Player Matchup

Neith
Neith
Alony524
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,228 Elo+
Solo
Merlin
Merlin
BatataM0rta
Merlin
Level 5
God Stats
3W - 4L
1,566 SR
Queue Stats
4W - 8L
1,463 Elo+
Party 1
Chaac
Chaac
PaoDormido
Chaac
Level 2
God Stats
0W - 3L
1,318 SR
Queue Stats
0W - 3L
1,170 Elo+
Party 1
Ares
Ares
RodriPati
Ares
Level 29
God Stats
2W - 1L
1,839 SR
Queue Stats
100W - 116L
1,319 Elo+
Solo
Kali
Kali
djstart2s
Kali
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,390 Elo+
Solo
Team Averages
Level 13
1,545 SR
1,314 Elo+

VS

Team Averages
Level 18
1,549 SR
1,296 Elo+
Ymir
Ymir
FelipeeR01
Ymir
Level 27
God Stats
3W - 3L
1,559 SR
Queue Stats
72W - 94L
1,342 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ghostemani
Cu Chulainn
Level 28
God Stats
19W - 8L
1,859 SR
Queue Stats
190W - 208L
1,414 Elo+
Solo
Bakasura
Bakasura
InsaniiiTy
Bakasura
Level 17
God Stats
2W - 2L
1,222 SR
Queue Stats
17W - 19L
1,356 Elo+
Party 2
Medusa
Medusa
Joojlian
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,022 Elo+
Solo
Poseidon
Poseidon
RafaelSH
Poseidon
Level 16
God Stats
3W - 2L
1,605 SR
Queue Stats
14W - 18L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alony524
Neith
6
0 / 8 / 1
3,972
397
1,344
6,067
1,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
8
0 / 3 / 1
4,389
439
2,552
4,915
1,736
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
8
1 / 2 / 2
4,497
450
2,569
3,685
1,729
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
1
0 / 0 / 0
3,306
331
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Kali
8
3 / 2 / 0
5,417
542
4,249
5,589
2,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
4,431
443
537
4,689
2,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
Ghostemani
Cu Chulainn
12
7 / 0 / 2
6,966
697
4,094
5,412
3,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
InsaniiiTy
Bakasura
11
2 / 0 / 1
6,010
601
1,350
5,949
1,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
Joojlian
Medusa
8
3 / 2 / 3
5,306
531
2,822
4,574
1,178
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
RafaelSH
Poseidon
10
2 / 1 / 1
5,751
575
3,117
3,178
883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
14
15
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
Alony524
Neith
0
8
1
0.06
L
Merlin
0
3
1
0.17
W
0
2
1
0.25
W
Cu Chulainn
Ghostemani
Cu Chulainn
7
0
2
8
W
Bakasura
InsaniiiTy
Bakasura
2
0
1
2.5
W
Medusa
Joojlian
Medusa
3
2
3
2.25
L
Chaac
1
2
2
1
W
Poseidon
RafaelSH
Poseidon
2
1
1
2.5
L
Ares
0
0
0
0
L
Kali
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,714
Damage
11,920
20,256
Taken
23,802
6,979
Mitigated
10,029
4,114
Healing
7,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Alony524
Neith
1,344
868
0
234
6,067
1,370
322
188
5,802
0
8,667
L
Merlin
2,552
322
0
1,110
4,915
1,736
0
1,942
2,795
15,865
0
W
537
147
0
920
4,689
2,231
196
0
4,615
8,834
0
W
Cu Chulainn
Ghostemani
Cu Chulainn
4,094
1,376
0
1,959
5,412
3,751
457
747
4,665
0
38,792
W
Bakasura
InsaniiiTy
Bakasura
1,350
1,169
0
4,189
5,949
1,986
500
94
5,855
0
22,262
W
Medusa
Joojlian
Medusa
2,822
1,366
0
177
4,574
1,178
480
330
4,206
0
15,212
L
Chaac
2,569
246
0
592
3,685
1,729
22
147
3,538
0
11,648
W
Poseidon
RafaelSH
Poseidon
3,117
100
0
348
3,178
883
215
1,381
1,797
26,215
0
L
Ares
0
0
0
0
0
0
0
0
0
0
0
L
Kali
4,249
1,816
0
2,178
5,589
2,144
0
1,131
4,412
0
25,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,581
Gold Earned
28,464
108
Minions Killed
252
0
Camps Cleared
0
700,970
Distance Traveled
915,073
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,972
397
13
1
0
180,294
0
L
Merlin
4,389
439
31
3
0
144,192
2
W
Ymir
4,431
443
15
2
0
151,858
2
W
Cu Chulainn
6,966
697
69
7
0
202,164
3
W
Bakasura
6,010
601
77
8
0
218,852
0
W
Medusa
5,306
531
38
4
0
163,541
0
L
Chaac
4,497
450
15
2
0
176,475
2
W
Poseidon
5,751
575
53
5
0
178,658
1
L
Ares
3,306
331
0
0
0
0
0
L
Kali
5,417
542
49
5
0
200,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role