Player Matchup

Thoth
Thoth
ALFIEOK
Thoth
Level 49
God Stats
4W - 3L
1,717 SR
Queue Stats
180W - 188L
1,502 Elo+
Party 1
Cerberus
Cerberus
KlosterMonster
Cerberus
Level 14
God Stats
5W - 4L
1,482 SR
Queue Stats
32W - 37L
1,380 Elo+
Party 2
Zhong Kui
Zhong Kui
LaFoe
Zhong Kui
Level 72
God Stats
12W - 9L
1,434 SR
Queue Stats
62W - 67L
1,445 Elo+
Party 2
Izanami
Izanami
Malackai
Izanami
Level 29
God Stats
66W - 63L
1,521 SR
Queue Stats
214W - 212L
1,451 Elo+
Party 1
Loki
Loki
theejz
Loki
Level 87
God Stats
23W - 23L
1,452 SR
Queue Stats
403W - 409L
1,490 Elo+
Party 1
Team Averages
Level 50
1,521 SR
1,454 Elo+

VS

Team Averages
Level 46
1,541 SR
1,506 Elo+
Scylla
Scylla
Al Extintor 07
Scylla
Level 31
God Stats
0W - 1L
1,295 SR
Queue Stats
4W - 2L
1,527 Elo+
Solo
Ao Kuang
Ao Kuang
Ballislife42
Ao Kuang
Level 40
God Stats
3W - 2L
1,577 SR
Queue Stats
215W - 246L
1,372 Elo+
Solo
Bastet
Bastet
HughMungus 2016
Bastet
Level 65
God Stats
0W - 1L
1,516 SR
Queue Stats
21W - 19L
1,490 Elo+
Party 3
Chiron
Chiron
SpongeBwoiMeBob
Chiron
Level 65
God Stats
4W - 2L
1,500 SR
Queue Stats
51W - 40L
1,530 Elo+
Party 3
Thanatos
Thanatos
TryMyPrePlz
Thanatos
Level 27
God Stats
2W - 1L
1,817 SR
Queue Stats
60W - 39L
1,610 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ALFIEOK
Thoth
20
5 / 3 / 14
13,898
535
12,671
13,422
6,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
18
1 / 3 / 14
12,200
469
7,298
20,843
32,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
LaFoe
Zhong Kui
20
6 / 0 / 7
14,150
544
19,002
19,014
13,406
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Malackai
Izanami
19
6 / 7 / 7
12,486
480
11,738
16,183
5,158
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
theejz
Loki
20
14 / 3 / 11
14,672
564
18,576
14,943
5,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
7,705
296
744
5,628
1,030
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Ballislife42
Ao Kuang
20
2 / 4 / 3
12,218
470
6,694
23,114
22,481
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
1 / 11 / 3
10,907
420
10,260
27,405
7,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
6 / 7 / 4
12,127
466
10,662
17,727
5,462
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Thanatos
TryMyPrePlz
Thanatos
19
7 / 6 / 5
13,292
511
16,800
23,601
18,458
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
31
32
Kills
16
16
Deaths
32
53
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thoth
ALFIEOK
Thoth
5
3
14
4
L
0
4
0
0
L
Ao Kuang
Ballislife42
Ao Kuang
2
4
3
0.88
L
1
11
3
0.23
W
Cerberus
1
3
14
2.67
W
Zhong Kui
LaFoe
Zhong Kui
6
0
7
9.5
W
Izanami
Malackai
Izanami
6
7
7
1.36
L
6
7
4
1.14
L
Thanatos
TryMyPrePlz
Thanatos
7
6
5
1.58
W
Loki
theejz
Loki
14
3
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,285
Damage
45,160
84,405
Taken
97,475
62,948
Mitigated
54,959
29,555
Healing
30,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
ALFIEOK
Thoth
12,671
568
0
2,669
13,422
6,430
1,937
831
12,591
108,300
0
L
744
159
0
87
5,628
1,030
0
1,647
3,981
18,373
0
L
Ao Kuang
Ballislife42
Ao Kuang
6,694
1,678
0
7,851
23,114
22,481
1,215
11,069
12,045
72,095
0
L
10,260
2,771
0
1,191
27,405
7,528
495
8,732
18,673
0
78,188
W
Cerberus
7,298
751
600
6,076
20,843
32,024
450
929
19,914
47,927
0
W
Zhong Kui
LaFoe
Zhong Kui
19,002
2,255
0
14,289
19,014
13,406
5,101
2,336
16,678
106,929
0
W
Izanami
Malackai
Izanami
11,738
7,300
0
1,847
16,183
5,158
2,235
1,454
14,729
0
80,142
L
10,662
2,976
400
6,108
17,727
5,462
52
5,991
11,697
0
81,120
L
Thanatos
TryMyPrePlz
Thanatos
16,800
5,551
0
14,957
23,601
18,458
476
11,512
12,089
0
78,793
W
Loki
theejz
Loki
18,576
5,010
0
4,074
14,943
5,930
1,716
1,888
13,055
0
103,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,406
Gold Earned
56,249
690
Minions Killed
525
0
Camps Cleared
0
2,538,540
Distance Traveled
2,061,726
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,898
535
157
6
0
534,726
8
L
Scylla
7,705
296
25
1
0
189,682
0
L
Ao Kuang
12,218
470
146
6
0
491,894
5
L
Bastet
10,907
420
120
5
0
498,509
0
W
Cerberus
12,200
469
104
4
0
465,890
1
W
Zhong Kui
14,150
544
162
6
0
496,524
1
W
Izanami
12,486
480
129
5
0
471,762
2
L
Chiron
12,127
466
126
5
0
411,900
5
L
Thanatos
13,292
511
108
4
0
469,741
2
W
Loki
14,672
564
138
5
0
569,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role