Player Matchup

Jing Wei
Jing Wei
BadBerri
Jing Wei
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 38L
1,513 Elo+
Party 1
Sol
Sol
Dusknickel581
Sol
Level 7
God Stats
7W - 5L
1,270 SR
Queue Stats
64W - 62L
1,513 Elo+
Party 1
Bellona
Bellona
IBeMeep
Bellona
Level 110
God Stats
16W - 12L
1,655 SR
Queue Stats
230W - 209L
1,564 Elo+
Party 1
Freya
Freya
Knytrix
Freya
Level 19
God Stats
5W - 1L
1,880 SR
Queue Stats
78W - 82L
1,438 Elo+
Party 1
Ares
Ares
Wehrmanator
Ares
Level 5
God Stats
2W - 2L
1,839 SR
Queue Stats
3W - 4L
1,483 Elo+
Party 1
Team Averages
Level 31
1,629 SR
1,502 Elo+

VS

Team Averages
Level 17
1,579 SR
1,506 Elo+
Cthulhu
Cthulhu
Lobsters4Hands
Cthulhu
Level 28
God Stats
7W - 6L
1,578 SR
Queue Stats
104W - 98L
1,515 Elo+
Solo
Thanatos
Thanatos
MikeGod242
Thanatos
Level 28
God Stats
2W - 9L
1,490 SR
Queue Stats
42W - 57L
1,545 Elo+
Solo
Xing Tian
Xing Tian
imgonnafeedhaha
Xing Tian
Level 4
God Stats
9W - 9L
1,551 SR
Queue Stats
9W - 10L
1,576 Elo+
Solo
Hercules
Hercules
nautilosBR
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,396 Elo+
Solo
Artemis
Artemis
yungprettyboy
Artemis
Level 22
God Stats
23W - 17L
1,777 SR
Queue Stats
125W - 104L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BadBerri
Jing Wei
10
2 / 2 / 3
6,117
510
4,884
7,022
1,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 3 / 2
6,781
565
4,891
6,596
2,354
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
IBeMeep
Bellona
11
6 / 0 / 2
7,301
608
8,800
8,779
6,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
Knytrix
Freya
11
1 / 2 / 3
6,442
537
2,765
7,903
3,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
0 / 0 / 6
5,544
462
1,156
3,576
2,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
5,530
461
3,591
9,569
7,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
MikeGod242
Thanatos
10
2 / 1 / 1
6,126
511
3,848
7,309
2,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
imgonnafeedhaha
Xing Tian
11
5 / 1 / 1
6,598
550
7,382
9,417
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
nautilosBR
Hercules
4
0 / 4 / 1
4,287
357
315
4,182
1,317
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
8
0 / 3 / 2
5,154
430
4,694
4,215
1,596
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
11
Kills
7
7
Deaths
11
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BadBerri
Jing Wei
2
2
3
1.75
W
2
3
2
1
W
Bellona
IBeMeep
Bellona
6
0
2
7
W
Freya
Knytrix
Freya
1
2
3
1.25
L
0
2
2
0.5
L
Thanatos
MikeGod242
Thanatos
2
1
1
2.5
W
0
0
6
3
L
Xing Tian
imgonnafeedhaha
Xing Tian
5
1
1
5.5
L
Hercules
nautilosBR
Hercules
0
4
1
0.13
L
Artemis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,496
Damage
19,830
33,876
Taken
34,692
15,855
Mitigated
17,304
11,182
Healing
10,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BadBerri
Jing Wei
4,884
3,970
0
1,860
7,022
1,910
600
2,000
5,022
0
29,280
W
4,891
1,366
0
2,178
6,596
2,354
1,259
3,788
2,808
35,814
0
W
Bellona
IBeMeep
Bellona
8,800
4,298
0
3,558
8,779
6,408
0
2,172
6,572
0
38,601
W
Freya
Knytrix
Freya
2,765
1,012
0
3,586
7,903
3,118
308
1,975
5,928
31,896
8,955
L
3,591
545
111
2,276
9,569
7,682
0
3,016
6,553
17,030
0
L
Thanatos
MikeGod242
Thanatos
3,848
434
0
6,065
7,309
2,779
0
1,659
5,650
0
31,568
W
1,156
130
0
0
3,576
2,065
0
1,271
2,305
7,239
0
L
Xing Tian
imgonnafeedhaha
Xing Tian
7,382
199
0
1,834
9,417
3,930
513
2,326
7,091
32,360
0
L
Hercules
nautilosBR
Hercules
315
143
0
212
4,182
1,317
0
551
3,631
0
4,386
L
Artemis
4,694
1,659
0
494
4,215
1,596
0
954
3,261
0
22,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,185
Gold Earned
27,695
284
Minions Killed
200
0
Camps Cleared
0
1,129,593
Distance Traveled
1,042,927
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,117
510
52
4
0
221,451
3
W
Sol
6,781
565
71
6
0
205,692
6
W
Bellona
7,301
608
72
6
0
258,106
4
W
Freya
6,442
537
77
6
0
224,648
6
L
Cthulhu
5,530
461
25
2
0
216,054
2
L
Thanatos
6,126
511
57
5
0
265,364
5
W
Ares
5,544
462
12
1
0
219,696
0
L
Xing Tian
6,598
550
51
4
0
211,357
3
L
Hercules
4,287
357
17
1
0
145,324
0
L
Artemis
5,154
430
50
4
0
204,828
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role