Player Matchup

Chaac
Chaac
Br_no98
Chaac
Level 132
God Stats
17W - 13L
1,620 SR
Queue Stats
374W - 385L
1,600 Elo+
Solo
Tyr
Tyr
C0NFIAA
Tyr
Level 154
God Stats
10W - 10L
1,520 SR
Queue Stats
327W - 295L
1,631 Elo+
Solo
Scylla
Scylla
KibeGorna
Scylla
Level 158
God Stats
5W - 0L
1,572 SR
Queue Stats
207W - 173L
1,590 Elo+
Party 1
Heimdallr
Heimdallr
pomegranade
Heimdallr
Level 146
God Stats
7W - 7L
1,560 SR
Queue Stats
97W - 84L
1,578 Elo+
Party 1
Erlang Shen
Erlang Shen
ßruxaBaratuxa
Erlang Shen
Level 156
God Stats
18W - 10L
1,724 SR
Queue Stats
342W - 272L
1,526 Elo+
Party 1
Team Averages
Level 149
1,599 SR
1,585 Elo+

VS

Team Averages
Level 140
1,652 SR
1,548 Elo+
Bellona
Bellona
 
Bellona
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
FrancoArgen
Anhur
Level 157
God Stats
4W - 3L
1,738 SR
Queue Stats
428W - 494L
1,466 Elo+
Solo
Tiamat
Tiamat
FumanteComCancer
Tiamat
Level 64
God Stats
25W - 9L
1,828 SR
Queue Stats
477W - 290L
1,647 Elo+
Solo
Terra
Terra
KUDEPLASTICO
Terra
Level 160
God Stats
5W - 5L
1,572 SR
Queue Stats
165W - 171L
1,536 Elo+
Party 2
Chronos
Chronos
RygelStar
Chronos
Level 160
God Stats
21W - 23L
1,621 SR
Queue Stats
68W - 62L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Br_no98
Chaac
19
4 / 0 / 6
11,747
587
15,310
20,009
16,514
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tyr
14
3 / 1 / 14
10,078
504
8,309
17,884
16,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
KibeGorna
Scylla
20
5 / 1 / 9
11,777
589
13,411
9,074
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
pomegranade
Heimdallr
19
5 / 1 / 10
11,992
600
17,973
15,256
6,072
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
ßruxaBaratuxa
Erlang Shen
17
9 / 4 / 5
11,314
566
13,672
19,171
11,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
2 / 4 / 4
9,576
479
9,851
16,917
12,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 5 / 2
9,176
459
8,967
14,688
3,669
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 4 / 2
10,543
527
16,005
13,253
7,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 4
8,237
412
6,011
18,744
16,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
RygelStar
Chronos
15
0 / 8 / 2
9,178
459
12,906
22,797
17,229
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
21
26
Kills
7
7
Deaths
26
44
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
4
4
1
W
Chaac
Br_no98
Chaac
4
0
6
7
W
Tyr
3
1
14
10
L
2
5
2
0.6
L
2
4
2
0.75
L
1
5
4
0.6
W
Scylla
KibeGorna
Scylla
5
1
9
9.5
L
Chronos
RygelStar
Chronos
0
8
2
0.13
W
Heimdallr
pomegranade
Heimdallr
5
1
10
10
W
Erlang Shen
ßruxaBaratuxa
Erlang Shen
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,675
Damage
53,740
81,394
Taken
86,399
53,357
Mitigated
57,366
34,226
Healing
23,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,851
3,462
0
4,252
16,917
12,139
0
1,619
15,298
0
54,311
W
Chaac
Br_no98
Chaac
15,310
4,445
0
12,947
20,009
16,514
817
12,643
7,288
0
76,193
W
Tyr
8,309
629
0
4,564
17,884
16,242
0
7,183
10,367
0
24,078
L
8,967
3,836
0
5,447
14,688
3,669
0
548
14,140
0
70,919
L
16,005
915
0
3,625
13,253
7,736
0
3,895
9,358
86,299
0
L
6,011
842
1,029
1,948
18,744
16,593
0
4,482
14,262
28,646
0
W
Scylla
KibeGorna
Scylla
13,411
908
0
2,317
9,074
3,392
0
4,384
4,400
93,691
0
L
Chronos
RygelStar
Chronos
12,906
6,634
0
7,158
22,797
17,229
96
2,867
19,930
69,548
0
W
Heimdallr
pomegranade
Heimdallr
17,973
11,462
0
9,516
15,256
6,072
1,574
4,466
10,700
0
124,964
W
Erlang Shen
ßruxaBaratuxa
Erlang Shen
13,672
6,741
0
4,882
19,171
11,137
0
5,281
13,650
0
81,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,908
Gold Earned
46,710
653
Minions Killed
527
0
Camps Cleared
0
2,125,329
Distance Traveled
1,960,670
27
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,576
479
80
4
0
410,810
20
W
Chaac
11,747
587
134
7
0
408,566
0
W
Tyr
10,078
504
27
1
0
461,481
11
L
Anhur
9,176
459
110
6
0
394,173
6
L
Tiamat
10,543
527
181
9
0
385,960
2
L
Terra
8,237
412
36
2
0
435,651
1
W
Scylla
11,777
589
190
10
0
412,813
9
L
Chronos
9,178
459
120
6
0
334,076
6
W
Heimdallr
11,992
600
177
9
0
407,783
4
W
Erlang Shen
11,314
566
125
6
0
434,686
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role