Player Matchup

Bastet
Bastet
AznSensation433
Bastet
Level 49
God Stats
39W - 33L
1,379 SR
Queue Stats
162W - 205L
1,313 Elo+
Party 1
Sol
Sol
BLACC_CEASAR
Sol
Level 114
God Stats
0W - 2L
1,294 SR
Queue Stats
125W - 125L
1,406 Elo+
Solo
King Arthur
King Arthur
BeWaTeRrR
King Arthur
Level 152
God Stats
10W - 15L
1,371 SR
Queue Stats
343W - 392L
1,353 Elo+
Solo
Hel
Hel
BirbSeed
Hel
Level 56
God Stats
57W - 39L
1,564 SR
Queue Stats
84W - 81L
1,460 Elo+
Solo
Rama
Rama
MONEYMONEY100
Rama
Level 56
God Stats
7W - 13L
1,443 SR
Queue Stats
58W - 78L
1,287 Elo+
Party 1
Team Averages
Level 85
1,410 SR
1,364 Elo+

VS

Team Averages
Level 61
1,499 SR
1,331 Elo+
Ymir
Ymir
Acxel12
Ymir
Level 44
God Stats
6W - 9L
1,451 SR
Queue Stats
19W - 44L
1,223 Elo+
Solo
Tiamat
Tiamat
Kingcandy441593
Tiamat
Level 88
God Stats
25W - 13L
1,486 SR
Queue Stats
348W - 353L
1,424 Elo+
Solo
Izanami
Izanami
NWB_Fr0zon3
Izanami
Level 67
God Stats
66W - 49L
1,587 SR
Queue Stats
452W - 505L
1,377 Elo+
Solo
Ao Kuang
Ao Kuang
randomatrix1
Ao Kuang
Level 56
God Stats
36W - 26L
1,486 SR
Queue Stats
67W - 75L
1,313 Elo+
Solo
Merlin
Merlin
stuebtheboss
Merlin
Level 49
God Stats
5W - 2L
1,483 SR
Queue Stats
10W - 15L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 3
7,760
485
6,766
12,502
4,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 3 / 4
7,251
453
8,956
12,954
4,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
BeWaTeRrR
King Arthur
12
4 / 4 / 1
7,709
482
5,905
9,571
5,985
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
2 / 2 / 2
8,180
511
9,993
10,719
4,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 6 / 2
7,292
456
5,971
12,655
4,120
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Acxel12
Ymir
12
1 / 2 / 3
7,140
446
4,175
12,376
7,306
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 3 / 5
6,853
428
5,355
9,909
7,152
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
NWB_Fr0zon3
Izanami
13
4 / 3 / 5
8,456
529
10,632
9,439
3,047
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ao Kuang
randomatrix1
Ao Kuang
15
9 / 3 / 1
9,139
571
10,370
12,726
6,254
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
13
5 / 5 / 2
8,394
525
7,724
10,124
3,252
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
16
Kills
19
19
Deaths
16
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
Acxel12
Ymir
1
2
3
1.25
L
3
4
3
1.13
L
3
3
4
1.67
L
King Arthur
BeWaTeRrR
King Arthur
4
4
1
1.13
L
2
2
2
1.5
W
0
3
5
0.83
L
4
6
2
0.83
W
Izanami
NWB_Fr0zon3
Izanami
4
3
5
2.17
W
Ao Kuang
randomatrix1
Ao Kuang
9
3
1
3.17
W
Merlin
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,591
Damage
38,256
58,401
Taken
54,574
22,787
Mitigated
27,011
22,853
Healing
12,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Acxel12
Ymir
4,175
245
48
1,419
12,376
7,306
477
4,478
7,898
28,607
0
L
6,766
2,656
0
3,983
12,502
4,098
58
6,017
6,485
0
30,883
L
8,956
2,549
0
6,478
12,954
4,025
612
5,619
7,335
40,026
0
L
King Arthur
BeWaTeRrR
King Arthur
5,905
569
0
1,343
9,571
5,985
128
4,207
5,364
0
40,318
L
9,993
424
1,150
4,962
10,719
4,559
812
7,874
2,845
51,326
0
W
5,355
193
69
2,422
9,909
7,152
370
3,940
5,969
36,208
0
L
5,971
5,151
0
4,937
12,655
4,120
247
3,907
8,748
0
30,969
W
Izanami
NWB_Fr0zon3
Izanami
10,632
6,927
0
1,596
9,439
3,047
476
4,602
4,837
0
47,151
W
Ao Kuang
randomatrix1
Ao Kuang
10,370
2,969
0
6,106
12,726
6,254
914
1,084
11,642
41,929
0
W
Merlin
7,724
1,068
0
827
10,124
3,252
424
4,845
5,279
40,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,192
Gold Earned
39,982
341
Minions Killed
334
0
Camps Cleared
0
1,274,768
Distance Traveled
1,384,147
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,140
446
56
4
0
271,113
0
L
Bastet
7,760
485
58
4
0
273,296
4
L
Sol
7,251
453
73
5
0
258,740
0
L
King Arthur
7,709
482
75
5
0
192,029
4
L
Hel
8,180
511
83
5
0
297,991
4
W
Tiamat
6,853
428
64
4
0
295,967
3
L
Rama
7,292
456
52
3
0
252,712
3
W
Izanami
8,456
529
74
5
0
279,872
1
W
Ao Kuang
9,139
571
71
4
0
268,648
0
W
Merlin
8,394
525
69
4
0
268,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role