Player Matchup

Hercules
Hercules
Lambofied
Hercules
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sol
Sol
Poolloos
Sol
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,578 Elo+
Solo
Bellona
Bellona
R3GR3T1NGL1F3
Bellona
Level 29
God Stats
10W - 12L
1,560 SR
Queue Stats
138W - 135L
1,523 Elo+
Solo
Thoth
Thoth
xDruxtar
Thoth
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,526 Elo+
Solo
Nemesis
Nemesis
yungprettyboy
Nemesis
Level 22
God Stats
21W - 19L
1,429 SR
Queue Stats
125W - 104L
1,484 Elo+
Solo
Team Averages
Level 23
1,498 SR
1,522 Elo+

VS

Team Averages
Level 19
1,557 SR
1,548 Elo+
Anhur
Anhur
 
Anhur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Gooberbrain24
Merlin
Level 17
God Stats
11W - 11L
1,530 SR
Queue Stats
54W - 52L
1,556 Elo+
Party 1
Ymir
Ymir
Praxees
Ymir
Level 21
God Stats
183W - 166L
1,498 SR
Queue Stats
204W - 202L
1,441 Elo+
Party 1
Kali
Kali
idontwannaseeu
Kali
Level 25
God Stats
6W - 3L
1,757 SR
Queue Stats
52W - 47L
1,560 Elo+
Solo
Hercules
Hercules
semfam101
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Lambofied
Hercules
7
1 / 2 / 3
4,873
487
1,315
5,252
1,641
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
2 / 0 / 2
5,389
539
4,033
4,713
903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
11
3 / 1 / 0
6,360
636
2,770
4,224
3,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
xDruxtar
Thoth
10
4 / 2 / 2
5,745
575
1,848
4,849
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
9
2 / 1 / 5
5,632
563
1,869
5,308
1,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
1 / 2 / 1
5,065
507
2,615
4,502
1,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 6 / 2
5,348
535
4,940
5,198
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Praxees
Ymir
8
2 / 1 / 1
5,457
546
2,007
7,215
2,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
2 / 1 / 0
5,040
504
1,496
4,020
1,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
semfam101
Hercules
4
0 / 3 / 0
3,987
399
799
4,565
1,330
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
12
Kills
6
6
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
2
1
0.75
L
1
6
2
0.33
W
Hercules
Lambofied
Hercules
1
2
3
1.25
W
2
0
2
3
L
Ymir
Praxees
Ymir
2
1
1
2.5
W
Bellona
3
1
0
3
L
2
1
0
2
L
Hercules
semfam101
Hercules
0
3
0
0
W
Thoth
xDruxtar
Thoth
4
2
2
2.5
W
Nemesis
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,835
Damage
11,857
24,346
Taken
25,500
9,015
Mitigated
7,857
7,012
Healing
5,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,615
1,234
0
1,212
4,502
1,291
138
1,445
3,057
0
25,465
L
4,940
211
0
250
5,198
1,267
303
767
4,431
26,322
0
W
Hercules
Lambofied
Hercules
1,315
518
200
1,705
5,252
1,641
251
3,317
1,898
0
4,149
W
4,033
1,394
0
2,207
4,713
903
970
876
3,764
24,075
0
L
Ymir
Praxees
Ymir
2,007
616
0
730
7,215
2,456
64
1,864
5,351
15,221
0
W
Bellona
2,770
295
122
1,267
4,224
3,726
599
28
4,196
0
33,079
L
1,496
481
0
1,431
4,020
1,513
0
172
3,848
0
17,868
L
Hercules
semfam101
Hercules
799
324
0
1,818
4,565
1,330
258
1,633
2,932
0
8,257
W
Thoth
xDruxtar
Thoth
1,848
65
0
787
4,849
1,387
264
2,375
2,474
24,173
0
W
Nemesis
1,869
858
0
724
5,308
1,358
505
509
4,799
0
26,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,999
Gold Earned
24,897
216
Minions Killed
182
0
Camps Cleared
0
976,955
Distance Traveled
784,636
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,065
507
48
5
0
171,134
5
L
Merlin
5,348
535
39
4
0
168,432
0
W
Hercules
4,873
487
7
1
0
185,962
0
W
Sol
5,389
539
48
5
0
179,831
2
L
Ymir
5,457
546
33
3
0
174,803
0
W
Bellona
6,360
636
73
7
0
185,583
0
L
Kali
5,040
504
45
5
0
152,941
1
L
Hercules
3,987
399
17
2
0
117,326
3
W
Thoth
5,745
575
40
4
0
190,664
2
W
Nemesis
5,632
563
48
5
0
234,915
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role