Player Matchup

Tyr
Tyr
Black-_-Griz
Tyr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,608 Elo+
Party 1
Vulcan
Vulcan
DrakenKun
Vulcan
Level 15
God Stats
3W - 1L
1,637 SR
Queue Stats
13W - 10L
1,547 Elo+
Solo
Charybdis
Charybdis
KyODemon
Charybdis
Level 103
God Stats
2W - 3L
1,355 SR
Queue Stats
14W - 6L
1,509 Elo+
Party 2
Khepri
Khepri
Raku-_-Griz
Khepri
Level 103
God Stats
2W - 5L
1,261 SR
Queue Stats
503W - 495L
1,396 Elo+
Party 1
Thanatos
Thanatos
ZarakiAckerman
Thanatos
Level 4
God Stats
4W - 4L
1,500 SR
Queue Stats
14W - 9L
1,523 Elo+
Party 2
Team Averages
Level 47
1,450 SR
1,517 Elo+

VS

Team Averages
Level 11
1,591 SR
1,559 Elo+
Ares
Ares
K I R A1559
Ares
Level 13
God Stats
1W - 2L
1,426 SR
Queue Stats
2W - 2L
1,440 Elo+
Party 3
Zeus
Zeus
Pr00xBiel
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
Soloqueue28485
Anhur
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 4L
1,440 Elo+
Party 3
Hel
Hel
y Blue Star
Hel
Level 4
God Stats
1W - 1L
1,764 SR
Queue Stats
1W - 1L
1,709 Elo+
Party 4
The Morrigan
The Morrigan
y Red Star
The Morrigan
Level 4
God Stats
1W - 1L
1,764 SR
Queue Stats
3W - 7L
1,709 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,255
626
725
3,614
1,595
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
DrakenKun
Vulcan
10
5 / 1 / 7
6,496
650
6,831
5,315
1,848
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
KyODemon
Charybdis
11
8 / 1 / 1
6,624
662
7,239
5,237
1,205
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
8
1 / 1 / 11
5,704
570
2,333
4,100
2,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
9
4 / 1 / 4
5,761
576
2,708
6,883
2,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 2
4,469
447
1,477
6,969
4,116
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
9
0 / 2 / 0
4,855
486
2,266
3,469
1,290
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 5 / 0
5,459
546
3,817
7,874
1,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 4 / 1
4,998
500
3,249
5,247
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
y Red Star
The Morrigan
8
1 / 5 / 0
5,134
513
2,400
5,618
1,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
19
Kills
4
4
Deaths
19
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
Vulcan
DrakenKun
Vulcan
5
1
7
8.5
L
0
3
2
0.33
W
Charybdis
KyODemon
Charybdis
8
1
1
8.5
L
Zeus
0
2
0
0
W
Khepri
1
1
11
6.5
L
2
5
0
0.4
W
Thanatos
4
1
4
6
L
1
4
1
0.38
L
The Morrigan
y Red Star
The Morrigan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,836
Damage
13,209
25,149
Taken
29,177
8,713
Mitigated
10,331
11,393
Healing
5,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
725
158
0
1,413
3,614
1,595
450
1,696
1,918
0
29,682
W
Vulcan
DrakenKun
Vulcan
6,831
2,657
0
1,045
5,315
1,848
300
3,667
1,376
34,633
0
L
1,477
168
75
525
6,969
4,116
0
2,167
4,802
6,094
0
W
Charybdis
KyODemon
Charybdis
7,239
4,363
0
2,081
5,237
1,205
1,448
1,364
3,843
0
30,670
L
Zeus
2,266
510
0
1,069
3,469
1,290
0
439
3,030
18,061
0
W
Khepri
2,333
178
0
841
4,100
2,024
266
1,326
2,738
11,055
0
L
3,817
2,011
0
2,096
7,874
1,759
280
1,388
6,486
0
34,046
W
Thanatos
2,708
1,051
0
6,013
6,883
2,041
0
871
5,976
0
20,566
L
3,249
733
367
1,326
5,247
1,294
33
2,118
3,129
18,532
0
L
The Morrigan
y Red Star
The Morrigan
2,400
415
0
244
5,618
1,872
0
3,210
2,297
16,619
2,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,840
Gold Earned
24,915
253
Minions Killed
207
0
Camps Cleared
0
905,417
Distance Traveled
852,676
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,255
626
76
8
0
178,265
1
W
Vulcan
6,496
650
59
6
0
192,557
4
L
Ares
4,469
447
6
1
0
196,186
2
W
Charybdis
6,624
662
63
6
0
173,217
1
L
Zeus
4,855
486
54
5
0
144,593
2
W
Khepri
5,704
570
10
1
0
199,641
0
L
Anhur
5,459
546
62
6
0
160,106
3
W
Thanatos
5,761
576
45
5
0
161,737
1
L
Hel
4,998
500
50
5
0
172,064
2
L
The Morrigan
5,134
513
35
4
0
179,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role