
514
195
7,139
15,992
13,674
0
5,429
10,563
19,673
0
L
13,458
4,227
0
5,493
14,890
16,560
575
454
14,436
7,397
56,078
L
7,092
2,627
836
2,050
8,509
7,246
66
2,020
6,489
22,548
6,446
W
Arachne
cristobalfm
Arachne
8,350
5,924
0
2,914
12,675
5,811
162
4,406
8,269
0
44,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,797
Gold Earned
41,212
475
Minions Killed
420
0
Camps Cleared
0
1,575,127
Distance Traveled
1,466,500
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,565
598
136
9
0
305,283
4
L
Tsukuyomi
8,667
542
96
6
0
323,534
9
L
Neith
7,381
461
91
6
0
319,389
5
W
Heimdallr
7,847
490
112
7
0
276,831
3
L
Hades
9,122
570
116
7
0
321,936
3
W
Sol
7,848
491
70
4
0
257,191
6
W
Sobek
7,655
478
30
2
0
292,896
2
L
Bellona
9,360
585
125
8
0
314,156
0
L
Sylvanus
7,267
454
47
3
0
296,112
4
W
Arachne
8,297
519
72
5
0
334,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role