Player Matchup

Cupid
Cupid
Andre031211
Cupid
Level 60
God Stats
2W - 2L
1,544 SR
Queue Stats
20W - 46L
1,265 Elo+
Party 1
Hercules
Hercules
Farantino
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
1,306 Elo+
Party 1
Zeus
Zeus
G__beltrao15
Zeus
Level 39
God Stats
24W - 23L
1,456 SR
Queue Stats
78W - 105L
1,302 Elo+
Party 1
Ra
Ra
Hajelino
Ra
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 30L
1,298 Elo+
Party 1
Nemesis
Nemesis
SL_GuNelson
Nemesis
Level 45
God Stats
3W - 7L
1,334 SR
Queue Stats
27W - 50L
1,257 Elo+
Party 1
Team Averages
Level 41
1,467 SR
1,286 Elo+

VS

Team Averages
Level 49
1,516 SR
1,422 Elo+
Scylla
Scylla
Aro_Mato
Scylla
Level 47
God Stats
10W - 8L
1,558 SR
Queue Stats
283W - 304L
1,436 Elo+
Solo
Thanatos
Thanatos
Fabox-BR
Thanatos
Level 77
God Stats
6W - 2L
1,575 SR
Queue Stats
170W - 203L
1,426 Elo+
Party 2
Rama
Rama
MerlinOnly
Rama
Level 48
God Stats
5W - 6L
1,576 SR
Queue Stats
56W - 80L
1,423 Elo+
Solo
Ymir
Ymir
ropckeee
Ymir
Level 29
God Stats
4W - 5L
1,343 SR
Queue Stats
89W - 112L
1,440 Elo+
Party 2
Cthulhu
Cthulhu
shadowkiller4387
Cthulhu
Level 45
God Stats
26W - 26L
1,529 SR
Queue Stats
155W - 225L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 3
9,954
398
7,491
14,467
5,593
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Farantino
Hercules
16
0 / 3 / 0
9,415
377
3,623
14,015
14,216
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

19
4 / 6 / 2
11,628
465
15,316
14,871
6,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 7 / 3
9,491
380
8,881
16,064
12,005
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
SL_GuNelson
Nemesis
19
1 / 3 / 5
11,292
452
8,393
21,786
10,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aro_Mato
Scylla
20
7 / 1 / 8
15,721
629
12,652
13,969
5,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
Fabox-BR
Thanatos
20
4 / 2 / 8
13,344
534
5,669
16,151
7,469
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
7 / 2 / 10
13,145
526
23,167
21,119
8,367
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
18
2 / 1 / 12
11,944
478
6,765
13,087
15,358
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
3 / 1 / 4
12,808
512
10,681
8,114
12,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
7
Kills
23
23
Deaths
7
13
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Scylla
Aro_Mato
Scylla
7
1
8
11
W
Thanatos
Fabox-BR
Thanatos
4
2
8
4
L
Hercules
Farantino
Hercules
0
3
0
0
L
4
6
2
0.83
L
1
7
3
0.36
W
7
2
10
6
L
Nemesis
SL_GuNelson
Nemesis
1
3
5
1.17
W
Ymir
2
1
12
8
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,704
Damage
58,934
81,203
Taken
72,440
48,158
Mitigated
48,927
20,864
Healing
36,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,491
2,209
987
3,849
14,467
5,593
981
5,554
8,821
0
54,746
W
Scylla
Aro_Mato
Scylla
12,652
1,539
0
4,548
13,969
5,475
2,038
5,793
8,176
126,477
0
W
Thanatos
Fabox-BR
Thanatos
5,669
1,297
643
12,490
16,151
7,469
846
4,504
11,647
0
121,295
L
Hercules
Farantino
Hercules
3,623
749
0
2,553
14,015
14,216
0
6,035
7,940
0
40,313
L
15,316
1,276
0
2,493
14,871
6,169
276
6,686
7,939
88,623
0
L
8,881
1,211
1,929
3,162
16,064
12,005
390
5,561
10,441
62,194
0
W
23,167
19,455
0
14,029
21,119
8,367
5,047
7,423
13,696
0
109,459
L
Nemesis
SL_GuNelson
Nemesis
8,393
3,577
0
5,891
21,786
10,175
0
5,742
15,964
0
95,147
W
Ymir
6,765
179
0
1,525
13,087
15,358
168
5,914
7,173
37,417
0
W
10,681
358
439
2,527
8,114
12,258
1,386
3,569
4,545
58,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,780
Gold Earned
66,962
602
Minions Killed
702
0
Camps Cleared
0
2,259,867
Distance Traveled
2,451,824
28
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,954
398
135
5
0
447,307
4
W
Scylla
15,721
629
236
9
0
498,012
8
W
Thanatos
13,344
534
155
6
0
518,933
4
L
Hercules
9,415
377
93
4
0
455,630
6
L
Zeus
11,628
465
146
6
0
400,626
3
L
Ra
9,491
380
81
3
0
420,839
12
W
Rama
13,145
526
163
7
0
432,132
10
L
Nemesis
11,292
452
147
6
0
535,465
3
W
Ymir
11,944
478
57
2
0
491,221
10
W
Cthulhu
12,808
512
91
4
0
511,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role