Player Matchup

Fenrir
Fenrir
Colt4020
Fenrir
Level 25
God Stats
6W - 1L
1,455 SR
Queue Stats
166W - 164L
1,269 Elo+
Solo
Artemis
Artemis
Mugen_no_Mizu
Artemis
Level 8
God Stats
5W - 2L
1,682 SR
Queue Stats
8W - 7L
1,292 Elo+
Solo
Ymir
Ymir
Petes83
Ymir
Level 28
God Stats
10W - 6L
1,540 SR
Queue Stats
65W - 51L
1,382 Elo+
Solo
Gilgamesh
Gilgamesh
Smackimus Alpha
Gilgamesh
Level 28
God Stats
26W - 25L
1,424 SR
Queue Stats
147W - 173L
1,278 Elo+
Solo
Ra
Ra
TheVibe955
Ra
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Team Averages
Level 18
1,520 SR
1,344 Elo+

VS

Team Averages
Level 15
1,453 SR
1,308 Elo+
Neith
Neith
Exterbal_Mathias
Neith
Level 23
God Stats
12W - 20L
1,500 SR
Queue Stats
150W - 192L
1,263 Elo+
Party 1
Hun Batz
Hun Batz
Ratatoskr5970
Hun Batz
Level 23
God Stats
5W - 2L
1,304 SR
Queue Stats
239W - 279L
1,295 Elo+
Solo
Guan Yu
Guan Yu
nicescorpion720
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
smto_2007
Geb
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 55L
1,298 Elo+
Party 1
Hel
Hel
xYGTrece
Hel
Level 6
God Stats
1W - 5L
1,459 SR
Queue Stats
58W - 63L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Colt4020
Fenrir
13
13 / 1 / 7
8,581
613
7,419
10,260
4,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
10
3 / 3 / 10
6,909
494
6,239
5,511
1,826
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
Petes83
Ymir
11
9 / 3 / 9
7,688
549
7,072
10,570
7,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Smackimus Alpha
Gilgamesh
14
7 / 0 / 10
8,429
602
8,456
9,558
8,776
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

11
3 / 1 / 10
7,681
549
7,820
4,132
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 3
5,981
427
4,550
7,135
2,018
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Ratatoskr5970
Hun Batz
9
0 / 7 / 4
6,307
451
4,264
12,148
3,790
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

5
0 / 10 / 2
4,758
340
1,809
8,111
3,465
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
2 / 7 / 4
5,918
423
3,906
12,352
9,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 5 / 1
6,833
488
5,942
9,288
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
20
35
Kills
6
8
Deaths
35
46
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Colt4020
Fenrir
13
1
7
16.5
L
2
6
3
0.58
W
Artemis
3
3
10
2.67
W
Ymir
Petes83
Ymir
9
3
9
4.5
L
Hun Batz
Ratatoskr5970
Hun Batz
0
7
4
0.29
W
Gilgamesh
Smackimus Alpha
Gilgamesh
7
0
10
12
W
3
1
10
8
L
0
10
2
0.1
L
2
7
4
0.57
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,006
Damage
20,471
40,031
Taken
49,034
23,550
Mitigated
22,140
9,437
Healing
5,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Colt4020
Fenrir
7,419
1,378
0
3,925
10,260
4,161
0
1,854
8,406
0
38,679
L
4,550
2,518
0
235
7,135
2,018
0
2,740
4,395
0
17,877
W
Artemis
6,239
3,771
0
262
5,511
1,826
1,852
1,196
4,315
0
20,321
W
Ymir
Petes83
Ymir
7,072
1,651
0
1,610
10,570
7,450
0
3,125
7,445
17,871
0
L
Hun Batz
Ratatoskr5970
Hun Batz
4,264
1,711
302
784
12,148
3,790
160
3,993
8,155
0
27,446
W
Gilgamesh
Smackimus Alpha
Gilgamesh
8,456
1,602
0
2,110
9,558
8,776
1,401
1,665
7,893
8,877
32,869
W
7,820
1,581
645
885
4,132
1,337
784
2,008
2,124
34,815
0
L
1,809
1,278
0
320
8,111
3,465
0
2,891
5,220
0
7,114
L
3,906
580
0
0
12,352
9,896
0
5,533
6,819
8,657
0
L
5,942
692
1,689
1,719
9,288
2,971
282
2,683
6,605
39,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,288
Gold Earned
29,797
259
Minions Killed
179
0
Camps Cleared
0
1,247,266
Distance Traveled
1,130,525
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,581
613
62
4
0
251,231
0
L
Neith
5,981
427
29
2
0
181,259
0
W
Artemis
6,909
494
35
3
0
236,611
4
W
Ymir
7,688
549
20
1
0
252,640
5
L
Hun Batz
6,307
451
55
4
0
258,561
0
W
Gilgamesh
8,429
602
75
5
0
262,810
0
W
Ra
7,681
549
67
5
0
243,974
0
L
Guan Yu
4,758
340
9
1
0
202,471
2
L
Geb
5,918
423
8
1
0
272,759
0
L
Hel
6,833
488
78
6
0
215,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role