Player Matchup

Sol
Sol
Briginny
Sol
Level 22
God Stats
45W - 59L
1,276 SR
Queue Stats
81W - 111L
1,252 Elo+
Party 3
Hera
Hera
Devilking1900
Hera
Level 25
God Stats
1W - 2L
1,359 SR
Queue Stats
55W - 54L
1,541 Elo+
Party 2
Fenrir
Fenrir
Digitalpoint
Fenrir
Level 9
God Stats
22W - 15L
1,490 SR
Queue Stats
127W - 151L
1,252 Elo+
Party 3
Sun Wukong
Sun Wukong
MarkSinclair
Sun Wukong
Level 26
God Stats
13W - 4L
1,794 SR
Queue Stats
106W - 83L
1,456 Elo+
Solo
Hachiman
Hachiman
N0tJ0rdan
Hachiman
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 17
1,484 SR
1,400 Elo+

VS

Team Averages
Level 17
1,458 SR
1,326 Elo+
Kukulkan
Kukulkan
Cappiju
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 1
Kali
Kali
Lobsters4Hands
Kali
Level 29
God Stats
1W - 5L
1,252 SR
Queue Stats
104W - 98L
1,504 Elo+
Solo
Odin
Odin
SERPED
Odin
Level 21
God Stats
3W - 7L
1,360 SR
Queue Stats
15W - 15L
1,416 Elo+
Solo
Artemis
Artemis
SadSalad420
Artemis
Level 17
God Stats
6W - 4L
1,677 SR
Queue Stats
14W - 24L
1,196 Elo+
Party 1
Aphrodite
Aphrodite
SleepyZzed
Aphrodite
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 19L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 5
7,973
469
5,863
9,537
2,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
13 / 1 / 4
10,701
629
15,995
6,106
2,129
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
14
3 / 3 / 6
8,624
507
8,995
12,213
4,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
MarkSinclair
Sun Wukong
17
3 / 1 / 1
9,746
573
9,247
9,899
8,191
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
N0tJ0rdan
Hachiman
13
2 / 4 / 9
8,377
493
7,822
8,756
2,574
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cappiju
Kukulkan
11
0 / 9 / 2
6,788
399
2,424
11,593
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 2 / 1
9,139
538
6,629
13,845
6,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odin
SERPED
Odin
11
1 / 3 / 1
7,016
413
4,102
12,265
9,663
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
SadSalad420
Artemis
13
7 / 4 / 3
8,104
477
8,773
12,608
4,366
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
SleepyZzed
Aphrodite
11
4 / 6 / 6
7,926
466
4,718
11,365
9,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
24
Kills
16
16
Deaths
24
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
7
5
0.79
L
Kukulkan
Cappiju
Kukulkan
0
9
2
0.11
W
13
1
4
15
W
Fenrir
3
3
6
2
L
4
2
1
2.25
W
Sun Wukong
MarkSinclair
Sun Wukong
3
1
1
3.5
W
Hachiman
N0tJ0rdan
Hachiman
2
4
9
1.63
L
Odin
SERPED
Odin
1
3
1
0.5
L
Artemis
SadSalad420
Artemis
7
4
3
2.13
L
Aphrodite
SleepyZzed
Aphrodite
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,922
Damage
26,646
46,511
Taken
61,676
19,921
Mitigated
33,501
9,149
Healing
13,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,863
882
0
2,762
9,537
2,564
500
1,800
7,737
35,621
0
L
Kukulkan
Cappiju
Kukulkan
2,424
714
0
120
11,593
3,524
160
5,980
5,237
23,034
0
W
15,995
3,734
0
2,164
6,106
2,129
705
2,011
4,051
64,506
0
W
Fenrir
8,995
2,125
0
1,172
12,213
4,463
0
2,022
9,890
0
47,320
L
6,629
4,423
0
1,832
13,845
6,040
0
2,197
11,576
0
58,144
W
Sun Wukong
MarkSinclair
Sun Wukong
9,247
2,561
0
1,362
9,899
8,191
284
0
9,433
0
53,038
W
Hachiman
N0tJ0rdan
Hachiman
7,822
5,088
0
1,689
8,756
2,574
525
1,309
7,447
0
39,670
L
Odin
SERPED
Odin
4,102
435
0
2,668
12,265
9,663
0
1,650
10,551
0
27,452
L
Artemis
SadSalad420
Artemis
8,773
4,031
0
2,150
12,608
4,366
588
5,803
6,635
0
44,483
L
Aphrodite
SleepyZzed
Aphrodite
4,718
1,558
2,351
3,940
11,365
9,908
340
5,460
5,819
19,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,421
Gold Earned
38,973
448
Minions Killed
311
0
Camps Cleared
0
1,514,384
Distance Traveled
1,496,280
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,973
469
60
4
0
273,332
0
L
Kukulkan
6,788
399
40
2
0
252,034
0
W
Hera
10,701
629
120
7
0
310,562
1
W
Fenrir
8,624
507
67
4
0
368,827
1
L
Kali
9,139
538
91
5
0
362,456
2
W
Sun Wukong
9,746
573
135
8
0
281,424
1
W
Hachiman
8,377
493
66
4
0
280,239
2
L
Odin
7,016
413
69
4
0
311,235
0
L
Artemis
8,104
477
79
5
0
272,821
3
L
Aphrodite
7,926
466
32
2
0
297,734
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role