Player Matchup

Fenrir
Fenrir
LegendOfLink47
Fenrir
Level 16
God Stats
1W - 2L
1,320 SR
Queue Stats
10W - 8L
1,577 Elo+
Party 1
Apollo
Apollo
ParagonxRampage
Apollo
Level 39
God Stats
3W - 2L
1,597 SR
Queue Stats
65W - 59L
1,580 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RupeequR
Morgan Le Fay
Level 28
God Stats
11W - 9L
1,507 SR
Queue Stats
174W - 143L
1,599 Elo+
Solo
Bellona
Bellona
bigbadaj123
Bellona
Level 22
God Stats
21W - 15L
1,577 SR
Queue Stats
36W - 34L
1,616 Elo+
Solo
Anhur
Anhur
dingoham
Anhur
Level 7
God Stats
2W - 1L
1,301 SR
Queue Stats
2W - 3L
1,285 Elo+
Solo
Team Averages
Level 22
1,460 SR
1,531 Elo+

VS

Team Averages
Level 33
1,536 SR
1,595 Elo+
Hercules
Hercules
LekoalaDO
Hercules
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,425 Elo+
Solo
Artemis
Artemis
SeeYaNextWeek
Artemis
Level 11
God Stats
2W - 4L
1,805 SR
Queue Stats
25W - 17L
1,659 Elo+
Party 2
Bakasura
Bakasura
Seraphex
Bakasura
Level 123
God Stats
0W - 3L
1,342 SR
Queue Stats
68W - 55L
1,601 Elo+
Party 2
Ares
Ares
URMDM
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,682 Elo+
Solo
Discordia
Discordia
sanguinarra
Discordia
Level 18
God Stats
4W - 5L
1,532 SR
Queue Stats
66W - 71L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 5
9,818
545
6,508
17,465
5,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 6 / 9
10,033
557
10,827
14,055
4,607
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
RupeequR
Morgan Le Fay
15
2 / 2 / 6
9,328
518
6,997
12,658
4,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
bigbadaj123
Bellona
18
7 / 1 / 3
10,995
611
14,336
12,002
13,229
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
dingoham
Anhur
15
9 / 5 / 4
9,913
551
7,306
12,231
5,477
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LekoalaDO
Hercules
15
3 / 5 / 1
9,440
524
7,683
15,153
13,924
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Artemis
15
8 / 6 / 6
9,817
545
17,036
13,340
4,222
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Seraphex
Bakasura
16
7 / 5 / 4
10,062
559
9,045
14,751
6,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
URMDM
Ares
8
0 / 6 / 3
6,652
370
594
9,451
2,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
sanguinarra
Discordia
16
2 / 5 / 3
9,365
520
12,619
10,787
4,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
37
27
Kills
20
20
Deaths
27
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
6
5
1.25
L
Hercules
LekoalaDO
Hercules
3
5
1
0.7
W
4
6
9
1.42
W
Morgan Le Fay
RupeequR
Morgan Le Fay
2
2
6
2.5
L
Artemis
8
6
6
1.83
L
Bakasura
Seraphex
Bakasura
7
5
4
1.8
L
Ares
URMDM
Ares
0
6
3
0.25
W
Bellona
bigbadaj123
Bellona
7
1
3
8.5
W
Anhur
dingoham
Anhur
9
5
4
2.2
L
Discordia
sanguinarra
Discordia
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,974
Damage
46,977
68,411
Taken
63,482
33,996
Mitigated
30,900
17,496
Healing
13,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,508
2,266
0
5,476
17,465
5,705
0
3,226
13,493
0
49,974
L
Hercules
LekoalaDO
Hercules
7,683
2,040
0
3,641
15,153
13,924
0
2,559
11,722
0
57,045
W
10,827
5,549
0
3,155
14,055
4,607
1,140
321
13,201
0
67,159
W
Morgan Le Fay
RupeequR
Morgan Le Fay
6,997
745
110
2,322
12,658
4,978
308
6,707
5,741
52,975
0
L
Artemis
17,036
7,996
0
3,696
13,340
4,222
0
1,017
12,273
0
69,509
L
Bakasura
Seraphex
Bakasura
9,045
6,582
0
2,916
14,751
6,018
0
1,458
13,242
0
56,879
L
Ares
URMDM
Ares
594
151
0
80
9,451
2,261
0
0
9,451
7,677
0
W
Bellona
bigbadaj123
Bellona
14,336
3,604
0
3,628
12,002
13,229
635
1,488
10,444
9,820
56,911
W
Anhur
dingoham
Anhur
7,306
4,943
0
2,805
12,231
5,477
92
1,656
10,505
0
37,295
L
Discordia
sanguinarra
Discordia
12,619
629
0
2,688
10,787
4,475
0
4,314
6,368
65,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,087
Gold Earned
45,336
493
Minions Killed
474
0
Camps Cleared
0
1,683,233
Distance Traveled
1,525,599
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,818
545
82
5
0
315,270
0
L
Hercules
9,440
524
122
7
0
349,203
8
W
Apollo
10,033
557
107
6
0
310,588
2
W
Morgan Le Fay
9,328
518
102
6
0
348,883
6
L
Artemis
9,817
545
104
6
0
277,578
2
L
Bakasura
10,062
559
123
7
0
379,367
3
L
Ares
6,652
370
9
1
0
207,901
0
W
Bellona
10,995
611
148
8
0
395,250
0
W
Anhur
9,913
551
54
3
0
313,242
0
L
Discordia
9,365
520
116
6
0
311,550
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role