Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BamElCrack
Morgan Le Fay
Level 137
God Stats
1W - 1L
1,338 SR
Queue Stats
6W - 11L
1,353 Elo+
Party 2
Chiron
Chiron
Drippinsmnia
Chiron
Level 107
God Stats
15W - 12L
1,573 SR
Queue Stats
362W - 372L
1,446 Elo+
Party 2
Cthulhu
Cthulhu
RichThePenguin
Cthulhu
Level 127
God Stats
10W - 13L
1,551 SR
Queue Stats
401W - 399L
1,466 Elo+
Party 2
Tsukuyomi
Tsukuyomi
fenixrojotomas
Tsukuyomi
Level 94
God Stats
1W - 1L
1,149 SR
Queue Stats
101W - 92L
1,536 Elo+
Solo
Team Averages
Level 106
1,422 SR
1,460 Elo+

VS

Team Averages
Level 106
1,592 SR
1,457 Elo+
Cthulhu
Cthulhu
MASTERMONKEYTEN
Cthulhu
Level 104
God Stats
7W - 8L
1,514 SR
Queue Stats
411W - 525L
1,476 Elo+
Party 1
Amaterasu
Amaterasu
MAU3437
Amaterasu
Level 127
God Stats
11W - 12L
1,560 SR
Queue Stats
983W - 1,135L
1,478 Elo+
Party 1
Awilix
Awilix
Mister Kenedi 2
Awilix
Level 113
God Stats
6W - 7L
1,716 SR
Queue Stats
347W - 476L
1,481 Elo+
Party 1
Danzaburou
Danzaburou
averymkiller15
Danzaburou
Level 85
God Stats
195W - 184L
1,612 SR
Queue Stats
682W - 733L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
xKingxFer
Baron Samedi
Level 102
God Stats
3W - 3L
1,557 SR
Queue Stats
164W - 254L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
3 / 2 / 3
8,702
580
8,136
15,142
10,563
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
BamElCrack
Morgan Le Fay
14
6 / 1 / 5
8,554
570
8,605
8,768
3,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
15
5 / 3 / 1
8,996
600
9,559
11,759
3,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 2 / 9
7,536
502
12,767
14,615
11,934
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
fenixrojotomas
Tsukuyomi
13
2 / 3 / 4
7,956
530
6,152
11,268
3,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 3
7,199
480
7,202
15,895
10,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
MAU3437
Amaterasu
14
1 / 1 / 2
8,487
566
8,368
11,841
12,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 4 / 4
7,740
516
5,412
10,078
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
averymkiller15
Danzaburou
14
3 / 4 / 1
8,607
574
10,850
15,265
5,224
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
xKingxFer
Baron Samedi
11
1 / 5 / 4
6,713
448
6,076
10,952
4,886
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
19
Kills
11
11
Deaths
19
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
2
3
2.25
W
Morgan Le Fay
BamElCrack
Morgan Le Fay
6
1
5
8.5
W
Chiron
5
3
1
1.83
L
3
5
3
0.9
L
Amaterasu
MAU3437
Amaterasu
1
1
2
2
L
3
4
4
1.25
W
3
2
9
3.75
L
Danzaburou
averymkiller15
Danzaburou
3
4
1
0.88
W
Tsukuyomi
fenixrojotomas
Tsukuyomi
2
3
4
1.33
L
Baron Samedi
xKingxFer
Baron Samedi
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,219
Damage
37,908
61,552
Taken
64,031
33,461
Mitigated
37,137
22,469
Healing
21,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,136
1,596
0
4,997
15,142
10,563
126
1,632
13,510
0
50,051
W
Morgan Le Fay
BamElCrack
Morgan Le Fay
8,605
1,088
0
4,184
8,768
3,357
2,583
3,841
4,927
43,104
0
W
Chiron
9,559
5,806
188
5,412
11,759
3,879
2,050
1,085
10,674
0
57,015
L
7,202
826
305
1,911
15,895
10,998
0
7,276
8,421
22,096
0
L
Amaterasu
MAU3437
Amaterasu
8,368
2,944
0
4,571
11,841
12,659
0
1,206
10,635
278
52,217
L
5,412
2,375
0
2,956
10,078
3,370
53
3,947
5,895
0
41,882
W
12,767
1,089
0
3,323
14,615
11,934
54
5,030
9,585
40,199
0
L
Danzaburou
averymkiller15
Danzaburou
10,850
6,846
0
7,602
15,265
5,224
0
2,780
12,485
0
63,429
W
Tsukuyomi
fenixrojotomas
Tsukuyomi
6,152
1,945
0
4,365
11,268
3,728
0
1,968
9,300
0
55,501
L
Baron Samedi
xKingxFer
Baron Samedi
6,076
471
1,398
2,981
10,952
4,886
0
5,588
5,059
31,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,744
Gold Earned
38,746
461
Minions Killed
366
0
Camps Cleared
0
1,471,929
Distance Traveled
1,418,097
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,702
580
119
8
0
296,300
1
W
Morgan Le Fay
8,554
570
82
5
0
278,834
2
W
Chiron
8,996
600
116
8
0
273,726
0
L
Cthulhu
7,199
480
22
1
0
281,785
2
L
Amaterasu
8,487
566
103
7
0
284,846
0
L
Awilix
7,740
516
75
5
0
303,722
5
W
Cthulhu
7,536
502
53
4
0
315,074
2
L
Danzaburou
8,607
574
117
8
0
257,936
1
W
Tsukuyomi
7,956
530
91
6
0
307,995
3
L
Baron Samedi
6,713
448
49
3
0
289,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role