Player Matchup

Artemis
Artemis
DARKpig50
Artemis
Level 44
God Stats
2W - 0L
1,743 SR
Queue Stats
3W - 1L
1,477 Elo+
Party 1
Ares
Ares
GuanoGumbo
Ares
Level 5
God Stats
1W - 0L
1,746 SR
Queue Stats
3W - 1L
1,477 Elo+
Party 1
Bellona
Bellona
MourninWud
Bellona
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,477 Elo+
Party 1
Skadi
Skadi
ShawarmaSwaddle
Skadi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,477 Elo+
Party 1
Tiamat
Tiamat
UnbridledZero14
Tiamat
Level 23
God Stats
16W - 16L
1,504 SR
Queue Stats
184W - 167L
1,501 Elo+
Solo
Team Averages
Level 17
1,599 SR
1,482 Elo+

VS

Team Averages
Level 26
1,524 SR
1,487 Elo+
Anubis
Anubis
Aproduce
Anubis
Level 17
God Stats
4W - 6L
1,482 SR
Queue Stats
67W - 72L
1,434 Elo+
Solo
Chernobog
Chernobog
Headlink123
Chernobog
Level 26
God Stats
1W - 2L
1,535 SR
Queue Stats
95W - 91L
1,516 Elo+
Solo
Thanatos
Thanatos
NayrBrokensoul
Thanatos
Level 28
God Stats
6W - 6L
1,603 SR
Queue Stats
39W - 40L
1,476 Elo+
Party 2
Chaac
Chaac
dodatt1999
Chaac
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 69L
1,516 Elo+
Party 2
Artio
Artio
spartandown45
Artio
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 64L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DARKpig50
Artemis
10
5 / 3 / 5
6,814
568
5,889
5,547
1,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 1 / 9
6,275
523
5,543
8,560
5,023
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
MourninWud
Bellona
11
6 / 1 / 4
6,945
579
5,311
6,485
3,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 1 / 2
6,999
583
6,331
4,919
1,537
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
4 / 0 / 2
6,970
581
3,558
3,314
1,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aproduce
Anubis
10
0 / 4 / 2
5,861
488
1,650
5,189
2,174
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
Headlink123
Chernobog
8
2 / 5 / 0
5,612
468
2,917
7,167
1,843
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
9
2 / 2 / 0
5,864
489
2,262
6,408
2,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
9
0 / 5 / 1
5,531
461
3,667
11,188
7,049
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
2 / 4 / 2
5,887
491
2,717
8,789
5,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
20
Kills
6
6
Deaths
20
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
Aproduce
Anubis
0
4
2
0.25
W
Artemis
DARKpig50
Artemis
5
3
5
2.5
W
2
1
9
6.5
L
Chernobog
Headlink123
Chernobog
2
5
0
0.4
W
Bellona
MourninWud
Bellona
6
1
4
8
L
Thanatos
2
2
0
1
W
3
1
2
4
W
4
0
2
5
L
Chaac
0
5
1
0.1
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,632
Damage
13,213
28,825
Taken
38,741
13,012
Mitigated
19,257
7,507
Healing
13,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Aproduce
Anubis
1,650
261
0
1,593
5,189
2,174
0
2,257
2,704
23,644
0
W
Artemis
DARKpig50
Artemis
5,889
2,801
0
0
5,547
1,480
363
1,750
3,797
0
22,411
W
5,543
815
120
870
8,560
5,023
36
1,052
7,508
19,986
0
L
Chernobog
Headlink123
Chernobog
2,917
2,001
0
855
7,167
1,843
296
1,635
5,516
0
29,896
W
Bellona
MourninWud
Bellona
5,311
2,210
0
2,830
6,485
3,960
112
263
6,222
0
38,415
L
Thanatos
2,262
1,007
0
4,604
6,408
2,481
408
958
5,420
0
31,736
W
6,331
2,762
0
1,795
4,919
1,537
19
0
4,790
0
37,995
W
3,558
519
0
1,892
3,314
1,012
387
1,513
1,801
30,964
0
L
Chaac
3,667
304
0
3,940
11,188
7,049
0
1,179
10,009
0
24,578
L
2,717
545
0
2,810
8,789
5,710
0
2,774
5,991
14,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,003
Gold Earned
28,755
287
Minions Killed
251
0
Camps Cleared
0
1,182,997
Distance Traveled
1,104,952
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,861
488
55
5
0
180,929
1
W
Artemis
6,814
568
44
4
0
224,328
3
W
Ares
6,275
523
17
1
0
244,906
5
L
Chernobog
5,612
468
62
5
0
200,118
3
W
Bellona
6,945
579
74
6
0
261,895
5
L
Thanatos
5,864
489
62
5
0
256,339
2
W
Skadi
6,999
583
70
6
0
220,626
6
W
Tiamat
6,970
581
82
7
0
231,242
1
L
Chaac
5,531
461
49
4
0
219,914
4
L
Artio
5,887
491
23
2
0
247,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role