Player Matchup

Janus
Janus
 
Janus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
ArlequinLustLamb
Yemoja
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 10L
1,541 Elo+
Party 3
Cernunnos
Cernunnos
Santosario
Cernunnos
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 48L
1,590 Elo+
Party 3
Bastet
Bastet
Sh4Lh3ira
Bastet
Level 18
God Stats
2W - 5L
1,359 SR
Queue Stats
5W - 6L
1,459 Elo+
Party 1
Bellona
Bellona
Storm Seek3r
Bellona
Level 38
God Stats
1W - 9L
1,250 SR
Queue Stats
59W - 94L
1,293 Elo+
Solo
Team Averages
Level 51
1,422 SR
1,477 Elo+

VS

Team Averages
Level 76
1,574 SR
1,443 Elo+
Neith
Neith
Al Extintor 07
Neith
Level 31
God Stats
5W - 1L
1,537 SR
Queue Stats
7W - 13L
1,276 Elo+
Solo
Ares
Ares
Brutekiller394
Ares
Level 127
God Stats
15W - 7L
1,593 SR
Queue Stats
127W - 152L
1,438 Elo+
Party 2
Anubis
Anubis
GreeneMartian
Anubis
Level 20
God Stats
1W - 1L
1,369 SR
Queue Stats
3W - 4L
1,515 Elo+
Party 2
Gilgamesh
Gilgamesh
jonzi114
Gilgamesh
Level 128
God Stats
1W - 0L
1,701 SR
Queue Stats
23W - 28L
1,544 Elo+
Party 2
Fenrir
Fenrir
rainbowricochet
Fenrir
Level 72
God Stats
2W - 0L
1,672 SR
Queue Stats
127W - 143L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
1 / 0 / 3
10,580
882
18,072
6,620
1,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 2 / 3
10,646
887
5,640
6,974
9,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
Santosario
Cernunnos
17
3 / 2 / 1
11,074
923
12,427
11,480
4,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
Sh4Lh3ira
Bastet
16
0 / 6 / 3
9,771
814
13,827
13,069
6,029
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Storm Seek3r
Bellona
16
1 / 7 / 3
10,016
835
3,704
19,962
9,651
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

140

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 10
11,058
922
4,073
7,166
3,334
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 0 / 11
10,789
899
9,215
12,266
14,285
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 0 / 11
11,508
959
10,508
7,779
3,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
jonzi114
Gilgamesh
17
5 / 3 / 11
11,312
943
16,778
18,085
15,179
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 2 / 9
10,808
901
13,663
12,362
5,404
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
69
5
Kills
17
17
Deaths
5
13
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
0
3
2.5
W
2
0
10
7
L
0
2
3
0.75
W
3
0
11
8.5
W
3
0
11
8.5
L
Cernunnos
Santosario
Cernunnos
3
2
1
1.75
L
Bastet
Sh4Lh3ira
Bastet
0
6
3
0.25
L
Bellona
Storm Seek3r
Bellona
1
7
3
0.36
W
Gilgamesh
jonzi114
Gilgamesh
5
3
11
3.5
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,670
Damage
54,237
58,105
Taken
57,658
31,320
Mitigated
41,493
9,388
Healing
5,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
18,072
241
58
792
6,620
1,807
0
2,475
4,145
54,621
0
W
4,073
1,849
0
787
7,166
3,334
0
2,075
5,003
0
29,747
L
5,640
1,279
4,766
1,097
6,974
9,197
0
2,428
4,546
17,313
0
W
9,215
443
0
181
12,266
14,285
0
4,928
7,144
20,760
0
W
10,508
683
0
3,498
7,779
3,291
0
5,062
2,511
45,439
0
L
Cernunnos
Santosario
Cernunnos
12,427
7,107
0
1,169
11,480
4,636
0
3,058
8,422
0
37,651
L
Bastet
Sh4Lh3ira
Bastet
13,827
4,398
0
0
13,069
6,029
0
3,848
9,221
0
18,677
L
Bellona
Storm Seek3r
Bellona
3,704
1,019
0
1,506
19,962
9,651
0
8,195
11,767
0
8,796
W
Gilgamesh
jonzi114
Gilgamesh
16,778
4,148
0
270
18,085
15,179
0
5,784
12,019
281
28,235
W
13,663
2,401
0
391
12,362
5,404
0
4,913
7,269
0
21,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,087
Gold Earned
55,475
213
Minions Killed
226
4
Camps Cleared
10
1,079,482
Distance Traveled
1,038,633
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,580
882
88
7
0
247,116
1
W
Neith
11,058
922
65
5
3
177,372
0
L
Yemoja
10,646
887
31
3
0
161,561
4
W
Ares
10,789
899
23
2
3
204,817
0
W
Anubis
11,508
959
108
9
0
213,900
0
L
Cernunnos
11,074
923
68
6
3
214,609
0
L
Bastet
9,771
814
18
2
1
236,226
0
L
Bellona
10,016
835
8
1
0
219,970
0
W
Gilgamesh
11,312
943
13
1
2
219,693
0
W
Fenrir
10,808
901
17
1
2
222,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role