Player Matchup

Charybdis
Charybdis
BlackHulkBulk
Charybdis
Level 18
God Stats
40W - 30L
1,466 SR
Queue Stats
337W - 371L
1,384 Elo+
Solo
Vulcan
Vulcan
Correeloso
Vulcan
Level 27
God Stats
3W - 3L
1,336 SR
Queue Stats
3W - 9L
1,120 Elo+
Solo
Ganesha
Ganesha
Tortilla_man1234
Ganesha
Level 20
God Stats
1W - 0L
1,753 SR
Queue Stats
17W - 14L
1,375 Elo+
Solo
Fenrir
Fenrir
hominid1
Fenrir
Level 18
God Stats
5W - 6L
1,445 SR
Queue Stats
39W - 40L
1,363 Elo+
Party 2
Neith
Neith
mydearest96
Neith
Level 27
God Stats
42W - 41L
1,443 SR
Queue Stats
42W - 41L
1,369 Elo+
Party 2
Team Averages
Level 22
1,489 SR
1,322 Elo+

VS

Team Averages
Level 18
1,360 SR
1,322 Elo+
Bellona
Bellona
Fatiguent
Bellona
Level 26
God Stats
1W - 5L
1,071 SR
Queue Stats
68W - 70L
1,342 Elo+
Party 1
Artemis
Artemis
Linkwes
Artemis
Level 26
God Stats
1W - 4L
1,546 SR
Queue Stats
134W - 176L
1,308 Elo+
Solo
Hera
Hera
PrincessA691
Hera
Level 15
God Stats
11W - 11L
1,554 SR
Queue Stats
74W - 61L
1,465 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SoccerPunch21
Morgan Le Fay
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 48L
1,390 Elo+
Solo
Ne Zha
Ne Zha
see_me_clap_u_tr
Ne Zha
Level 8
God Stats
1W - 7L
1,131 SR
Queue Stats
9W - 18L
1,107 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlackHulkBulk
Charybdis
20
10 / 4 / 19
14,528
1,038
22,959
22,843
10,514
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
Correeloso
Vulcan
20
2 / 4 / 15
12,702
907
13,930
13,303
5,559
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
3 / 5 / 29
14,143
1,010
13,468
26,726
37,526
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
hominid1
Fenrir
20
14 / 7 / 15
15,049
1,075
20,689
23,849
16,573
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
12 / 1 / 19
15,982
1,142
14,808
21,440
9,672
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

146

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fatiguent
Bellona
20
7 / 7 / 8
13,960
997
25,635
23,873
23,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Linkwes
Artemis
20
1 / 9 / 8
12,739
910
12,731
18,950
7,371
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 2 / 10
13,334
952
22,653
10,762
3,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
SoccerPunch21
Morgan Le Fay
20
6 / 5 / 10
14,612
1,044
26,221
16,090
6,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
5 / 18 / 10
13,763
983
16,115
28,061
11,570
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
67
41
Kills
21
21
Deaths
41
97
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BlackHulkBulk
Charybdis
10
4
19
4.88
W
Vulcan
Correeloso
Vulcan
2
4
15
2.38
L
Bellona
Fatiguent
Bellona
7
7
8
1.57
L
Artemis
Linkwes
Artemis
1
9
8
0.56
L
2
2
10
3.5
L
Morgan Le Fay
SoccerPunch21
Morgan Le Fay
6
5
10
2.2
W
3
5
29
3.5
W
Fenrir
hominid1
Fenrir
14
7
15
3.07
W
12
1
19
21.5
L
5
18
10
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,854
Damage
103,355
108,161
Taken
97,736
79,844
Mitigated
52,282
5,900
Healing
5,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BlackHulkBulk
Charybdis
22,959
10,636
0
1,257
22,843
10,514
0
8,650
13,975
0
55,998
W
Vulcan
Correeloso
Vulcan
13,930
2,822
0
0
13,303
5,559
0
5,125
7,976
46,785
0
L
Bellona
Fatiguent
Bellona
25,635
10,902
0
446
23,873
23,022
0
6,333
17,540
0
32,904
L
Artemis
Linkwes
Artemis
12,731
5,896
0
1,231
18,950
7,371
0
5,220
13,730
0
35,378
L
22,653
4,685
329
482
10,762
3,752
0
1,878
8,884
67,998
0
L
Morgan Le Fay
SoccerPunch21
Morgan Le Fay
26,221
3,682
0
1,268
16,090
6,567
0
3,731
12,359
44,816
0
W
13,468
1,623
0
1,120
26,726
37,526
0
9,282
17,053
28,339
0
W
Fenrir
hominid1
Fenrir
20,689
5,823
0
754
23,849
16,573
0
9,153
14,419
0
31,287
W
14,808
7,839
75
2,694
21,440
9,672
0
15,350
5,864
0
43,326
L
16,115
8,224
0
1,628
28,061
11,570
0
10,236
17,825
0
30,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,404
Gold Earned
68,408
252
Minions Killed
239
4
Camps Cleared
10
1,212,235
Distance Traveled
1,260,694
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,528
1,038
85
6
0
249,319
1
W
Vulcan
12,702
907
90
6
1
228,526
0
L
Bellona
13,960
997
9
1
0
285,335
0
L
Artemis
12,739
910
38
3
6
193,387
0
L
Hera
13,334
952
114
8
0
259,513
0
L
Morgan Le Fay
14,612
1,044
53
4
2
281,706
1
W
Ganesha
14,143
1,010
11
1
0
228,431
1
W
Fenrir
15,049
1,075
19
1
1
259,254
5
W
Neith
15,982
1,142
47
3
2
246,705
0
L
Ne Zha
13,763
983
25
2
2
240,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role