Player Matchup

Cthulhu
Cthulhu
QSM TERROR
Cthulhu
Level 65
God Stats
1W - 1L
1,472 SR
Queue Stats
1W - 4L
1,070 Elo+
Party 1
Hou Yi
Hou Yi
QSM THUNDER
Hou Yi
Level 109
God Stats
3W - 0L
1,744 SR
Queue Stats
85W - 76L
1,303 Elo+
Party 1
Anubis
Anubis
QSM WILDCARD
Anubis
Level 62
God Stats
11W - 6L
1,500 SR
Queue Stats
17W - 35L
1,500 Elo+
Party 1
Team Averages
Level 79
1,572 SR
1,291 Elo+

VS

Team Averages
Level 32
1,277 SR
1,203 Elo+
Zeus
Zeus
NotoriousJoeArt
Zeus
Level 39
God Stats
3W - 13L
1,393 SR
Queue Stats
21W - 31L
1,302 Elo+
Solo
Olorun
Olorun
YoungKyrie28
Olorun
Level 25
God Stats
3W - 10L
1,212 SR
Queue Stats
3W - 11L
1,087 Elo+
Solo
Medusa
Medusa
masonakusrex
Medusa
Level 31
God Stats
0W - 3L
1,226 SR
Queue Stats
23W - 48L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
QSM TERROR
Cthulhu
15
8 / 6 / 12
11,771
736
10,188
16,270
9,490
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
16
9 / 3 / 10
12,107
757
14,499
13,355
4,148
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
16
5 / 7 / 14
12,043
753
10,810
11,097
4,247
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 5 / 4
11,905
744
18,591
12,977
4,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
13
1 / 6 / 11
10,050
628
4,396
11,557
3,979
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
11
3 / 11 / 7
9,622
601
8,770
16,142
4,672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
38
22
Kills
16
16
Deaths
22
36
Assists
22
Player
Kills
Deaths
Assists
KDA
L
12
5
4
2.8
W
Cthulhu
QSM TERROR
Cthulhu
8
6
12
2.33
W
Hou Yi
9
3
10
4.67
W
Anubis
5
7
14
1.71
L
Olorun
1
6
11
1.08
L
Medusa
3
11
7
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,497
Damage
31,757
40,722
Taken
40,676
17,885
Mitigated
12,761
6,609
Healing
2,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,591
1,509
0
537
12,977
4,110
283
6,172
6,805
50,449
0
W
Cthulhu
QSM TERROR
Cthulhu
10,188
594
357
823
16,270
9,490
235
8,494
7,776
29,589
0
W
Hou Yi
14,499
7,773
0
1,636
13,355
4,148
1,749
7,902
5,453
0
43,947
W
Anubis
10,810
133
604
3,189
11,097
4,247
884
6,994
4,103
34,219
0
L
Olorun
4,396
2,022
301
2,161
11,557
3,979
462
6,239
5,318
18,986
0
L
Medusa
8,770
2,912
0
0
16,142
4,672
196
9,156
6,986
0
20,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,921
Gold Earned
31,577
173
Minions Killed
134
8
Camps Cleared
3
761,406
Distance Traveled
651,500
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,905
744
101
6
0
216,621
3
W
Cthulhu
11,771
736
42
3
2
293,725
0
W
Hou Yi
12,107
757
69
4
5
252,949
3
W
Anubis
12,043
753
62
4
1
214,732
1
L
Olorun
10,050
628
18
1
1
200,708
1
L
Medusa
9,622
601
15
1
2
234,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role