Player Matchup

Discordia
Discordia
BeanDip_007
Discordia
Level 22
God Stats
7W - 2L
1,855 SR
Queue Stats
25W - 7L
1,751 Elo+
Party 1
Charybdis
Charybdis
Dsha2000
Charybdis
Level 127
God Stats
4W - 1L
1,785 SR
Queue Stats
105W - 52L
1,741 Elo+
Party 1
Gilgamesh
Gilgamesh
LoFo2000
Gilgamesh
Level 127
God Stats
8W - 1L
1,850 SR
Queue Stats
55W - 26L
1,843 Elo+
Party 1
Team Averages
Level 92
1,830 SR
1,779 Elo+

VS

Team Averages
Level 57
1,586 SR
1,506 Elo+
Horus
Horus
JoeyTheSandwich
Horus
Level 131
God Stats
4W - 4L
1,702 SR
Queue Stats
287W - 192L
1,615 Elo+
Party 2
Nox
Nox
Shabow36
Nox
Level 14
God Stats
1W - 2L
1,641 SR
Queue Stats
9W - 14L
1,529 Elo+
Party 2
Danzaburou
Danzaburou
napximus
Danzaburou
Level 25
God Stats
25W - 33L
1,415 SR
Queue Stats
62W - 89L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BeanDip_007
Discordia
11
2 / 5 / 13
7,944
794
8,285
6,789
2,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Dsha2000
Charybdis
13
8 / 2 / 10
9,314
931
9,381
7,534
2,427
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
LoFo2000
Gilgamesh
12
11 / 3 / 6
9,259
926
9,319
10,315
6,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 8 / 6
8,910
891
7,807
12,077
10,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
4 / 7 / 5
8,169
817
5,760
9,317
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
napximus
Danzaburou
10
2 / 7 / 3
7,654
765
4,300
12,236
4,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
21
Kills
10
10
Deaths
22
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
BeanDip_007
Discordia
2
5
13
1.7
W
Charybdis
Dsha2000
Charybdis
8
2
10
6.5
L
4
8
6
0.88
W
Gilgamesh
LoFo2000
Gilgamesh
11
3
6
4.67
L
4
7
5
0.93
L
Danzaburou
napximus
Danzaburou
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,985
Damage
17,867
24,638
Taken
33,630
10,529
Mitigated
17,729
4,373
Healing
4,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BeanDip_007
Discordia
8,285
227
0
640
6,789
2,024
0
1,411
5,378
17,002
0
W
Charybdis
Dsha2000
Charybdis
9,381
5,090
0
2,030
7,534
2,427
1,556
1,727
5,807
0
41,240
L
7,807
5,024
762
1,802
12,077
10,138
0
2,191
9,508
0
13,667
W
Gilgamesh
LoFo2000
Gilgamesh
9,319
3,262
0
1,703
10,315
6,078
528
2,989
7,326
0
21,044
L
5,760
446
0
460
9,317
3,300
0
1,959
7,078
15,390
0
L
Danzaburou
napximus
Danzaburou
4,300
2,174
0
1,604
12,236
4,291
0
3,295
8,605
0
22,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,517
Gold Earned
24,733
117
Minions Killed
73
4
Camps Cleared
3
587,737
Distance Traveled
496,030
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,944
794
23
2
0
187,640
0
W
Charybdis
9,314
931
67
7
3
187,793
3
L
Horus
8,910
891
9
1
1
177,043
0
W
Gilgamesh
9,259
926
27
3
1
212,304
3
L
Nox
8,169
817
18
2
1
162,464
0
L
Danzaburou
7,654
765
46
5
1
156,523
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role