Player Matchup

Artio
Artio
 
Artio
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
L4LOAS05
Ao Kuang
Level 160
God Stats
6W - 2L
1,695 SR
Queue Stats
135W - 95L
1,672 Elo+
Party 2
Apollo
Apollo
Schalch
Apollo
Level 160
God Stats
2W - 2L
1,581 SR
Queue Stats
62W - 47L
1,661 Elo+
Party 2
Fenrir
Fenrir
brenpf
Fenrir
Level 146
God Stats
6W - 6L
1,618 SR
Queue Stats
563W - 400L
1,668 Elo+
Party 2
Tyr
Tyr
tuproxisdd112
Tyr
Level 149
God Stats
1W - 1L
1,536 SR
Queue Stats
21W - 14L
1,664 Elo+
Party 2
Team Averages
Level 149
1,586 SR
1,633 Elo+

VS

Team Averages
Level 122
1,599 SR
1,597 Elo+
Xing Tian
Xing Tian
DusaDynasty
Xing Tian
Level 160
God Stats
2W - 0L
1,498 SR
Queue Stats
122W - 81L
1,590 Elo+
Solo
Olorun
Olorun
sindent
Olorun
Level 83
God Stats
2W - 0L
1,725 SR
Queue Stats
77W - 64L
1,575 Elo+
Solo
Da Ji
Da Ji
xDexts
Da Ji
Level 87
God Stats
4W - 1L
1,661 SR
Queue Stats
62W - 35L
1,710 Elo+
Party 1
Chaac
Chaac
xKruse
Chaac
Level 122
God Stats
12W - 2L
1,635 SR
Queue Stats
227W - 229L
1,509 Elo+
Solo
Medusa
Medusa
xVallieresQc
Medusa
Level 160
God Stats
2W - 1L
1,475 SR
Queue Stats
66W - 56L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
1 / 7 / 10
8,435
649
4,167
16,222
16,942
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
L4LOAS05
Ao Kuang
16
5 / 7 / 5
10,723
825
12,335
21,091
14,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
Schalch
Apollo
19
7 / 4 / 14
11,543
888
29,350
16,609
8,480
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
brenpf
Fenrir
14
3 / 10 / 9
9,260
712
9,701
14,781
15,619
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
6 / 6 / 12
11,107
854
12,478
21,450
18,171
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DusaDynasty
Xing Tian
16
2 / 6 / 20
10,010
770
9,660
20,557
20,601
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
sindent
Olorun
18
11 / 4 / 18
11,165
859
22,228
13,132
7,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
xDexts
Da Ji
17
9 / 5 / 18
11,530
887
14,655
19,449
17,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
xKruse
Chaac
19
9 / 2 / 20
11,551
889
16,435
19,181
27,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
18
3 / 5 / 22
11,428
879
16,816
11,879
5,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
132
22
Kills
34
34
Deaths
22
50
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
7
10
0.86
W
Xing Tian
DusaDynasty
Xing Tian
2
6
20
2
L
Ao Kuang
L4LOAS05
Ao Kuang
5
7
5
1.07
L
Apollo
Schalch
Apollo
7
4
14
3.5
L
Fenrir
brenpf
Fenrir
3
10
9
0.75
W
Olorun
sindent
Olorun
11
4
18
5
L
6
6
12
2
W
Da Ji
xDexts
Da Ji
9
5
18
3.6
W
Chaac
xKruse
Chaac
9
2
20
9.5
W
Medusa
3
5
22
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,031
Damage
79,794
90,153
Taken
84,198
73,779
Mitigated
79,290
27,936
Healing
24,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,167
76
1,228
3,359
16,222
16,942
0
7,673
8,549
8,755
0
W
Xing Tian
DusaDynasty
Xing Tian
9,660
717
1,863
2,451
20,557
20,601
154
4,140
16,417
17,094
0
L
Ao Kuang
L4LOAS05
Ao Kuang
12,335
1,659
908
5,714
21,091
14,567
205
5,899
15,192
24,804
0
L
Apollo
Schalch
Apollo
29,350
18,451
1,157
7,863
16,609
8,480
2,319
4,967
11,642
0
48,687
L
Fenrir
brenpf
Fenrir
9,701
1,498
10
734
14,781
15,619
38
5,770
9,011
0
14,577
W
Olorun
sindent
Olorun
22,228
13,961
4,288
4,584
13,132
7,843
3,464
2,339
10,793
38,737
0
L
12,478
797
261
6,702
21,450
18,171
938
7,662
13,788
0
24,840
W
Da Ji
xDexts
Da Ji
14,655
3,453
0
1,746
19,449
17,625
230
4,861
14,588
0
19,181
W
Chaac
xKruse
Chaac
16,435
1,895
83
7,499
19,181
27,377
267
3,382
15,799
295
32,571
W
Medusa
16,816
6,480
0
1,517
11,879
5,844
1,402
1,780
10,099
0
38,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,068
Gold Earned
55,684
118
Minions Killed
133
0
Camps Cleared
0
1,062,313
Distance Traveled
1,201,424
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,435
649
6
0
0
173,964
2
W
Xing Tian
10,010
770
14
1
0
260,534
0
L
Ao Kuang
10,723
825
29
2
0
228,679
2
L
Apollo
11,543
888
54
4
0
192,833
0
L
Fenrir
9,260
712
5
0
0
206,542
0
W
Olorun
11,165
859
26
2
0
220,379
0
L
Tyr
11,107
854
24
2
0
260,295
0
W
Da Ji
11,530
887
8
1
0
219,096
0
W
Chaac
11,551
889
28
2
0
270,077
0
W
Medusa
11,428
879
57
4
0
231,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role