Player Matchup

King Arthur
King Arthur
AlexaBaldwin
King Arthur
Level 146
God Stats
1W - 6L
1,471 SR
Queue Stats
279W - 263L
1,552 Elo+
Party 2
Ares
Ares
I_SWEAT_OG
Ares
Level 55
God Stats
14W - 14L
1,544 SR
Queue Stats
177W - 152L
1,501 Elo+
Party 2
Zhong Kui
Zhong Kui
Merlin85
Zhong Kui
Level 103
God Stats
1W - 2L
1,629 SR
Queue Stats
37W - 40L
1,519 Elo+
Party 3
Loki
Loki
Rikumerlin99
Loki
Level 121
God Stats
0W - 2L
1,319 SR
Queue Stats
49W - 53L
1,535 Elo+
Party 3
Danzaburou
Danzaburou
llMeliodasll218
Danzaburou
Level 51
God Stats
20W - 18L
1,614 SR
Queue Stats
31W - 25L
1,555 Elo+
Solo
Team Averages
Level 95
1,516 SR
1,532 Elo+

VS

Team Averages
Level 120
1,546 SR
1,485 Elo+
Kali
Kali
 
Kali
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DrMcFuzzyNugget
Zeus
Level 66
God Stats
14W - 11L
1,563 SR
Queue Stats
55W - 69L
1,397 Elo+
Party 1
Olorun
Olorun
Junkyman
Olorun
Level 113
God Stats
3W - 0L
1,490 SR
Queue Stats
102W - 128L
1,552 Elo+
Solo
Chaac
Chaac
WeirdoAva
Chaac
Level 123
God Stats
22W - 15L
1,678 SR
Queue Stats
255W - 270L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlexaBaldwin
King Arthur
14
3 / 2 / 10
8,956
689
7,490
12,886
10,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 2 / 12
9,730
748
4,204
14,136
17,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
Merlin85
Zhong Kui
14
3 / 6 / 3
8,770
675
9,871
16,542
10,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
6 / 3 / 8
11,268
867
8,755
12,800
5,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
llMeliodasll218
Danzaburou
17
4 / 4 / 4
11,053
850
9,372
11,508
5,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
6 / 5 / 7
11,443
880
15,373
10,849
5,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
 
Khepri
15
2 / 4 / 5
9,702
746
4,996
11,388
10,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 5 / 9
9,745
750
13,269
10,241
3,852
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Junkyman
Olorun
17
5 / 3 / 4
10,102
777
10,704
14,591
7,728
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
WeirdoAva
Chaac
16
2 / 1 / 8
9,482
729
11,914
13,469
13,433
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
50
18
Kills
17
17
Deaths
18
37
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
6
5
7
1.9
W
Khepri
 
Khepri
2
4
5
1.13
L
King Arthur
AlexaBaldwin
King Arthur
3
2
10
4
W
2
5
9
1.3
L
2
2
12
4
W
Olorun
Junkyman
Olorun
5
3
4
2.33
L
Zhong Kui
Merlin85
Zhong Kui
3
6
3
0.75
L
6
3
8
3.33
W
Chaac
WeirdoAva
Chaac
2
1
8
6
L
Danzaburou
llMeliodasll218
Danzaburou
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,692
Damage
56,256
67,872
Taken
60,538
50,104
Mitigated
41,804
11,450
Healing
19,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
15,373
6,089
0
2,970
10,849
5,864
824
3,618
6,922
0
27,267
W
Khepri
 
Khepri
4,996
440
0
2,361
11,388
10,927
144
2,138
9,010
12,880
0
L
King Arthur
AlexaBaldwin
King Arthur
7,490
407
0
1,355
12,886
10,253
393
8,892
3,994
0
21,012
W
13,269
1,792
474
2,231
10,241
3,852
627
2,966
7,199
31,297
0
L
4,204
247
0
1,140
14,136
17,948
615
4,820
9,316
12,835
0
W
Olorun
Junkyman
Olorun
10,704
5,344
648
6,587
14,591
7,728
3,842
2,837
11,577
41,029
0
L
Zhong Kui
Merlin85
Zhong Kui
9,871
125
63
3,428
16,542
10,830
954
7,185
9,357
17,092
0
L
8,755
1,827
0
2,880
12,800
5,531
1
4,191
8,609
0
44,217
W
Chaac
WeirdoAva
Chaac
11,914
3,200
0
4,490
13,469
13,433
202
1,943
11,431
0
34,060
L
Danzaburou
llMeliodasll218
Danzaburou
9,372
3,554
468
2,116
11,508
5,542
1,268
4,135
7,373
0
45,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,777
Gold Earned
50,474
261
Minions Killed
237
8
Camps Cleared
7
1,160,443
Distance Traveled
1,158,232
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,443
880
25
2
3
254,017
2
W
Khepri
9,702
746
14
1
1
223,435
2
L
King Arthur
8,956
689
44
3
1
224,802
4
W
Zeus
9,745
750
50
4
0
206,963
2
L
Ares
9,730
748
10
1
1
239,589
0
W
Olorun
10,102
777
85
7
1
199,718
4
L
Zhong Kui
8,770
675
21
2
0
201,846
5
L
Loki
11,268
867
98
8
3
280,324
2
W
Chaac
9,482
729
63
5
2
274,099
3
L
Danzaburou
11,053
850
88
7
3
213,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role