Player Matchup

Jormungandr
Jormungandr
LadyVVolfe
Jormungandr
Level 22
God Stats
11W - 5L
1,608 SR
Queue Stats
57W - 63L
1,498 Elo+
Party 1
Skadi
Skadi
Leviathan815
Skadi
Level 26
God Stats
43W - 37L
1,565 SR
Queue Stats
102W - 81L
1,524 Elo+
Party 1
Kukulkan
Kukulkan
RogerBull
Kukulkan
Level 124
God Stats
2W - 2L
1,278 SR
Queue Stats
14W - 32L
1,370 Elo+
Party 2
Bastet
Bastet
lura12
Bastet
Level 10
God Stats
3W - 5L
1,459 SR
Queue Stats
10W - 25L
1,317 Elo+
Party 2
Merlin
Merlin
zlVoid
Merlin
Level 29
God Stats
23W - 13L
1,751 SR
Queue Stats
30W - 25L
1,569 Elo+
Solo
Team Averages
Level 42
1,532 SR
1,456 Elo+

VS

Team Averages
Level 15
1,537 SR
1,365 Elo+
Serqet
Serqet
Michi071
Serqet
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 81L
1,385 Elo+
Solo
Apollo
Apollo
Quaragh1
Apollo
Level 4
God Stats
14W - 20L
1,500 SR
Queue Stats
672W - 720L
1,135 Elo+
Solo
Zeus
Zeus
burbruja
Zeus
Level 18
God Stats
19W - 11L
1,647 SR
Queue Stats
35W - 25L
1,532 Elo+
Solo
Medusa
Medusa
jondope
Medusa
Level 15
God Stats
1W - 1L
1,728 SR
Queue Stats
3W - 7L
1,568 Elo+
Solo
Persephone
Persephone
phl0ra
Persephone
Level 8
God Stats
1W - 7L
1,310 SR
Queue Stats
18W - 34L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LadyVVolfe
Jormungandr
20
3 / 4 / 22
12,740
980
11,561
18,009
26,653
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
15 / 5 / 12
14,925
1,148
29,335
18,138
6,603
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
RogerBull
Kukulkan
20
6 / 1 / 16
13,699
1,054
18,101
8,159
3,065
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
lura12
Bastet
20
4 / 3 / 18
12,433
956
10,186
13,589
8,562
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
zlVoid
Merlin
20
11 / 1 / 16
14,172
1,090
19,038
7,851
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

166

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Michi071
Serqet
18
1 / 10 / 6
11,389
876
5,598
22,432
7,452
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
Quaragh1
Apollo
19
4 / 6 / 6
12,663
974
9,220
19,304
6,077
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
19
7 / 7 / 4
14,127
1,087
25,673
15,340
5,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
jondope
Medusa
19
2 / 8 / 8
12,170
936
8,947
21,124
8,316
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Persephone
phl0ra
Persephone
19
0 / 8 / 7
12,078
929
7,818
17,289
5,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
45
39
Kills
14
14
Deaths
39
84
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
LadyVVolfe
Jormungandr
3
4
22
3.5
W
15
5
12
4.2
L
Serqet
Michi071
Serqet
1
10
6
0.4
L
Apollo
Quaragh1
Apollo
4
6
6
1.17
W
Kukulkan
RogerBull
Kukulkan
6
1
16
14
L
Zeus
7
7
4
1.29
L
Medusa
jondope
Medusa
2
8
8
0.75
W
Bastet
lura12
Bastet
4
3
18
4.33
L
Persephone
phl0ra
Persephone
0
8
7
0.44
W
Merlin
zlVoid
Merlin
11
1
16
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,221
Damage
57,256
65,746
Taken
95,489
47,539
Mitigated
32,717
5,241
Healing
2,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
LadyVVolfe
Jormungandr
11,561
2,152
0
0
18,009
26,653
0
8,643
9,366
26,632
0
W
29,335
18,861
0
3,388
18,138
6,603
0
8,653
9,485
0
50,441
L
Serqet
Michi071
Serqet
5,598
552
0
70
22,432
7,452
0
12,074
9,872
0
13,911
L
Apollo
Quaragh1
Apollo
9,220
4,084
0
0
19,304
6,077
0
8,397
10,633
0
29,412
W
Kukulkan
RogerBull
Kukulkan
18,101
1,289
0
873
8,159
3,065
0
5,019
3,140
62,079
0
L
Zeus
25,673
908
0
115
15,340
5,505
0
6,728
8,556
69,887
0
L
Medusa
jondope
Medusa
8,947
4,564
0
1,404
21,124
8,316
0
8,990
11,814
0
16,991
W
Bastet
lura12
Bastet
10,186
2,840
0
0
13,589
8,562
0
6,392
6,105
0
24,005
L
Persephone
phl0ra
Persephone
7,818
368
0
1,089
17,289
5,367
0
10,893
5,908
38,009
0
W
Merlin
zlVoid
Merlin
19,038
296
0
980
7,851
2,656
0
4,784
2,647
32,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,969
Gold Earned
62,427
273
Minions Killed
254
8
Camps Cleared
6
1,179,844
Distance Traveled
1,175,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,740
980
21
2
0
220,958
0
W
Skadi
14,925
1,148
49
4
7
224,048
0
L
Serqet
11,389
876
14
1
0
224,447
0
L
Apollo
12,663
974
48
4
0
227,561
0
W
Kukulkan
13,699
1,054
128
10
0
268,329
0
L
Zeus
14,127
1,087
102
8
3
219,548
0
L
Medusa
12,170
936
14
1
3
249,637
0
W
Bastet
12,433
956
30
2
0
208,732
0
L
Persephone
12,078
929
76
6
0
253,909
0
W
Merlin
14,172
1,090
45
3
1
257,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role