Player Matchup

Sol
Sol
Almirnogx23
Sol
Level 5
God Stats
84W - 95L
1,500 SR
Queue Stats
368W - 411L
1,536 Elo+
Solo
Danzaburou
Danzaburou
Lucopqp
Danzaburou
Level 37
God Stats
26W - 25L
1,280 SR
Queue Stats
49W - 63L
1,210 Elo+
Party 2
Chaac
Chaac
LuxTor007
Chaac
Level 21
God Stats
20W - 15L
1,529 SR
Queue Stats
126W - 178L
1,380 Elo+
Party 3
Nemesis
Nemesis
MdeMiGu3L
Nemesis
Level 22
God Stats
35W - 32L
1,520 SR
Queue Stats
111W - 136L
1,382 Elo+
Party 3
Persephone
Persephone
Pigenoor
Persephone
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 52L
1,292 Elo+
Party 2
Team Averages
Level 20
1,466 SR
1,360 Elo+

VS

Team Averages
Level 12
1,517 SR
1,325 Elo+
Nemesis
Nemesis
Fratternal
Nemesis
Level 15
God Stats
6W - 8L
1,442 SR
Queue Stats
14W - 17L
1,330 Elo+
Solo
Susano
Susano
LostFranco
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,484 Elo+
Party 1
Zeus
Zeus
Tuskamgs
Zeus
Level 28
God Stats
6W - 2L
1,703 SR
Queue Stats
99W - 100L
1,388 Elo+
Solo
Artio
Artio
Visote
Artio
Level 6
God Stats
1W - 1L
1,471 SR
Queue Stats
3W - 5L
1,273 Elo+
Party 1
Izanami
Izanami
tomysopene
Izanami
Level 5
God Stats
0W - 1L
1,471 SR
Queue Stats
2W - 5L
1,150 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 5
12,418
591
27,324
20,489
8,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Lucopqp
Danzaburou
15
6 / 5 / 7
10,354
493
7,759
10,282
3,270
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
LuxTor007
Chaac
15
8 / 3 / 13
11,093
528
10,861
16,902
13,841
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
MdeMiGu3L
Nemesis
15
2 / 1 / 9
10,141
483
5,125
12,110
4,491
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
Pigenoor
Persephone
14
3 / 8 / 10
9,749
464
7,810
9,657
2,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fratternal
Nemesis
13
3 / 4 / 3
8,717
415
4,761
13,927
6,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
LostFranco
Susano
11
0 / 8 / 2
7,723
368
3,721
11,494
7,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
16
8 / 6 / 0
10,808
515
13,682
18,215
7,894
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Visote
Artio
13
2 / 7 / 13
9,598
457
9,115
24,371
28,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
tomysopene
Izanami
14
6 / 6 / 4
9,304
443
13,726
13,396
5,585
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
41
31
Kills
19
19
Deaths
31
44
Assists
22
Player
Kills
Deaths
Assists
KDA
W
12
2
5
7.25
L
Nemesis
Fratternal
Nemesis
3
4
3
1.13
L
Susano
LostFranco
Susano
0
8
2
0.13
W
Danzaburou
Lucopqp
Danzaburou
6
5
7
1.9
W
Chaac
LuxTor007
Chaac
8
3
13
4.83
W
Nemesis
MdeMiGu3L
Nemesis
2
1
9
6.5
W
Persephone
Pigenoor
Persephone
3
8
10
1
L
Zeus
8
6
0
1.33
L
Artio
Visote
Artio
2
7
13
1.21
L
Izanami
tomysopene
Izanami
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,879
Damage
45,005
69,440
Taken
81,403
33,367
Mitigated
55,513
29,125
Healing
18,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,324
11,678
0
15,375
20,489
8,944
3,652
7,701
12,788
105,071
12,871
L
Nemesis
Fratternal
Nemesis
4,761
2,474
0
3,113
13,927
6,360
135
4,913
9,014
0
38,798
L
Susano
LostFranco
Susano
3,721
1,116
0
205
11,494
7,491
570
2,994
8,500
0
21,897
W
Danzaburou
Lucopqp
Danzaburou
7,759
3,706
0
1,897
10,282
3,270
2,885
3,895
6,387
0
36,815
W
Chaac
LuxTor007
Chaac
10,861
1,986
0
5,335
16,902
13,841
569
6,467
10,435
4,618
40,176
W
Nemesis
MdeMiGu3L
Nemesis
5,125
2,465
0
5,546
12,110
4,491
366
3,051
9,059
0
60,637
W
Persephone
Pigenoor
Persephone
7,810
1,125
16
956
9,657
2,821
745
3,385
6,264
28,244
0
L
Zeus
13,682
2,055
0
7,102
18,215
7,894
333
9,224
8,991
65,466
0
L
Artio
Visote
Artio
9,115
854
762
4,301
24,371
28,183
512
11,255
13,116
27,112
0
L
Izanami
tomysopene
Izanami
13,726
7,448
0
2,624
13,396
5,585
271
6,886
6,510
0
51,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,755
Gold Earned
46,150
453
Minions Killed
337
0
Camps Cleared
0
1,977,395
Distance Traveled
1,652,245
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,418
591
160
8
0
383,855
0
L
Nemesis
8,717
415
64
3
0
288,358
0
L
Susano
7,723
368
36
2
0
345,770
3
W
Danzaburou
10,354
493
67
3
0
406,660
7
W
Chaac
11,093
528
69
3
0
399,454
0
W
Nemesis
10,141
483
104
5
0
439,528
4
W
Persephone
9,749
464
53
3
0
347,898
0
L
Zeus
10,808
515
120
6
0
293,770
1
L
Artio
9,598
457
35
2
0
383,983
10
L
Izanami
9,304
443
82
4
0
340,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role