Player Matchup

Anubis
Anubis
EL SMACK
Anubis
Level 149
God Stats
6W - 6L
1,566 SR
Queue Stats
222W - 279L
1,585 Elo+
Solo
Sun Wukong
Sun Wukong
Rayhunter101
Sun Wukong
Level 106
God Stats
7W - 7L
1,590 SR
Queue Stats
244W - 199L
1,592 Elo+
Party 2
Susano
Susano
koalakazooom
Susano
Level 103
God Stats
3W - 7L
1,648 SR
Queue Stats
283W - 252L
1,569 Elo+
Party 2
Team Averages
Level 119
1,602 SR
1,582 Elo+

VS

Team Averages
Level 108
1,606 SR
1,736 Elo+
Anhur
Anhur
LongShlongBryce
Anhur
Level 57
God Stats
11W - 8L
1,624 SR
Queue Stats
64W - 40L
1,696 Elo+
Party 1
Jormungandr
Jormungandr
Nediakツ
Jormungandr
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 87L
1,785 Elo+
Party 1
Aphrodite
Aphrodite
iHateTyrAlot
Aphrodite
Level 108
God Stats
4W - 0L
1,693 SR
Queue Stats
89W - 56L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EL SMACK
Anubis
20
10 / 7 / 12
19,589
632
29,643
28,503
15,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Rayhunter101
Sun Wukong
20
8 / 6 / 12
18,329
591
21,477
40,005
62,051
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Susano
19
6 / 14 / 13
18,119
584
27,417
29,298
13,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 12 / 10
19,797
639
25,745
32,447
7,104
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Nediakツ
Jormungandr
20
18 / 1 / 8
23,508
758
43,628
34,441
40,907
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
iHateTyrAlot
Aphrodite
19
1 / 11 / 14
17,502
565
15,720
27,021
8,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
59
24
Kills
27
27
Deaths
24
37
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Anubis
EL SMACK
Anubis
10
7
12
2.29
W
8
12
10
1.08
W
Jormungandr
Nediakツ
Jormungandr
18
1
8
22
L
Sun Wukong
Rayhunter101
Sun Wukong
8
6
12
2.33
W
Aphrodite
iHateTyrAlot
Aphrodite
1
11
14
0.73
L
Susano
6
14
13
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,537
Damage
85,093
97,806
Taken
93,909
91,692
Mitigated
56,275
24,348
Healing
29,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
EL SMACK
Anubis
29,643
1,465
1,082
9,301
28,503
15,741
628
20,617
7,886
122,362
0
W
25,745
17,523
0
3,477
32,447
7,104
1,202
12,216
20,231
0
97,673
W
Jormungandr
Nediakツ
Jormungandr
43,628
12,033
0
1,985
34,441
40,907
1,600
10,047
24,394
121,876
0
L
Sun Wukong
Rayhunter101
Sun Wukong
21,477
4,042
1,145
11,007
40,005
62,051
689
20,120
19,885
0
76,719
W
Aphrodite
iHateTyrAlot
Aphrodite
15,720
611
13,210
10,844
27,021
8,264
642
8,251
18,770
55,184
0
L
Susano
27,417
5,581
0
1,813
29,298
13,900
0
19,500
9,798
0
57,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,037
Gold Earned
60,807
322
Minions Killed
353
13
Camps Cleared
11
1,474,448
Distance Traveled
1,646,074
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
19,589
632
178
6
8
455,686
6
W
Anhur
19,797
639
122
4
4
495,896
0
W
Jormungandr
23,508
758
156
5
6
616,283
3
L
Sun Wukong
18,329
591
92
3
1
545,491
7
W
Aphrodite
17,502
565
75
2
1
533,895
1
L
Susano
18,119
584
52
2
4
473,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role