Player Matchup

Raijin
Raijin
CallMeSandy
Raijin
Level 158
God Stats
8W - 2L
1,734 SR
Queue Stats
297W - 277L
1,522 Elo+
Party 1
Baron Samedi
Baron Samedi
DoctorDaYeet
Baron Samedi
Level 89
God Stats
2W - 3L
1,353 SR
Queue Stats
134W - 131L
1,482 Elo+
Party 1
Athena
Athena
ShadowEcho430
Athena
Level 66
God Stats
2W - 2L
1,375 SR
Queue Stats
43W - 62L
1,336 Elo+
Solo
Nemesis
Nemesis
TangoDoflamingo
Nemesis
Level 64
God Stats
4W - 9L
1,332 SR
Queue Stats
229W - 295L
1,274 Elo+
Solo
Cupid
Cupid
dleemvp220
Cupid
Level 128
God Stats
7W - 1L
1,500 SR
Queue Stats
134W - 122L
1,550 Elo+
Party 1
Team Averages
Level 101
1,459 SR
1,433 Elo+

VS

Team Averages
Level 107
1,409 SR
1,427 Elo+
Fafnir
Fafnir
Robert2381
Fafnir
Level 140
God Stats
19W - 28L
1,425 SR
Queue Stats
182W - 243L
1,412 Elo+
Solo
Artemis
Artemis
ciclope2000
Artemis
Level 74
God Stats
22W - 23L
1,477 SR
Queue Stats
295W - 315L
1,382 Elo+
Solo
Hercules
Hercules
hunter_hmmhub
Hercules
Level 107
God Stats
0W - 6L
1,247 SR
Queue Stats
394W - 383L
1,508 Elo+
Party 2
The Morrigan
The Morrigan
sherlockhomie927
The Morrigan
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 223L
1,534 Elo+
Party 2
Fenrir
Fenrir
steadyclimber
Fenrir
Level 123
God Stats
15W - 22L
1,394 SR
Queue Stats
178W - 191L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
8 / 0 / 1
7,415
742
4,496
3,879
1,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
DoctorDaYeet
Baron Samedi
10
0 / 0 / 0
5,492
549
3,229
3,506
1,590
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 3
4,822
482
986
5,504
1,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 0 / 0
5,454
545
2,068
5,851
1,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cupid
9
3 / 1 / 1
5,726
573
5,763
4,944
1,254
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Robert2381
Fafnir
8
0 / 0 / 2
5,087
509
740
4,442
2,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
ciclope2000
Artemis
9
3 / 3 / 0
5,205
521
6,063
5,733
1,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
hunter_hmmhub
Hercules
9
0 / 0 / 0
4,865
487
1,622
5,720
2,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
sherlockhomie927
The Morrigan
8
0 / 4 / 0
4,662
466
1,095
4,372
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 5 / 1
4,889
489
2,516
7,622
2,148
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
12
Kills
3
3
Deaths
12
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
8
0
1
8.5
W
Baron Samedi
DoctorDaYeet
Baron Samedi
0
0
0
0
L
Fafnir
Robert2381
Fafnir
0
0
2
1
W
0
2
3
0.75
W
1
0
0
1
L
Artemis
ciclope2000
Artemis
3
3
0
1
W
Cupid
3
1
1
3.5
L
Hercules
hunter_hmmhub
Hercules
0
0
0
0
L
The Morrigan
sherlockhomie927
The Morrigan
0
4
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,542
Damage
12,036
23,684
Taken
27,889
7,641
Mitigated
10,000
7,063
Healing
5,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
4,496
501
0
1,429
3,879
1,239
230
1,095
2,784
48,923
0
W
Baron Samedi
DoctorDaYeet
Baron Samedi
3,229
714
0
1,928
3,506
1,590
514
0
3,332
25,729
0
L
Fafnir
Robert2381
Fafnir
740
34
0
1,472
4,442
2,354
144
245
4,197
12,412
0
W
986
439
0
760
5,504
1,948
0
458
5,046
6,306
0
W
2,068
260
0
1,043
5,851
1,610
112
280
5,528
0
30,372
L
Artemis
ciclope2000
Artemis
6,063
1,735
0
1,677
5,733
1,506
78
559
5,174
0
27,456
W
Cupid
5,763
2,489
25
1,878
4,944
1,254
288
2
4,942
0
30,643
L
Hercules
hunter_hmmhub
Hercules
1,622
179
0
1,420
5,720
2,809
0
3,114
2,606
0
17,356
L
The Morrigan
sherlockhomie927
The Morrigan
1,095
286
0
450
4,372
1,183
0
2,346
1,926
22,023
0
L
2,516
964
0
749
7,622
2,148
0
2,347
5,275
0
27,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,909
Gold Earned
24,708
292
Minions Killed
200
0
Camps Cleared
0
891,053
Distance Traveled
901,692
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,415
742
108
11
0
181,582
0
W
Baron Samedi
5,492
549
58
6
0
171,590
2
L
Fafnir
5,087
509
21
2
0
197,245
2
W
Athena
4,822
482
11
1
0
147,246
0
W
Nemesis
5,454
545
67
7
0
223,215
2
L
Artemis
5,205
521
53
5
0
173,711
1
W
Cupid
5,726
573
48
5
0
167,420
1
L
Hercules
4,865
487
38
4
0
212,289
2
L
The Morrigan
4,662
466
37
4
0
163,008
2
L
Fenrir
4,889
489
51
5
0
155,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role