Player Matchup

Ganesha
Ganesha
Atumis Rex
Ganesha
Level 27
God Stats
0W - 2L
1,307 SR
Queue Stats
89W - 80L
1,389 Elo+
Solo
Ares
Ares
Kuja_Kiri_U
Ares
Level 27
God Stats
17W - 11L
1,522 SR
Queue Stats
56W - 67L
1,348 Elo+
Solo
Nox
Nox
butchqueenslayer
Nox
Level 29
God Stats
12W - 18L
1,413 SR
Queue Stats
88W - 116L
1,372 Elo+
Party 1
Thor
Thor
infraredsoulja
Thor
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 133L
1,464 Elo+
Party 1
Ra
Ra
korchnoiiiii
Ra
Level 8
God Stats
1W - 1L
1,532 SR
Queue Stats
16W - 19L
1,413 Elo+
Solo
Team Averages
Level 20
1,455 SR
1,397 Elo+

VS

Team Averages
Level 22
1,565 SR
1,467 Elo+
Artemis
Artemis
BadderElk661504
Artemis
Level 28
God Stats
120W - 106L
1,575 SR
Queue Stats
144W - 145L
1,473 Elo+
Solo
Anubis
Anubis
EdTensei
Anubis
Level 27
God Stats
4W - 1L
1,812 SR
Queue Stats
33W - 26L
1,505 Elo+
Solo
Osiris
Osiris
PenguLuvsKty
Osiris
Level 26
God Stats
2W - 2L
1,448 SR
Queue Stats
88W - 111L
1,378 Elo+
Solo
Scylla
Scylla
pineappleskies
Scylla
Level 25
God Stats
15W - 15L
1,491 SR
Queue Stats
125W - 129L
1,351 Elo+
Party 2
Hercules
Hercules
r3dc0met
Hercules
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Atumis Rex
Ganesha
17
0 / 3 / 7
9,849
985
5,482
22,419
29,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 4 / 1
8,114
811
1,284
6,083
4,136
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 8 / 6
10,180
1,018
8,992
16,143
7,542
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 11 / 5
10,649
1,065
8,602
19,259
8,832
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
4 / 14 / 3
10,421
1,042
15,637
21,138
8,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 1 / 19
12,775
1,278
26,876
10,239
4,108
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
EdTensei
Anubis
18
11 / 6 / 18
12,109
1,211
17,219
10,445
5,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
18
5 / 3 / 23
11,068
1,107
10,393
8,602
5,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
6 / 0 / 22
11,314
1,131
10,179
6,529
2,242
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
r3dc0met
Hercules
18
5 / 1 / 25
11,768
1,177
13,257
10,166
11,350
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
147
11
Kills
40
40
Deaths
11
22
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Atumis Rex
Ganesha
0
3
7
1.17
W
13
1
19
22.5
W
Anubis
EdTensei
Anubis
11
6
18
3.33
L
0
4
1
0.13
W
Osiris
5
3
23
5.5
L
3
8
6
0.75
L
4
11
5
0.59
L
4
14
3
0.39
W
6
0
22
17
W
Hercules
r3dc0met
Hercules
5
1
25
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,997
Damage
77,924
85,042
Taken
45,981
59,220
Mitigated
29,519
6,514
Healing
10,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Atumis Rex
Ganesha
5,482
1,156
0
848
22,419
29,748
0
7,884
14,535
14,607
0
W
26,876
21,947
0
2,722
10,239
4,108
0
6,130
4,109
0
43,098
W
Anubis
EdTensei
Anubis
17,219
1,104
0
2,139
10,445
5,839
0
8,641
1,804
26,505
0
L
1,284
198
203
173
6,083
4,136
0
2,053
4,030
6,839
0
W
Osiris
10,393
4,604
0
104
8,602
5,980
0
5,608
2,994
292
26,656
L
8,992
2,187
594
757
16,143
7,542
0
4,424
11,719
16,383
0
L
8,602
3,349
450
487
19,259
8,832
0
5,800
13,459
0
19,453
L
15,637
290
1,088
1,914
21,138
8,962
0
8,547
12,591
37,332
0
W
10,179
673
207
2,164
6,529
2,242
0
3,109
3,420
24,569
0
W
Hercules
r3dc0met
Hercules
13,257
3,909
0
2,912
10,166
11,350
0
7,907
2,259
3,875
29,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,213
Gold Earned
59,034
102
Minions Killed
169
3
Camps Cleared
5
741,216
Distance Traveled
850,400
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,849
985
1
0
0
199,225
0
W
Artemis
12,775
1,278
47
5
1
178,852
0
W
Anubis
12,109
1,211
27
3
1
114,403
0
L
Ares
8,114
811
6
1
1
65,287
1
W
Osiris
11,068
1,107
31
3
1
174,278
3
L
Nox
10,180
1,018
14
1
1
136,786
0
L
Thor
10,649
1,065
26
3
1
151,529
0
L
Ra
10,421
1,042
55
6
0
188,389
1
W
Scylla
11,314
1,131
26
3
0
187,902
1
W
Hercules
11,768
1,177
38
4
2
194,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role