Player Matchup

Charybdis
Charybdis
Baymad
Charybdis
Level 82
God Stats
5W - 15L
1,354 SR
Queue Stats
93W - 120L
1,466 Elo+
Party 2
Pele
Pele
DoctorBeDo
Pele
Level 69
God Stats
2W - 4L
1,237 SR
Queue Stats
77W - 108L
1,388 Elo+
Party 2
Jormungandr
Jormungandr
HyperClappers
Jormungandr
Level 26
God Stats
8W - 10L
1,484 SR
Queue Stats
108W - 137L
1,403 Elo+
Party 2
Freya
Freya
NotInnocentPpl
Freya
Level 72
God Stats
21W - 23L
1,482 SR
Queue Stats
250W - 252L
1,474 Elo+
Party 4
Izanami
Izanami
animalactual0351
Izanami
Level 44
God Stats
18W - 11L
1,399 SR
Queue Stats
71W - 92L
1,448 Elo+
Party 4
Team Averages
Level 59
1,391 SR
1,436 Elo+

VS

Team Averages
Level 56
1,556 SR
1,483 Elo+
Cupid
Cupid
CrazyGalien
Cupid
Level 86
God Stats
9W - 8L
1,538 SR
Queue Stats
442W - 437L
1,388 Elo+
Party 3
Fenrir
Fenrir
Oxytones
Fenrir
Level 39
God Stats
7W - 10L
1,536 SR
Queue Stats
297W - 265L
1,452 Elo+
Party 3
Aphrodite
Aphrodite
ThiccKitty
Aphrodite
Level 35
God Stats
5W - 5L
1,509 SR
Queue Stats
79W - 77L
1,542 Elo+
Solo
Sol
Sol
Yungtell
Sol
Level 27
God Stats
1W - 1L
1,671 SR
Queue Stats
76W - 61L
1,542 Elo+
Party 1
Cerberus
Cerberus
iFinesseForVc
Cerberus
Level 93
God Stats
5W - 5L
1,524 SR
Queue Stats
76W - 77L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Baymad
Charybdis
18
3 / 2 / 15
10,764
1,076
13,949
10,052
4,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 6 / 10
10,814
1,081
11,736
11,354
4,650
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
HyperClappers
Jormungandr
17
2 / 2 / 17
10,713
1,071
10,081
14,357
20,385
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
12 / 1 / 7
12,663
1,266
26,143
11,696
4,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 4 / 8
9,418
942
10,626
10,878
4,421
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

237

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 10
10,318
1,032
11,782
13,111
5,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Oxytones
Fenrir
16
5 / 7 / 7
10,525
1,053
8,542
15,854
7,244
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Aphrodite
ThiccKitty
Aphrodite
16
2 / 3 / 4
9,611
961
7,004
16,023
9,002
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
4 / 6 / 6
10,509
1,051
16,632
15,160
5,437
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
iFinesseForVc
Cerberus
16
2 / 2 / 10
9,913
991
9,390
18,385
20,263
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
52
24
Kills
15
15
Deaths
24
57
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Baymad
Charybdis
3
2
15
5.25
L
2
6
10
1.17
W
6
6
10
1.83
W
Jormungandr
HyperClappers
Jormungandr
2
2
17
5.25
W
12
1
7
15.5
L
Fenrir
Oxytones
Fenrir
5
7
7
1.21
L
Aphrodite
ThiccKitty
Aphrodite
2
3
4
1.33
L
4
6
6
1.17
W
1
4
8
1.25
L
Cerberus
iFinesseForVc
Cerberus
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,535
Damage
53,350
58,337
Taken
78,533
38,233
Mitigated
47,093
8,239
Healing
13,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Baymad
Charybdis
13,949
6,496
0
1,505
10,052
4,131
0
6,258
3,794
0
37,372
L
11,782
5,186
100
737
13,111
5,147
0
5,660
7,451
0
34,627
W
11,736
4,111
0
121
11,354
4,650
0
7,889
3,465
0
28,333
W
Jormungandr
HyperClappers
Jormungandr
10,081
2,748
0
0
14,357
20,385
0
8,426
5,931
30,816
0
W
26,143
8,650
1,076
5,000
11,696
4,646
0
6,383
5,313
36,591
0
L
Fenrir
Oxytones
Fenrir
8,542
1,974
39
785
15,854
7,244
0
6,981
8,873
0
14,739
L
Aphrodite
ThiccKitty
Aphrodite
7,004
1,115
3,148
4,980
16,023
9,002
0
6,162
9,861
31,223
0
L
16,632
5,250
0
1,621
15,160
5,437
0
7,387
7,773
31,666
0
W
10,626
5,535
0
537
10,878
4,421
0
4,070
6,808
0
30,274
L
Cerberus
iFinesseForVc
Cerberus
9,390
506
0
1,679
18,385
20,263
0
10,034
8,351
20,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,372
Gold Earned
50,876
207
Minions Killed
172
8
Camps Cleared
5
981,514
Distance Traveled
930,926
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,764
1,076
58
6
1
185,679
0
L
Cupid
10,318
1,032
45
5
2
192,834
0
W
Pele
10,814
1,081
38
4
2
198,037
0
W
Jormungandr
10,713
1,071
35
4
1
203,389
1
W
Freya
12,663
1,266
24
2
3
212,866
1
L
Fenrir
10,525
1,053
10
1
1
193,547
0
L
Aphrodite
9,611
961
56
6
0
178,695
1
L
Sol
10,509
1,051
37
4
2
176,822
0
W
Izanami
9,418
942
52
5
1
181,543
3
L
Cerberus
9,913
991
24
2
0
189,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role