Player Matchup

Anubis
Anubis
JagJagJag
Anubis
Level 28
God Stats
11W - 9L
1,647 SR
Queue Stats
73W - 82L
1,475 Elo+
Solo
Apollo
Apollo
LyingCesaer
Apollo
Level 23
God Stats
32W - 34L
1,559 SR
Queue Stats
83W - 72L
1,594 Elo+
Solo
Loki
Loki
NAARRUUTTTOOOOOO
Loki
Level 18
God Stats
1W - 0L
1,638 SR
Queue Stats
1W - 3L
1,267 Elo+
Party 1
Cabrakan
Cabrakan
idontmissb-_-
Cabrakan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,267 Elo+
Party 1
Chaac
Chaac
loyalheartbreakr
Chaac
Level 28
God Stats
1W - 2L
1,216 SR
Queue Stats
5W - 8L
1,346 Elo+
Party 1
Team Averages
Level 25
1,512 SR
1,390 Elo+

VS

Team Averages
Level 21
1,445 SR
1,506 Elo+
Charybdis
Charybdis
Joaco0709
Charybdis
Level 28
God Stats
0W - 4L
1,238 SR
Queue Stats
41W - 33L
1,560 Elo+
Solo
Tsukuyomi
Tsukuyomi
Takeer
Tsukuyomi
Level 21
God Stats
11W - 15L
1,441 SR
Queue Stats
29W - 37L
1,399 Elo+
Solo
Zhong Kui
Zhong Kui
Tdotmersey
Zhong Kui
Level 17
God Stats
4W - 6L
1,476 SR
Queue Stats
45W - 52L
1,484 Elo+
Solo
Bellona
Bellona
jesus122
Bellona
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
kevinkeler
Yemoja
Level 29
God Stats
1W - 2L
1,571 SR
Queue Stats
22W - 24L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JagJagJag
Anubis
12
4 / 0 / 4
6,985
582
8,490
7,388
3,732
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
12
6 / 0 / 2
6,972
581
7,363
5,927
1,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 0 / 3
5,560
463
1,529
4,239
887
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
idontmissb-_-
Cabrakan
9
3 / 2 / 3
6,173
514
2,378
6,746
4,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 1 / 2
6,644
554
3,541
5,813
4,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Joaco0709
Charybdis
7
1 / 6 / 1
4,938
412
4,609
7,709
1,655
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Takeer
Tsukuyomi
10
0 / 2 / 0
5,745
479
1,316
7,528
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Tdotmersey
Zhong Kui
9
0 / 4 / 0
5,381
448
2,932
6,443
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
jesus122
Bellona
8
0 / 8 / 0
4,912
409
1,410
9,704
6,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Yemoja
kevinkeler
Yemoja
9
1 / 1 / 1
5,834
486
3,446
8,053
6,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
19
Kills
2
3
Deaths
21
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
JagJagJag
Anubis
4
0
4
6
L
Charybdis
Joaco0709
Charybdis
1
6
1
0.25
W
Apollo
6
0
2
7
W
1
0
3
2.5
L
Tsukuyomi
Takeer
Tsukuyomi
0
2
0
0
L
Zhong Kui
Tdotmersey
Zhong Kui
0
4
0
0
W
Cabrakan
idontmissb-_-
Cabrakan
3
2
3
2.25
L
Bellona
jesus122
Bellona
0
8
0
0
L
Yemoja
kevinkeler
Yemoja
1
1
1
1.5
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,301
Damage
13,713
30,113
Taken
39,437
15,428
Mitigated
20,116
12,029
Healing
9,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
JagJagJag
Anubis
8,490
458
0
5,207
7,388
3,732
1,082
3,312
3,916
41,375
0
L
Charybdis
Joaco0709
Charybdis
4,609
2,754
0
563
7,709
1,655
42
3,149
4,560
0
21,687
W
Apollo
7,363
4,742
0
3,378
5,927
1,730
430
1,491
4,436
0
46,353
W
1,529
543
0
420
4,239
887
0
72
4,167
0
19,932
L
Tsukuyomi
Takeer
Tsukuyomi
1,316
557
0
3,597
7,528
2,119
0
853
6,675
0
31,291
L
Zhong Kui
Tdotmersey
Zhong Kui
2,932
565
0
1,014
6,443
3,731
0
4,703
1,740
21,806
0
W
Cabrakan
idontmissb-_-
Cabrakan
2,378
327
0
1,492
6,746
4,651
128
1,153
5,593
11,190
0
L
Bellona
jesus122
Bellona
1,410
724
0
1,101
9,704
6,500
1,004
505
9,199
0
14,080
L
Yemoja
kevinkeler
Yemoja
3,446
1,114
863
2,281
8,053
6,111
0
1,658
6,395
17,948
0
W
3,541
1,152
0
1,532
5,813
4,428
463
190
5,623
0
24,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,334
Gold Earned
26,810
263
Minions Killed
219
0
Camps Cleared
0
1,023,769
Distance Traveled
948,880
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,985
582
76
6
0
181,936
0
L
Charybdis
4,938
412
36
3
0
177,645
5
W
Apollo
6,972
581
85
7
0
197,600
0
W
Loki
5,560
463
37
3
0
251,698
1
L
Tsukuyomi
5,745
479
82
7
0
219,881
1
L
Zhong Kui
5,381
448
52
4
0
175,530
0
W
Cabrakan
6,173
514
18
2
0
197,449
2
L
Bellona
4,912
409
25
2
0
196,324
0
L
Yemoja
5,834
486
24
2
0
179,500
2
W
Chaac
6,644
554
47
4
0
195,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role