Player Matchup

Hercules
Hercules
ASDnacho
Hercules
Level 26
God Stats
15W - 7L
1,636 SR
Queue Stats
101W - 46L
1,628 Elo+
Party 3
Baba Yaga
Baba Yaga
Maxicc
Baba Yaga
Level 35
God Stats
1W - 1L
1,364 SR
Queue Stats
124W - 103L
1,458 Elo+
Party 2
Artio
Artio
Velstadt7
Artio
Level 31
God Stats
1W - 7L
1,231 SR
Queue Stats
38W - 45L
1,442 Elo+
Solo
Freya
Freya
WARNKE99
Freya
Level 104
God Stats
15W - 10L
1,632 SR
Queue Stats
399W - 289L
1,663 Elo+
Party 3
Pele
Pele
xHIELOX
Pele
Level 29
God Stats
1W - 2L
1,548 SR
Queue Stats
81W - 62L
1,479 Elo+
Party 2
Team Averages
Level 45
1,482 SR
1,534 Elo+

VS

Team Averages
Level 94
1,473 SR
1,439 Elo+
Tyr
Tyr
IPeste Negra
Tyr
Level 11
God Stats
1W - 1L
1,361 SR
Queue Stats
10W - 6L
1,495 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KayacoSaeki
Kumbhakarna
Level 37
God Stats
2W - 1L
1,152 SR
Queue Stats
6W - 8L
1,195 Elo+
Solo
Set
Set
XxCoRiNgAxX3107
Set
Level 150
God Stats
5W - 2L
1,733 SR
Queue Stats
636W - 593L
1,568 Elo+
Party 1
Danzaburou
Danzaburou
lllHslll
Danzaburou
Level 123
God Stats
6W - 7L
1,584 SR
Queue Stats
522W - 497L
1,479 Elo+
Party 1
Merlin
Merlin
xKing of DarKz
Merlin
Level 149
God Stats
96W - 101L
1,537 SR
Queue Stats
840W - 845L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ASDnacho
Hercules
7
0 / 2 / 0
4,505
451
1,309
7,267
2,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
Maxicc
Baba Yaga
10
0 / 3 / 0
5,604
560
1,213
5,789
2,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Velstadt7
Artio
10
0 / 0 / 0
5,481
548
4,066
7,847
7,170
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Freya
WARNKE99
Freya
9
1 / 1 / 0
4,907
491
4,576
6,006
2,413
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
xHIELOX
Pele
7
0 / 6 / 1
4,718
472
2,787
8,853
2,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,750
675
5,642
7,615
3,673
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
KayacoSaeki
Kumbhakarna
9
0 / 0 / 3
5,544
554
2,092
5,913
4,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
5 / 0 / 5
6,812
681
5,662
6,429
2,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
lllHslll
Danzaburou
9
0 / 1 / 0
5,286
529
3,806
4,479
1,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 0 / 3
6,924
692
5,163
2,422
879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
12
12
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
ASDnacho
Hercules
0
2
0
0
W
3
0
2
4
W
Kumbhakarna
KayacoSaeki
Kumbhakarna
0
0
3
1.5
L
Baba Yaga
Maxicc
Baba Yaga
0
3
0
0
L
Artio
Velstadt7
Artio
0
0
0
0
L
Freya
WARNKE99
Freya
1
1
0
1
W
5
0
5
7.5
W
Danzaburou
lllHslll
Danzaburou
0
1
0
0
L
Pele
xHIELOX
Pele
0
6
1
0.08
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,951
Damage
22,365
35,762
Taken
26,858
16,475
Mitigated
12,509
14,218
Healing
8,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ASDnacho
Hercules
1,309
368
0
1,009
7,267
2,548
0
2,041
5,226
0
10,628
W
5,642
797
0
4,840
7,615
3,673
0
3,700
3,915
0
36,755
W
Kumbhakarna
KayacoSaeki
Kumbhakarna
2,092
0
112
1,706
5,913
4,011
73
2,149
3,764
13,712
0
L
Baba Yaga
Maxicc
Baba Yaga
1,213
0
0
1,985
5,789
2,251
0
3,169
2,620
33,271
0
L
Artio
Velstadt7
Artio
4,066
540
125
5,460
7,847
7,170
0
0
7,847
25,944
0
L
Freya
WARNKE99
Freya
4,576
1,373
0
2,824
6,006
2,413
0
1,026
4,980
27,219
0
W
5,662
3,103
0
414
6,429
2,713
0
986
5,443
0
41,241
W
Danzaburou
lllHslll
Danzaburou
3,806
2,182
0
1,221
4,479
1,233
745
2,279
2,200
0
29,565
L
Pele
xHIELOX
Pele
2,787
346
0
2,815
8,853
2,093
0
1,019
7,834
0
20,421
W
5,163
59
0
500
2,422
879
0
741
1,681
40,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,215
Gold Earned
31,316
261
Minions Killed
321
0
Camps Cleared
0
1,001,878
Distance Traveled
1,045,935
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,505
451
16
2
0
199,324
0
W
Tyr
6,750
675
86
9
0
221,671
0
W
Kumbhakarna
5,544
554
20
2
0
207,805
4
L
Baba Yaga
5,604
560
86
9
0
193,899
8
L
Artio
5,481
548
58
6
0
216,699
3
L
Freya
4,907
491
52
5
0
180,492
1
W
Set
6,812
681
74
7
0
238,972
2
W
Danzaburou
5,286
529
66
7
0
178,024
0
L
Pele
4,718
472
49
5
0
211,464
2
W
Merlin
6,924
692
75
8
0
199,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role