Player Matchup

Mercury
Mercury
Arcuse
Mercury
Level 15
God Stats
2W - 3L
1,266 SR
Queue Stats
30W - 17L
1,632 Elo+
Party 1
Medusa
Medusa
EBonnz
Medusa
Level 29
God Stats
87W - 57L
1,656 SR
Queue Stats
126W - 101L
1,543 Elo+
Solo
Jormungandr
Jormungandr
Velosir
Jormungandr
Level 22
God Stats
13W - 8L
1,609 SR
Queue Stats
30W - 16L
1,644 Elo+
Party 1
Gilgamesh
Gilgamesh
YoullNeedBeads
Gilgamesh
Level 23
God Stats
1W - 0L
1,765 SR
Queue Stats
51W - 23L
1,680 Elo+
Solo
Janus
Janus
tomyguy
Janus
Level 8
God Stats
2W - 0L
1,814 SR
Queue Stats
23W - 9L
1,713 Elo+
Party 1
Team Averages
Level 19
1,622 SR
1,642 Elo+

VS

Team Averages
Level 20
1,472 SR
1,598 Elo+
Tiamat
Tiamat
JankyJake
Tiamat
Level 27
God Stats
3W - 17L
1,197 SR
Queue Stats
138W - 138L
1,542 Elo+
Solo
Chaac
Chaac
Lubytwk
Chaac
Level 14
God Stats
0W - 1L
1,640 SR
Queue Stats
13W - 7L
1,639 Elo+
Party 2
Ares
Ares
RabidFoxhole
Ares
Level 14
God Stats
1W - 2L
1,505 SR
Queue Stats
13W - 5L
1,712 Elo+
Solo
Cupid
Cupid
drunkandpetty
Cupid
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 25L
1,548 Elo+
Party 2
Nox
Nox
theturquie
Nox
Level 26
God Stats
12W - 14L
1,517 SR
Queue Stats
103W - 105L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Arcuse
Mercury
19
6 / 2 / 16
12,513
1,043
15,498
13,812
5,822
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
EBonnz
Medusa
20
15 / 4 / 19
15,624
1,302
37,943
18,365
8,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Velosir
Jormungandr
20
3 / 0 / 28
12,864
1,072
19,234
16,072
23,177
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
YoullNeedBeads
Gilgamesh
20
15 / 2 / 18
15,019
1,252
27,075
16,282
18,648
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
tomyguy
Janus
20
5 / 8 / 25
12,862
1,072
13,799
14,181
6,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

209

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JankyJake
Tiamat
19
2 / 3 / 5
11,797
983
13,393
20,100
15,086
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
Lubytwk
Chaac
19
7 / 8 / 7
13,380
1,115
17,310
31,435
44,761
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
1 / 6 / 6
11,856
988
14,763
23,467
31,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
1 / 10 / 4
10,799
900
8,565
19,310
17,275
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
5 / 17 / 6
12,864
1,072
15,862
26,159
13,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
44
44
Kills
16
16
Deaths
44
106
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Mercury
Arcuse
Mercury
6
2
16
7
W
Medusa
EBonnz
Medusa
15
4
19
6.13
L
Tiamat
JankyJake
Tiamat
2
3
5
1.5
L
Chaac
Lubytwk
Chaac
7
8
7
1.31
L
1
6
6
0.67
W
Jormungandr
Velosir
Jormungandr
3
0
28
17
W
Gilgamesh
YoullNeedBeads
Gilgamesh
15
2
18
12
L
1
10
4
0.3
L
5
17
6
0.47
W
Janus
tomyguy
Janus
5
8
25
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,549
Damage
69,893
78,712
Taken
120,471
62,706
Mitigated
122,727
9,688
Healing
13,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Arcuse
Mercury
15,498
7,984
0
252
13,812
5,822
0
8,660
5,152
0
31,867
W
Medusa
EBonnz
Medusa
37,943
27,878
0
6,692
18,365
8,818
0
9,829
8,536
0
65,445
L
Tiamat
JankyJake
Tiamat
13,393
1,025
248
3,734
20,100
15,086
0
6,507
13,593
35,151
0
L
Chaac
Lubytwk
Chaac
17,310
2,055
0
4,578
31,435
44,761
0
6,953
24,482
0
41,383
L
14,763
920
0
909
23,467
31,635
0
8,837
14,630
34,051
0
W
Jormungandr
Velosir
Jormungandr
19,234
5,780
513
512
16,072
23,177
0
11,318
4,754
38,054
0
W
Gilgamesh
YoullNeedBeads
Gilgamesh
27,075
11,451
0
805
16,282
18,648
0
7,804
8,478
1,734
46,926
L
8,565
3,080
1,518
856
19,310
17,275
0
5,041
14,269
0
22,738
L
15,862
1,260
224
1,156
26,159
13,970
0
7,429
18,730
24,670
0
W
Janus
tomyguy
Janus
13,799
1,285
0
914
14,181
6,241
0
6,407
7,774
29,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,882
Gold Earned
60,696
217
Minions Killed
184
14
Camps Cleared
4
1,238,151
Distance Traveled
1,144,210
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,513
1,043
45
4
2
303,241
0
W
Medusa
15,624
1,302
47
4
5
222,332
1
L
Tiamat
11,797
983
30
3
0
246,572
0
L
Chaac
13,380
1,115
45
4
0
238,327
1
L
Ares
11,856
988
41
3
2
243,870
1
W
Jormungandr
12,864
1,072
36
3
0
234,027
0
W
Gilgamesh
15,019
1,252
40
3
7
276,330
1
L
Cupid
10,799
900
37
3
1
194,919
0
L
Nox
12,864
1,072
31
3
1
220,522
0
W
Janus
12,862
1,072
49
4
0
202,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role