Player Matchup

Janus
Janus
Diamond II
Ananimity_
Janus
Diamond II
Level 144
God Stats
18W - 28L
1,506 SR
Queue Stats
510W - 503L
2,202 MMR
Solo
Hou Yi
Hou Yi
Diamond III
Demonic Crimson
Hou Yi
Diamond III
Level 159
God Stats
11W - 10L
1,642 SR
Queue Stats
143W - 123L
2,181 MMR
Solo
Susano
Susano
Platinum I
Just zGoki
Susano
Platinum I
Level 160
God Stats
20W - 4L
1,838 SR
Queue Stats
30W - 10L
2,252 MMR
Party 1
Xing Tian
Xing Tian
Platinum II
JustStryker
Xing Tian
Platinum II
Level 160
God Stats
2W - 0L
1,636 SR
Queue Stats
27W - 9L
2,158 MMR
Party 1
Ymir
Ymir
Diamond IV
Yungplague77
Ymir
Diamond IV
Level 147
God Stats
14W - 16L
1,605 SR
Queue Stats
553W - 546L
2,170 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,645 SR
2,193 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 125
1,631 SR
2,042 MMR
Artio
Artio
Platinum II
 
Artio
Platinum II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond IV
Avoidem
Kumbhakarna
Diamond IV
Level 122
God Stats
2W - 1L
1,839 SR
Queue Stats
31W - 29L
2,140 MMR
Solo
Ravana
Ravana
Diamond III
ImYourLastHope7
Ravana
Diamond III
Level 157
God Stats
3W - 2L
1,525 SR
Queue Stats
105W - 88L
2,218 MMR
Solo
Artemis
Artemis
Diamond IV
SugonDeez_Nuuts
Artemis
Diamond IV
Level 69
God Stats
0W - 4L
1,736 SR
Queue Stats
165W - 163L
2,207 MMR
Solo
Hel
Hel
Diamond IV
The_True_Princex
Hel
Diamond IV
Level 125
God Stats
4W - 3L
1,554 SR
Queue Stats
500W - 479L
2,143 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
6 / 1 / 3
8,530
609
10,495
7,332
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 0 / 4
8,181
584
5,844
9,031
2,917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Just zGoki
Susano
14
6 / 2 / 1
8,413
601
7,384
8,351
3,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
JustStryker
Xing Tian
13
0 / 0 / 5
7,258
518
5,218
8,860
5,274
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
1 / 1 / 6
7,415
530
3,579
7,510
6,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
PersephoneGilgameshTiamatAthenaMorgan Le Fay

VS

Bans
KaliOsirisGebRamaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
0 / 4 / 0
6,362
454
4,546
10,723
6,435
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
Avoidem
Kumbhakarna
9
0 / 1 / 1
5,909
422
1,689
10,077
5,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 2 / 2
7,432
531
4,171
6,989
2,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 4 / 0
7,268
519
4,413
8,568
2,563
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 4 / 0
6,591
471
6,186
7,711
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
15
Kills
4
4
Deaths
15
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
4
0
0
W
Janus
6
1
3
7.5
L
Kumbhakarna
Avoidem
Kumbhakarna
0
1
1
0.5
W
2
0
4
4
L
1
2
2
1
W
Susano
Just zGoki
Susano
6
2
1
3.25
W
Xing Tian
JustStryker
Xing Tian
0
0
5
2.5
L
3
4
0
0.75
L
0
4
0
0
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,520
Damage
21,005
41,084
Taken
44,068
20,496
Mitigated
20,149
12,171
Healing
12,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,546
515
139
3,194
10,723
6,435
0
5,660
5,023
31,699
0
W
Janus
10,495
458
86
1,969
7,332
2,625
0
3,710
3,622
58,884
0
L
Kumbhakarna
Avoidem
Kumbhakarna
1,689
378
0
2,015
10,077
5,934
0
4,886
5,027
9,965
0
W
5,844
2,577
0
4,017
9,031
2,917
548
1,179
7,852
0
60,213
L
4,171
1,069
0
738
6,989
2,161
0
1,967
4,962
0
44,346
W
Susano
Just zGoki
Susano
7,384
2,713
0
2,202
8,351
3,588
42
539
7,812
0
62,112
W
Xing Tian
JustStryker
Xing Tian
5,218
471
0
2,556
8,860
5,274
0
3,945
4,915
37,522
0
L
4,413
878
0
2,082
8,568
2,563
0
1,431
7,115
0
41,515
L
6,186
547
1,307
3,334
7,711
3,056
0
4,860
2,649
52,938
0
W
3,579
330
0
1,341
7,510
6,092
132
3,048
4,462
15,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,797
Gold Earned
33,562
424
Minions Killed
381
0
Camps Cleared
0
1,341,190
Distance Traveled
1,302,197
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,362
454
73
5
0
245,039
1
W
Janus
8,530
609
123
9
0
277,999
3
L
Kumbhakarna
5,909
422
19
1
0
275,532
5
W
Hou Yi
8,181
584
118
8
0
243,935
5
L
Ravana
7,432
531
85
6
0
280,066
2
W
Susano
8,413
601
100
7
0
286,906
5
W
Xing Tian
7,258
518
68
5
0
279,477
2
L
Artemis
7,268
519
87
6
0
233,140
4
L
Hel
6,591
471
117
8
0
268,420
2
W
Ymir
7,415
530
15
1
0
252,873
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role