Player Matchup

Serqet
Serqet
ASACREDJESTER
Serqet
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
602W - 585L
1,503 Elo+
Party 1
Horus
Horus
Blaque SMoKE
Horus
Level 155
God Stats
7W - 5L
1,476 SR
Queue Stats
640W - 605L
1,506 Elo+
Party 1
Raijin
Raijin
BrolyDeGemeos
Raijin
Level 156
God Stats
3W - 3L
1,445 SR
Queue Stats
92W - 97L
1,515 Elo+
Solo
Ares
Ares
CNINIJa1
Ares
Level 81
God Stats
4W - 4L
1,532 SR
Queue Stats
307W - 285L
1,442 Elo+
Party 2
Bacchus
Bacchus
CNINJa6322
Bacchus
Level 59
God Stats
12W - 9L
1,617 SR
Queue Stats
284W - 328L
1,560 Elo+
Party 2
Team Averages
Level 110
1,514 SR
1,505 Elo+

VS

Team Averages
Level 121
1,510 SR
1,533 Elo+
Persephone
Persephone
Bezwin
Persephone
Level 127
God Stats
1W - 1L
1,410 SR
Queue Stats
29W - 27L
1,521 Elo+
Party 3
Athena
Athena
GioVent
Athena
Level 108
God Stats
4W - 2L
1,560 SR
Queue Stats
282W - 263L
1,581 Elo+
Solo
Izanami
Izanami
Mattorn
Izanami
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,471 Elo+
Party 3
Merlin
Merlin
andree7779
Merlin
Level 85
God Stats
1W - 2L
1,531 SR
Queue Stats
160W - 164L
1,501 Elo+
Solo
Aphrodite
Aphrodite
itsbeaker
Aphrodite
Level 157
God Stats
9W - 5L
1,549 SR
Queue Stats
133W - 120L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 7
10,707
892
7,920
13,093
10,753
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 2 / 17
9,791
816
8,406
17,929
20,297
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
4 / 3 / 16
10,820
902
20,075
11,523
5,294
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ares
16
2 / 5 / 16
9,259
772
8,101
29,470
24,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
CNINJa6322
Bacchus
16
6 / 3 / 11
10,326
861
13,001
21,874
17,038
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bezwin
Persephone
15
4 / 4 / 9
9,476
790
17,308
8,485
3,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
GioVent
Athena
15
1 / 5 / 13
8,512
709
7,606
17,969
20,890
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Mattorn
Izanami
15
5 / 5 / 8
9,441
787
21,875
11,893
5,187
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
andree7779
Merlin
16
3 / 4 / 10
9,179
765
12,389
9,627
4,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
itsbeaker
Aphrodite
15
4 / 5 / 9
9,503
792
12,315
13,689
8,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
66
23
Kills
17
17
Deaths
23
67
Assists
49
Player
Kills
Deaths
Assists
KDA
W
10
4
7
3.38
L
Persephone
Bezwin
Persephone
4
4
9
2.13
W
1
2
17
4.75
W
4
3
16
4
W
Ares
2
5
16
2
W
Bacchus
CNINJa6322
Bacchus
6
3
11
3.83
L
Athena
GioVent
Athena
1
5
13
1.5
L
Izanami
Mattorn
Izanami
5
5
8
1.8
L
Merlin
andree7779
Merlin
3
4
10
2
L
Aphrodite
itsbeaker
Aphrodite
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,503
Damage
71,493
93,889
Taken
61,663
78,082
Mitigated
42,453
46,502
Healing
21,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,920
2,041
1,881
2,505
13,093
10,753
866
7,118
5,809
0
9,938
L
Persephone
Bezwin
Persephone
17,308
847
522
616
8,485
3,478
747
4,887
3,240
29,869
0
W
8,406
3,690
6,976
8,702
17,929
20,297
996
9,709
7,970
0
15,357
W
20,075
1,401
2,130
3,994
11,523
5,294
1,213
8,708
2,707
52,310
0
W
Ares
8,101
957
2,656
8,908
29,470
24,700
1,273
12,779
16,368
14,577
0
W
Bacchus
CNINJa6322
Bacchus
13,001
1,380
1,318
7,432
21,874
17,038
698
10,263
11,417
21,059
0
L
Athena
GioVent
Athena
7,606
2,473
1,218
850
17,969
20,890
351
11,119
5,803
11,103
0
L
Izanami
Mattorn
Izanami
21,875
14,068
1,109
2,418
11,893
5,187
1,412
9,491
2,402
0
30,242
L
Merlin
andree7779
Merlin
12,389
910
488
2,498
9,627
4,482
460
6,811
2,570
28,658
0
L
Aphrodite
itsbeaker
Aphrodite
12,315
1,332
5,570
6,259
13,689
8,416
0
8,868
4,437
18,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,903
Gold Earned
46,111
110
Minions Killed
105
0
Camps Cleared
0
1,171,583
Distance Traveled
1,119,663
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,707
892
3
0
0
203,722
0
L
Persephone
9,476
790
27
2
0
234,350
2
W
Horus
9,791
816
16
1
0
254,639
0
W
Raijin
10,820
902
66
6
0
209,687
3
W
Ares
9,259
772
7
1
0
236,690
0
W
Bacchus
10,326
861
18
2
0
266,845
4
L
Athena
8,512
709
4
0
0
239,684
0
L
Izanami
9,441
787
20
2
0
199,258
0
L
Merlin
9,179
765
31
3
0
212,743
4
L
Aphrodite
9,503
792
23
2
0
233,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role