Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Batdon
Danzaburou
Level 63
God Stats
7W - 1L
1,755 SR
Queue Stats
183W - 163L
1,563 Elo+
Party 2
Sobek
Sobek
BuzzardGizzard
Sobek
Level 69
God Stats
5W - 3L
1,856 SR
Queue Stats
195W - 156L
1,513 Elo+
Party 2
Mercury
Mercury
Diagotlk
Mercury
Level 159
God Stats
10W - 9L
1,685 SR
Queue Stats
475W - 531L
1,528 Elo+
Solo
Sol
Sol
DieuLotus
Sol
Level 106
God Stats
4W - 4L
1,323 SR
Queue Stats
284W - 314L
1,424 Elo+
Party 1
Team Averages
Level 93
1,624 SR
1,506 Elo+

VS

Team Averages
Level 96
1,563 SR
1,439 Elo+
Charybdis
Charybdis
Baymad
Charybdis
Level 82
God Stats
5W - 15L
1,453 SR
Queue Stats
93W - 120L
1,478 Elo+
Party 3
Chang'e
Chang'e
DoctorBeDo
Chang'e
Level 69
God Stats
8W - 11L
1,584 SR
Queue Stats
77W - 108L
1,403 Elo+
Party 3
Yemoja
Yemoja
Hexebus
Yemoja
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,310 Elo+
Solo
Danzaburou
Danzaburou
HyperClappers
Danzaburou
Level 26
God Stats
13W - 10L
1,657 SR
Queue Stats
108W - 137L
1,417 Elo+
Party 3
Zeus
Zeus
RAYKUAIN
Zeus
Level 144
God Stats
241W - 177L
1,621 SR
Queue Stats
509W - 496L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
3 / 1 / 14
10,125
1,013
14,785
3,337
1,790
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Batdon
Danzaburou
17
12 / 0 / 10
12,338
1,234
27,208
11,706
6,633
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 0 / 17
11,282
1,128
10,082
20,081
34,076
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
Diagotlk
Mercury
17
2 / 3 / 15
10,748
1,075
9,443
9,217
4,427
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 2 / 15
10,320
1,032
21,733
8,579
5,187
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

272

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Baymad
Charybdis
15
3 / 5 / 3
9,951
995
18,112
24,754
8,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
DoctorBeDo
Chang'e
15
3 / 6 / 3
9,843
984
11,485
22,011
7,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Hexebus
Yemoja
15
0 / 5 / 6
9,060
906
5,420
18,163
20,045
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
HyperClappers
Danzaburou
15
0 / 5 / 4
9,236
924
10,450
19,213
7,479
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
11
0 / 2 / 1
8,018
802
1,632
2,796
1,033
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
23
23
Kills
6
6
Deaths
23
71
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
1
14
10
W
Danzaburou
Batdon
Danzaburou
12
0
10
17
L
Charybdis
Baymad
Charybdis
3
5
3
0.9
W
3
0
17
11.5
W
Mercury
Diagotlk
Mercury
2
3
15
3.17
W
3
2
15
5.25
L
Chang'e
DoctorBeDo
Chang'e
3
6
3
0.75
L
Yemoja
Hexebus
Yemoja
0
5
6
0.6
L
Danzaburou
HyperClappers
Danzaburou
0
5
4
0.4
L
Zeus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,251
Damage
47,099
52,920
Taken
86,937
52,113
Mitigated
44,993
8,560
Healing
19,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
14,785
624
0
645
3,337
1,790
0
1,230
2,107
39,495
0
W
Danzaburou
Batdon
Danzaburou
27,208
12,243
0
3,569
11,706
6,633
0
4,905
6,801
0
51,185
L
Charybdis
Baymad
Charybdis
18,112
9,056
0
2,017
24,754
8,779
0
13,901
10,853
0
45,187
W
10,082
796
0
2,707
20,081
34,076
0
7,124
12,765
21,840
0
W
Mercury
Diagotlk
Mercury
9,443
3,795
0
0
9,217
4,427
0
2,643
6,574
0
27,412
W
21,733
5,018
0
1,639
8,579
5,187
0
2,635
5,944
38,551
1,835
L
Chang'e
DoctorBeDo
Chang'e
11,485
1,575
2,721
1,925
22,011
7,657
0
11,590
10,421
34,690
0
L
Yemoja
Hexebus
Yemoja
5,420
1,924
7,721
2,521
18,163
20,045
0
8,963
9,200
14,308
0
L
Danzaburou
HyperClappers
Danzaburou
10,450
5,067
0
2,760
19,213
7,479
0
9,938
9,275
0
32,765
L
Zeus
1,632
41
0
40
2,796
1,033
0
931
1,865
2,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,813
Gold Earned
46,108
231
Minions Killed
192
15
Camps Cleared
3
1,076,683
Distance Traveled
730,299
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,125
1,013
61
6
0
199,427
0
W
Danzaburou
12,338
1,234
59
6
0
209,056
0
L
Charybdis
9,951
995
62
6
0
175,256
0
W
Sobek
11,282
1,128
24
2
0
213,487
0
W
Mercury
10,748
1,075
38
4
10
247,105
3
W
Sol
10,320
1,032
49
5
5
207,608
3
L
Chang'e
9,843
984
47
5
0
182,236
0
L
Yemoja
9,060
906
19
2
1
171,148
1
L
Danzaburou
9,236
924
61
6
2
188,175
1
L
Zeus
8,018
802
3
0
0
13,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role