Player Matchup

Ares
Ares
Delvion
Ares
Level 17
God Stats
0W - 1L
1,700 SR
Queue Stats
2W - 2L
1,613 Elo+
Solo
Cernunnos
Cernunnos
ESCΑNΦR
Cernunnos
Level 29
God Stats
8W - 5L
1,728 SR
Queue Stats
111W - 128L
1,593 Elo+
Solo
Kali
Kali
Gothboi777
Kali
Level 17
God Stats
1W - 1L
1,284 SR
Queue Stats
28W - 19L
1,603 Elo+
Solo
Tyr
Tyr
Xerfez
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,687 Elo+
Party 1
Sol
Sol
xxVox
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,702 Elo+
Party 1
Team Averages
Level 19
1,542 SR
1,640 Elo+

VS

Team Averages
Level 22
1,532 SR
1,561 Elo+
Agni
Agni
CovidIsAHoax
Agni
Level 28
God Stats
3W - 3L
1,455 SR
Queue Stats
315W - 337L
1,582 Elo+
Solo
Cernunnos
Cernunnos
Dinotimster
Cernunnos
Level 14
God Stats
1W - 3L
1,264 SR
Queue Stats
29W - 24L
1,545 Elo+
Party 2
Zhong Kui
Zhong Kui
Juanboyoriginal
Zhong Kui
Level 26
God Stats
2W - 1L
1,723 SR
Queue Stats
58W - 52L
1,503 Elo+
Party 2
Loki
Loki
nikkitas
Loki
Level 16
God Stats
63W - 32L
1,719 SR
Queue Stats
67W - 39L
1,647 Elo+
Solo
Sylvanus
Sylvanus
trammelsuxs
Sylvanus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 119L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Delvion
Ares
3
0 / 4 / 0
2,750
550
207
3,685
1,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
ESCΑNΦR
Cernunnos
5
0 / 0 / 0
3,203
641
846
1,619
276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 2 / 1
3,150
630
524
3,053
935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
Xerfez
Tyr
2
0 / 1 / 0
2,702
540
387
1,403
329
Sol
xxVox
Sol
5
1 / 4 / 0
3,281
656
769
2,903
702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
5 / 0 / 0
4,611
922
2,884
2,558
640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Dinotimster
Cernunnos
5
0 / 0 / 0
3,154
631
516
1,531
246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Juanboyoriginal
Zhong Kui
6
1 / 1 / 3
3,902
780
1,047
2,383
745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
8
4 / 0 / 0
4,736
947
2,494
1,787
400
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
trammelsuxs
Sylvanus
5
0 / 0 / 0
3,173
635
493
602
192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
10
11
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
L
Ares
Delvion
Ares
0
4
0
0
W
Cernunnos
Dinotimster
Cernunnos
0
0
0
0
L
Cernunnos
ESCΑNΦR
Cernunnos
0
0
0
0
L
0
2
1
0.25
W
Zhong Kui
Juanboyoriginal
Zhong Kui
1
1
3
2.5
L
Tyr
Xerfez
Tyr
0
1
0
0
W
Loki
4
0
0
4
W
Sylvanus
trammelsuxs
Sylvanus
0
0
0
0
L
Sol
xxVox
Sol
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,733
Damage
7,434
12,663
Taken
8,861
3,631
Mitigated
2,223
2,587
Healing
3,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,884
329
0
1,220
2,558
640
0
565
1,993
19,763
0
L
Ares
Delvion
Ares
207
143
0
0
3,685
1,389
0
803
2,846
1,630
0
W
Cernunnos
Dinotimster
Cernunnos
516
192
0
305
1,531
246
489
0
1,531
0
8,712
L
Cernunnos
ESCΑNΦR
Cernunnos
846
402
0
781
1,619
276
0
278
1,341
0
11,818
L
524
126
0
1,207
3,053
935
0
1,517
1,454
0
9,729
W
Zhong Kui
Juanboyoriginal
Zhong Kui
1,047
250
0
756
2,383
745
0
285
2,098
14,320
0
L
Tyr
Xerfez
Tyr
387
93
0
412
1,403
329
0
0
1,403
0
4,012
W
Loki
2,494
546
0
1,060
1,787
400
0
126
1,661
0
20,023
W
Sylvanus
trammelsuxs
Sylvanus
493
210
274
235
602
192
311
0
602
6,754
1,971
L
Sol
xxVox
Sol
769
514
0
187
2,903
702
0
1,512
1,287
8,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,086
Gold Earned
19,576
80
Minions Killed
164
0
Camps Cleared
0
384,952
Distance Traveled
468,698
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
4,611
922
41
8
0
93,852
1
L
Ares
2,750
550
3
1
0
96,577
0
W
Cernunnos
3,154
631
19
4
0
79,454
0
L
Cernunnos
3,203
641
25
5
0
74,044
1
L
Kali
3,150
630
22
4
0
101,564
0
W
Zhong Kui
3,902
780
33
7
0
91,317
2
L
Tyr
2,702
540
11
2
0
36,554
0
W
Loki
4,736
947
48
10
0
113,357
1
W
Sylvanus
3,173
635
23
5
0
90,718
0
L
Sol
3,281
656
19
4
0
76,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role