Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
AcorazaDoo123
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Mannytheman2627
Xing Tian
Level 136
God Stats
16W - 17L
1,458 SR
Queue Stats
21W - 34L
1,283 Elo+
Solo
Team Averages
Level 89
1,486 SR
1,428 Elo+

VS

Team Averages
Level 33
1,445 SR
1,377 Elo+
Heimdallr
Heimdallr
DAmien36
Heimdallr
Level 43
God Stats
11W - 7L
1,277 SR
Queue Stats
179W - 257L
1,305 Elo+
Solo
Anubis
Anubis
Jersonhius
Anubis
Level 28
God Stats
49W - 41L
1,572 SR
Queue Stats
72W - 86L
1,496 Elo+
Party 2
Ymir
Ymir
jeffeam
Ymir
Level 29
God Stats
50W - 60L
1,486 SR
Queue Stats
62W - 79L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 2 / 7
8,149
741
7,214
9,933
4,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
3 / 7 / 7
8,512
774
5,662
7,638
3,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xing Tian
Mannytheman2627
Xing Tian
12
5 / 3 / 6
8,635
785
6,503
10,111
6,732
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DAmien36
Heimdallr
12
1 / 5 / 11
8,275
752
9,445
9,383
3,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Jersonhius
Anubis
13
8 / 3 / 3
9,222
838
9,963
10,109
5,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
jeffeam
Ymir
12
3 / 4 / 6
8,727
793
4,752
11,749
13,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
32
12
Kills
12
12
Deaths
12
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
2
7
3.75
L
3
7
7
0.93
W
Heimdallr
DAmien36
Heimdallr
1
5
11
1.3
W
Anubis
Jersonhius
Anubis
8
3
3
3.17
L
Xing Tian
Mannytheman2627
Xing Tian
5
3
6
2.67
W
Ymir
jeffeam
Ymir
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,379
Damage
24,160
27,682
Taken
31,241
14,603
Mitigated
22,943
2,701
Healing
9,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,214
2,005
0
474
9,933
4,502
0
5,157
4,534
0
12,674
L
5,662
1,212
1,391
530
7,638
3,369
0
4,466
2,940
29,745
0
W
Heimdallr
DAmien36
Heimdallr
9,445
3,711
387
538
9,383
3,960
754
4,940
4,443
0
21,859
W
Anubis
Jersonhius
Anubis
9,963
654
634
4,374
10,109
5,035
1,555
2,863
7,246
35,057
0
L
Xing Tian
Mannytheman2627
Xing Tian
6,503
305
0
306
10,111
6,732
0
4,589
5,268
13,270
0
W
Ymir
jeffeam
Ymir
4,752
830
436
3,205
11,749
13,948
247
4,778
6,971
20,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,296
Gold Earned
26,224
93
Minions Killed
136
3
Camps Cleared
7
592,410
Distance Traveled
576,655
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,149
741
14
1
3
255,433
2
L
Ra
8,512
774
65
6
0
191,300
0
W
Heimdallr
8,275
752
33
3
2
192,115
2
W
Anubis
9,222
838
64
6
4
180,866
2
L
Xing Tian
8,635
785
14
1
0
145,677
0
W
Ymir
8,727
793
39
4
1
203,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role