Player Matchup

Odin
Odin
Cerberus dv
Odin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 35L
1,266 Elo+
Solo
Gilgamesh
Gilgamesh
DiamondBLACK522
Gilgamesh
Level 21
God Stats
136W - 79L
1,480 SR
Queue Stats
287W - 274L
1,318 Elo+
Solo
Olorun
Olorun
MaiconDoug8294
Olorun
Level 6
God Stats
1W - 2L
1,197 SR
Queue Stats
7W - 14L
1,151 Elo+
Solo
Cthulhu
Cthulhu
Red_Smoke001
Cthulhu
Level 28
God Stats
6W - 4L
1,633 SR
Queue Stats
109W - 93L
1,521 Elo+
Solo
Susano
Susano
VastoLorde7074
Susano
Level 20
God Stats
39W - 20L
1,505 SR
Queue Stats
93W - 85L
1,321 Elo+
Solo
Team Averages
Level 18
1,463 SR
1,316 Elo+

VS

Team Averages
Level 33
1,461 SR
1,360 Elo+
King Arthur
King Arthur
Big Manga506
King Arthur
Level 103
God Stats
5W - 6L
1,405 SR
Queue Stats
68W - 67L
1,455 Elo+
Party 1
Hachiman
Hachiman
Doctor DMs
Hachiman
Level 17
God Stats
15W - 14L
1,473 SR
Queue Stats
17W - 14L
1,415 Elo+
Solo
Thoth
Thoth
LiLBoNeS2013
Thoth
Level 18
God Stats
2W - 2L
1,407 SR
Queue Stats
20W - 44L
1,148 Elo+
Solo
Loki
Loki
Sil3ntSinz
Loki
Level 21
God Stats
3W - 6L
1,187 SR
Queue Stats
70W - 105L
1,351 Elo+
Solo
Yemoja
Yemoja
Torres 5069518
Yemoja
Level 7
God Stats
0W - 1L
1,835 SR
Queue Stats
87W - 88L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 3
7,589
949
2,140
3,766
4,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
DiamondBLACK522
Gilgamesh
15
3 / 1 / 7
9,192
1,149
8,855
8,115
5,889
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 1 / 8
8,296
1,037
3,536
5,635
2,312
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
Red_Smoke001
Cthulhu
15
3 / 0 / 7
9,422
1,178
9,872
7,517
6,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
6 / 2 / 3
9,231
1,154
9,800
6,272
2,596
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

333

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Big Manga506
King Arthur
13
1 / 5 / 0
7,777
972
6,839
10,013
7,167
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
Doctor DMs
Hachiman
13
0 / 1 / 0
7,268
909
1,004
2,124
719
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 3 / 2
7,557
945
1,990
5,794
1,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 5 / 1
8,401
1,050
7,091
8,911
3,535
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 0 / 5
8,380
1,048
8,530
11,969
13,431
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
14
Kills
4
5
Deaths
14
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Big Manga506
King Arthur
1
5
0
0.2
W
1
1
3
2.5
W
Gilgamesh
DiamondBLACK522
Gilgamesh
3
1
7
6.5
L
Hachiman
Doctor DMs
Hachiman
0
1
0
0
L
0
3
2
0.33
W
1
1
8
5
W
Cthulhu
Red_Smoke001
Cthulhu
3
0
7
6.5
L
3
5
1
0.7
L
0
0
5
2.5
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,203
Damage
25,454
31,305
Taken
38,811
21,788
Mitigated
26,766
3,052
Healing
1,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Big Manga506
King Arthur
6,839
1,266
315
358
10,013
7,167
0
3,165
6,848
0
22,680
W
2,140
302
0
11
3,766
4,034
0
1,608
2,158
0
4,334
W
Gilgamesh
DiamondBLACK522
Gilgamesh
8,855
3,008
0
86
8,115
5,889
0
2,333
5,782
0
17,921
L
Hachiman
Doctor DMs
Hachiman
1,004
362
0
0
2,124
719
0
1,355
769
0
10,577
L
1,990
364
0
0
5,794
1,914
0
1,909
3,885
7,328
0
W
3,536
869
294
925
5,635
2,312
0
2,233
3,402
11,961
0
W
Cthulhu
Red_Smoke001
Cthulhu
9,872
1,218
121
183
7,517
6,957
0
3,016
4,501
28,090
0
L
7,091
2,054
0
0
8,911
3,535
0
2,738
6,173
0
13,309
L
8,530
1,025
895
51
11,969
13,431
0
4,241
7,728
19,106
0
W
9,800
369
0
1,432
6,272
2,596
0
1,330
4,942
0
22,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,730
Gold Earned
39,383
114
Minions Killed
116
7
Camps Cleared
3
840,376
Distance Traveled
700,028
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,777
972
41
5
0
149,933
0
W
Odin
7,589
949
2
0
0
121,995
0
W
Gilgamesh
9,192
1,149
15
2
1
197,856
0
L
Hachiman
7,268
909
27
3
0
65,008
0
L
Thoth
7,557
945
11
1
0
143,037
1
W
Olorun
8,296
1,037
24
3
2
164,377
0
W
Cthulhu
9,422
1,178
39
5
2
175,621
0
L
Loki
8,401
1,050
16
2
1
166,882
0
L
Yemoja
8,380
1,048
21
3
2
175,168
0
W
Susano
9,231
1,154
34
4
2
180,527
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role