Player Matchup

Thanatos
Thanatos
CubicOverride
Thanatos
Level 62
God Stats
0W - 1L
1,187 SR
Queue Stats
162W - 197L
1,400 Elo+
Solo
Hel
Hel
Guckduck
Hel
Level 52
God Stats
47W - 57L
1,397 SR
Queue Stats
176W - 234L
1,459 Elo+
Solo
Geb
Geb
Lasoneus
Geb
Level 97
God Stats
29W - 32L
1,541 SR
Queue Stats
854W - 882L
1,456 Elo+
Solo
Danzaburou
Danzaburou
NoGood-tailcoat
Danzaburou
Level 67
God Stats
46W - 37L
1,493 SR
Queue Stats
125W - 125L
1,528 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
The Zoinkeys
Morgan Le Fay
Level 67
God Stats
9W - 9L
1,494 SR
Queue Stats
133W - 141L
1,512 Elo+
Solo
Team Averages
Level 69
1,422 SR
1,471 Elo+

VS

Team Averages
Level 82
1,658 SR
1,726 Elo+
Artemis
Artemis
ArmoredxApple
Artemis
Level 118
God Stats
1W - 0L
1,848 SR
Queue Stats
50W - 16L
1,802 Elo+
Party 1
Scylla
Scylla
ButtiusXI
Scylla
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 15L
1,796 Elo+
Party 1
Sylvanus
Sylvanus
EattheFish
Sylvanus
Level 34
God Stats
2W - 0L
1,721 SR
Queue Stats
74W - 16L
1,841 Elo+
Party 1
Guan Yu
Guan Yu
TumsetDryler
Guan Yu
Level 109
God Stats
2W - 0L
1,748 SR
Queue Stats
52W - 15L
1,728 Elo+
Party 1
Set
Set
three-notch4
Set
Level 49
God Stats
35W - 34L
1,471 SR
Queue Stats
164W - 223L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CubicOverride
Thanatos
15
3 / 10 / 1
9,190
919
6,214
18,836
6,933
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 9 / 4
9,302
930
11,330
18,640
6,651
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
0 / 7 / 5
9,676
968
8,098
23,647
25,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
NoGood-tailcoat
Danzaburou
15
1 / 13 / 3
9,570
957
8,957
19,978
7,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
The Zoinkeys
Morgan Le Fay
15
2 / 10 / 2
9,135
914
11,380
16,641
5,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
24 / 0 / 17
14,400
1,440
38,554
7,262
4,292
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
ButtiusXI
Scylla
19
14 / 0 / 29
12,576
1,258
28,298
8,167
3,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
EattheFish
Sylvanus
19
2 / 1 / 40
12,245
1,225
7,039
13,455
17,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
TumsetDryler
Guan Yu
19
9 / 3 / 28
11,707
1,171
15,834
15,261
21,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
0 / 3 / 15
9,182
918
1,508
8,315
4,673
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
178
7
Kills
49
49
Deaths
7
15
Assists
129
Player
Kills
Deaths
Assists
KDA
W
Artemis
24
0
17
32.5
W
Scylla
ButtiusXI
Scylla
14
0
29
28.5
L
Thanatos
CubicOverride
Thanatos
3
10
1
0.35
W
Sylvanus
EattheFish
Sylvanus
2
1
40
22
L
1
9
4
0.33
L
0
7
5
0.36
L
Danzaburou
NoGood-tailcoat
Danzaburou
1
13
3
0.19
L
Morgan Le Fay
The Zoinkeys
Morgan Le Fay
2
10
2
0.3
W
Guan Yu
TumsetDryler
Guan Yu
9
3
28
7.67
W
0
3
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,979
Damage
91,233
97,742
Taken
52,460
52,030
Mitigated
52,187
10,167
Healing
25,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
38,554
22,872
0
3,248
7,262
4,292
0
4,861
2,201
0
71,228
W
Scylla
ButtiusXI
Scylla
28,298
2,759
0
0
8,167
3,702
0
5,976
2,075
46,197
0
L
Thanatos
CubicOverride
Thanatos
6,214
413
0
3,123
18,836
6,933
0
8,767
10,069
0
18,512
W
Sylvanus
EattheFish
Sylvanus
7,039
1,228
7,056
7,033
13,455
17,708
0
7,779
5,304
10,478
0
L
11,330
145
1,951
2,689
18,640
6,651
0
5,860
12,780
29,112
0
L
8,098
0
0
847
23,647
25,328
0
7,374
16,273
19,558
0
L
Danzaburou
NoGood-tailcoat
Danzaburou
8,957
3,054
103
628
19,978
7,140
0
7,484
12,494
0
27,820
L
Morgan Le Fay
The Zoinkeys
Morgan Le Fay
11,380
623
0
826
16,641
5,978
0
5,852
10,789
25,148
0
W
Guan Yu
TumsetDryler
Guan Yu
15,834
3,730
3,742
3,936
15,261
21,812
0
5,943
8,713
0
25,329
W
1,508
322
0
0
8,315
4,673
0
5,250
2,987
0
13,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,873
Gold Earned
60,110
151
Minions Killed
180
6
Camps Cleared
6
858,087
Distance Traveled
926,361
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,400
1,440
72
7
0
173,763
2
W
Scylla
12,576
1,258
52
5
1
191,508
0
L
Thanatos
9,190
919
33
3
0
176,394
1
W
Sylvanus
12,245
1,225
13
1
1
195,986
3
L
Hel
9,302
930
34
3
0
174,302
0
L
Geb
9,676
968
18
2
1
181,786
0
L
Danzaburou
9,570
957
31
3
3
165,354
1
L
Morgan Le Fay
9,135
914
35
4
2
160,251
0
W
Guan Yu
11,707
1,171
17
2
3
202,236
0
W
Set
9,182
918
26
3
1
162,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role