Player Matchup

Hou Yi
Hou Yi
GamingBear8210
Hou Yi
Level 68
God Stats
2W - 6L
1,408 SR
Queue Stats
297W - 339L
1,354 Elo+
Solo
Chernobog
Chernobog
Hastingshero
Chernobog
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 17L
1,249 Elo+
Solo
Arachne
Arachne
MoonRug
Arachne
Level 28
God Stats
2W - 1L
1,754 SR
Queue Stats
42W - 46L
1,347 Elo+
Solo
Merlin
Merlin
PapiDarius
Merlin
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 35L
1,251 Elo+
Solo
Ao Kuang
Ao Kuang
chowdah503
Ao Kuang
Level 66
God Stats
3W - 4L
1,556 SR
Queue Stats
185W - 185L
1,348 Elo+
Solo
Team Averages
Level 54
1,544 SR
1,310 Elo+

VS

Team Averages
Level 78
1,397 SR
1,363 Elo+
Cupid
Cupid
 
Cupid
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
BABYxxGOAT
Kali
Level 48
God Stats
2W - 1L
1,320 SR
Queue Stats
213W - 268L
1,241 Elo+
Party 2
Danzaburou
Danzaburou
FleekwoodMac
Danzaburou
Level 107
God Stats
5W - 2L
1,689 SR
Queue Stats
280W - 283L
1,422 Elo+
Party 1
Da Ji
Da Ji
Kuroe-Akuma
Da Ji
Level 118
God Stats
4W - 7L
1,341 SR
Queue Stats
305W - 306L
1,426 Elo+
Party 1
Cthulhu
Cthulhu
WHITEx3xWOLF
Cthulhu
Level 31
God Stats
2W - 0L
1,134 SR
Queue Stats
121W - 161L
1,226 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 13
10,345
690
11,937
14,605
6,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chernobog
Hastingshero
Chernobog
20
5 / 2 / 14
11,539
769
14,740
12,645
6,096
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
MoonRug
Arachne
16
8 / 8 / 11
10,294
686
10,359
17,136
7,040
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
PapiDarius
Merlin
18
3 / 4 / 18
10,423
695
17,622
10,107
4,541
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
chowdah503
Ao Kuang
17
6 / 8 / 14
10,000
667
14,360
20,629
13,462
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
4 / 2 / 12
10,630
709
8,790
12,019
4,848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 13 / 15
9,848
657
6,117
19,196
16,272
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
FleekwoodMac
Danzaburou
20
9 / 2 / 15
12,517
834
24,202
13,216
6,092
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 3 / 12
11,649
777
14,050
14,203
12,362
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
WHITEx3xWOLF
Cthulhu
18
6 / 8 / 12
11,023
735
12,772
22,800
22,644
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
95
26
Kills
29
29
Deaths
28
70
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
2
12
5
W
0
13
15
0.58
W
Danzaburou
FleekwoodMac
Danzaburou
9
2
15
8.25
L
4
7
13
1.5
L
Chernobog
Hastingshero
Chernobog
5
2
14
6
W
10
3
12
5.33
L
Arachne
MoonRug
Arachne
8
8
11
1.69
L
Merlin
PapiDarius
Merlin
3
4
18
3
W
Cthulhu
WHITEx3xWOLF
Cthulhu
6
8
12
1.5
L
Ao Kuang
chowdah503
Ao Kuang
6
8
14
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,018
Damage
65,931
75,122
Taken
81,434
37,622
Mitigated
62,218
26,230
Healing
28,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
8,790
4,663
4,796
5,564
12,019
4,848
1,195
4,922
7,097
0
20,713
W
6,117
3,065
1,063
2,194
19,196
16,272
843
5,020
14,176
0
16,308
W
Danzaburou
FleekwoodMac
Danzaburou
24,202
8,452
896
5,967
13,216
6,092
1,722
3,958
9,258
0
48,659
L
11,937
4,080
270
1,589
14,605
6,483
0
2,778
11,827
0
29,147
L
Chernobog
Hastingshero
Chernobog
14,740
10,013
2,344
5,796
12,645
6,096
0
1,669
10,976
0
38,451
W
14,050
1,439
1,777
2,038
14,203
12,362
450
6,820
7,383
0
17,674
L
Arachne
MoonRug
Arachne
10,359
8,029
720
4,700
17,136
7,040
105
2,952
14,184
0
13,942
L
Merlin
PapiDarius
Merlin
17,622
1,047
1,055
1,126
10,107
4,541
0
2,709
7,398
33,469
0
W
Cthulhu
WHITEx3xWOLF
Cthulhu
12,772
225
854
3,110
22,800
22,644
446
11,262
11,538
34,976
0
L
Ao Kuang
chowdah503
Ao Kuang
14,360
4,862
1,642
6,988
20,629
13,462
0
2,664
17,965
19,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,601
Gold Earned
55,667
157
Minions Killed
166
0
Camps Cleared
0
1,277,398
Distance Traveled
1,270,713
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,630
709
40
3
0
256,784
1
W
Kali
9,848
657
21
1
0
208,509
0
W
Danzaburou
12,517
834
57
4
0
274,196
0
L
Hou Yi
10,345
690
43
3
0
232,026
0
L
Chernobog
11,539
769
54
4
0
280,131
0
W
Da Ji
11,649
777
10
1
0
297,255
0
L
Arachne
10,294
686
13
1
0
264,002
0
L
Merlin
10,423
695
35
2
0
266,710
0
W
Cthulhu
11,023
735
38
3
0
233,969
0
L
Ao Kuang
10,000
667
12
1
0
234,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role