Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Dekaya
Medusa
Level 160
God Stats
15W - 1L
1,827 SR
Queue Stats
411W - 39L
2,082 Elo+
Party 2
Sylvanus
Sylvanus
TheNordic1
Sylvanus
Level 160
God Stats
3W - 0L
1,863 SR
Queue Stats
42W - 4L
2,065 Elo+
Party 2
Team Averages
Level 154
1,730 SR
1,882 Elo+

VS

Team Averages
Level 42
1,413 SR
1,503 Elo+
Chang'e
Chang'e
TsurugiBlade
Chang'e
Level 26
God Stats
3W - 4L
1,476 SR
Queue Stats
13W - 11L
1,560 Elo+
Party 1
Jormungandr
Jormungandr
ferpartan
Jormungandr
Level 74
God Stats
0W - 3L
1,263 SR
Queue Stats
53W - 61L
1,519 Elo+
Party 1
Cupid
Cupid
ivan45326
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 2 / 17
9,331
718
11,658
6,968
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
Dekaya
Medusa
16
18 / 0 / 5
11,531
887
25,300
8,438
4,262
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
TheNordic1
Sylvanus
12
3 / 4 / 18
9,232
710
8,455
11,430
10,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
TsurugiBlade
Chang'e
11
3 / 8 / 2
8,076
621
5,878
15,716
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
ferpartan
Jormungandr
11
3 / 4 / 2
8,419
648
8,097
18,223
16,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
ivan45326
Cupid
10
0 / 11 / 5
7,379
568
4,648
15,209
3,625
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
23
Kills
6
6
Deaths
23
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
2
17
5.25
W
Medusa
Dekaya
Medusa
18
0
5
20.5
W
Sylvanus
TheNordic1
Sylvanus
3
4
18
3
L
Chang'e
TsurugiBlade
Chang'e
3
8
2
0.5
L
Jormungandr
ferpartan
Jormungandr
3
4
2
1
L
Cupid
ivan45326
Cupid
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,413
Damage
18,623
26,836
Taken
49,148
17,726
Mitigated
23,341
11,826
Healing
11,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,658
4,524
0
1,720
6,968
2,876
1,165
3,659
3,251
36,340
0
W
Medusa
Dekaya
Medusa
25,300
12,484
0
2,105
8,438
4,262
1,016
4,221
4,079
0
51,969
W
Sylvanus
TheNordic1
Sylvanus
8,455
2,693
3,066
4,935
11,430
10,588
553
6,376
4,850
16,967
5,606
L
Chang'e
TsurugiBlade
Chang'e
5,878
638
2,219
4,578
15,716
3,495
0
6,791
8,925
30,311
0
L
Jormungandr
ferpartan
Jormungandr
8,097
1,147
508
2,374
18,223
16,221
0
7,718
10,505
22,626
0
L
Cupid
ivan45326
Cupid
4,648
2,590
144
2,089
15,209
3,625
440
4,828
10,381
0
16,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,094
Gold Earned
23,874
144
Minions Killed
127
8
Camps Cleared
2
598,580
Distance Traveled
619,907
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,331
718
62
5
5
216,687
4
W
Medusa
11,531
887
58
4
2
207,565
3
W
Sylvanus
9,232
710
24
2
1
174,328
5
L
Chang'e
8,076
621
60
5
1
210,276
0
L
Jormungandr
8,419
648
31
2
1
233,515
3
L
Cupid
7,379
568
36
3
0
176,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role