Player Matchup

Bellona
Bellona
AlquiGames
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,693 Elo+
Solo
Olorun
Olorun
Guilhermecosta14
Olorun
Level 5
God Stats
1W - 4L
1,338 SR
Queue Stats
6W - 5L
1,558 Elo+
Solo
Ares
Ares
K I R A1559
Ares
Level 12
God Stats
1W - 2L
1,498 SR
Queue Stats
2W - 2L
1,671 Elo+
Party 2
Danzaburou
Danzaburou
Lil-Owen__
Danzaburou
Level 17
God Stats
2W - 6L
1,440 SR
Queue Stats
23W - 26L
1,508 Elo+
Solo
Mercury
Mercury
Soloqueue28485
Mercury
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,671 Elo+
Party 2
Team Averages
Level 14
1,455 SR
1,620 Elo+

VS

Team Averages
Level 37
1,670 SR
1,498 Elo+
Xbalanque
Xbalanque
Black-_-Griz
Xbalanque
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 22L
1,572 Elo+
Party 1
Gilgamesh
Gilgamesh
I1AbouveAll
Gilgamesh
Level 24
God Stats
5W - 2L
1,946 SR
Queue Stats
84W - 82L
1,502 Elo+
Solo
Kali
Kali
Pastel32eais
Kali
Level 21
God Stats
7W - 5L
1,658 SR
Queue Stats
37W - 41L
1,471 Elo+
Solo
Ares
Ares
Raku-_-Griz
Ares
Level 103
God Stats
4W - 3L
1,474 SR
Queue Stats
503W - 495L
1,381 Elo+
Party 1
Nu Wa
Nu Wa
asdasdasdarwerq
Nu Wa
Level 29
God Stats
1W - 1L
1,772 SR
Queue Stats
107W - 86L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlquiGames
Bellona
16
6 / 7 / 3
10,753
538
9,670
16,791
15,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

9
1 / 12 / 1
6,864
343
1,025
13,740
3,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 5 / 7
7,357
368
5,764
19,133
11,639
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Lil-Owen__
Danzaburou
15
4 / 6 / 5
9,319
466
7,783
14,062
3,763
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
2 / 8 / 1
8,252
413
8,013
17,926
6,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Black-_-Griz
Xbalanque
17
5 / 3 / 7
11,230
562
10,836
12,665
5,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
I1AbouveAll
Gilgamesh
18
4 / 3 / 4
11,389
569
9,252
12,439
9,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
8 / 3 / 9
11,706
585
9,218
14,895
7,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
3 / 3 / 13
9,649
482
6,187
10,403
9,891
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
18 / 2 / 6
13,056
653
31,698
12,280
5,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
77
14
Kills
38
38
Deaths
14
17
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bellona
AlquiGames
Bellona
6
7
3
1.07
W
Xbalanque
Black-_-Griz
Xbalanque
5
3
7
2.83
L
1
12
1
0.13
W
Gilgamesh
I1AbouveAll
Gilgamesh
4
3
4
2
L
1
5
7
0.9
L
Danzaburou
Lil-Owen__
Danzaburou
4
6
5
1.08
W
8
3
9
4.17
W
3
3
13
3.17
L
2
8
1
0.31
W
18
2
6
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,255
Damage
67,191
81,652
Taken
62,682
40,788
Mitigated
37,558
10,349
Healing
18,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AlquiGames
Bellona
9,670
2,935
0
2,067
16,791
15,095
38
3,739
12,959
4,336
47,099
W
Xbalanque
Black-_-Griz
Xbalanque
10,836
4,447
0
5,892
12,665
5,142
2,456
2,517
10,148
0
73,792
L
1,025
152
117
979
13,740
3,618
532
8,892
4,535
9,814
0
W
Gilgamesh
I1AbouveAll
Gilgamesh
9,252
1,549
0
2,432
12,439
9,527
820
690
11,749
9,892
63,282
L
5,764
317
45
445
19,133
11,639
0
12,134
6,703
17,451
0
L
Danzaburou
Lil-Owen__
Danzaburou
7,783
3,917
0
3,127
14,062
3,763
0
6,193
7,777
0
41,651
W
9,218
3,250
0
6,667
14,895
7,935
1,263
1,385
13,510
0
81,871
W
6,187
270
150
960
10,403
9,891
138
2,072
8,331
24,781
0
L
8,013
3,824
0
3,569
17,926
6,673
0
7,160
10,462
0
53,694
W
31,698
10,028
0
2,829
12,280
5,063
3,350
1,705
10,575
112,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,545
Gold Earned
57,030
305
Minions Killed
545
0
Camps Cleared
0
1,671,302
Distance Traveled
1,801,096
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,753
538
101
5
0
357,229
2
W
Xbalanque
11,230
562
131
7
0
342,389
2
L
Olorun
6,864
343
22
1
0
208,392
1
W
Gilgamesh
11,389
569
114
6
0
351,447
3
L
Ares
7,357
368
16
1
0
396,737
5
L
Danzaburou
9,319
466
70
4
0
331,024
3
W
Kali
11,706
585
120
6
0
414,749
0
W
Ares
9,649
482
24
1
0
342,648
2
L
Mercury
8,252
413
96
5
0
377,920
8
W
Nu Wa
13,056
653
156
8
0
349,863
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role