Player Matchup

Nox
Nox
Aidenokea
Nox
Level 160
God Stats
7W - 9L
1,534 SR
Queue Stats
195W - 174L
1,616 Elo+
Party 1
Fafnir
Fafnir
Invictous
Fafnir
Level 158
God Stats
0W - 1L
1,660 SR
Queue Stats
35W - 24L
1,663 Elo+
Solo
Janus
Janus
Micdragon13
Janus
Level 156
God Stats
1W - 3L
1,358 SR
Queue Stats
175W - 165L
1,527 Elo+
Solo
Nu Wa
Nu Wa
ThaiDanh
Nu Wa
Level 121
God Stats
3W - 2L
1,605 SR
Queue Stats
260W - 228L
1,542 Elo+
Solo
Raijin
Raijin
xxxMegaxManxxx
Raijin
Level 160
God Stats
1W - 5L
1,536 SR
Queue Stats
150W - 139L
1,579 Elo+
Party 1
Team Averages
Level 151
1,539 SR
1,586 Elo+

VS

Team Averages
Level 137
1,543 SR
1,555 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
KAOTIC lilj70
Olorun
Level 159
God Stats
2W - 0L
1,270 SR
Queue Stats
76W - 75L
1,626 Elo+
Solo
Serqet
Serqet
Pappi5oh
Serqet
Level 108
God Stats
5W - 4L
1,610 SR
Queue Stats
531W - 517L
1,508 Elo+
Solo
Geb
Geb
RpR9
Geb
Level 124
God Stats
14W - 6L
1,760 SR
Queue Stats
388W - 308L
1,590 Elo+
Solo
Neith
Neith
Rum Avenue
Neith
Level 159
God Stats
9W - 12L
1,573 SR
Queue Stats
1,067W - 1,076L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 8
9,132
652
8,784
10,876
4,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
Invictous
Fafnir
18
2 / 3 / 10
9,922
709
7,009
29,515
26,091
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 6 / 8
8,414
601
10,395
10,290
3,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
ThaiDanh
Nu Wa
16
5 / 5 / 6
9,725
695
18,002
10,014
3,673
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 3 / 5
9,866
705
13,385
7,420
2,914
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
5 / 3 / 9
9,998
714
11,498
7,387
2,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
8 / 2 / 10
11,080
791
15,103
14,352
12,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
Pappi5oh
Serqet
16
4 / 6 / 11
9,801
700
8,406
12,518
15,487
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Geb
RpR9
Geb
18
1 / 1 / 15
9,799
700
11,635
19,898
14,571
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
17
4 / 2 / 12
10,087
721
19,096
15,379
8,906
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
79
14
Kills
22
22
Deaths
14
37
Assists
57
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
5
3
9
3.17
L
2
5
8
1.2
L
Fafnir
Invictous
Fafnir
2
3
10
2.33
W
8
2
10
6.5
L
0
6
8
0.67
W
Serqet
Pappi5oh
Serqet
4
6
11
1.58
W
Geb
RpR9
Geb
1
1
15
8.5
W
Neith
4
2
12
5
L
Nu Wa
ThaiDanh
Nu Wa
5
5
6
1.6
L
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,575
Damage
65,738
68,115
Taken
69,534
40,909
Mitigated
53,272
26,332
Healing
38,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
11,498
1,054
752
553
7,387
2,164
57
6,421
830
27,770
0
L
8,784
634
1,330
1,852
10,876
4,658
0
5,746
4,968
19,554
0
L
Fafnir
Invictous
Fafnir
7,009
2,355
1,546
14,102
29,515
26,091
0
15,509
13,362
12,433
0
W
15,103
6,921
4,749
6,822
14,352
12,144
1,089
11,559
2,681
35,454
2,614
L
10,395
139
2,032
734
10,290
3,573
0
5,912
4,000
34,091
0
W
Serqet
Pappi5oh
Serqet
8,406
1,414
2,702
1,075
12,518
15,487
0
8,245
4,080
0
12,600
W
Geb
RpR9
Geb
11,635
1,096
3,109
9,133
19,898
14,571
0
17,570
2,192
25,563
0
W
Neith
19,096
8,403
690
8,904
15,379
8,906
868
13,075
2,176
0
40,325
L
Nu Wa
ThaiDanh
Nu Wa
18,002
3,197
1,415
543
10,014
3,673
0
4,476
5,376
33,117
0
L
13,385
1,611
2,025
753
7,420
2,914
0
5,046
2,374
34,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,059
Gold Earned
50,765
158
Minions Killed
177
0
Camps Cleared
0
1,188,682
Distance Traveled
1,216,248
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,998
714
42
3
0
251,023
0
L
Nox
9,132
652
26
2
0
238,613
0
L
Fafnir
9,922
709
7
1
0
264,008
5
W
Olorun
11,080
791
63
5
0
249,033
0
L
Janus
8,414
601
46
3
0
248,654
1
W
Serqet
9,801
700
14
1
0
237,293
6
W
Geb
9,799
700
22
2
0
268,369
0
W
Neith
10,087
721
36
3
0
210,530
0
L
Nu Wa
9,725
695
33
2
0
228,761
2
L
Raijin
9,866
705
46
3
0
208,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role