Player Matchup

Charybdis
Charybdis
AlvesB
Charybdis
Level 23
God Stats
2W - 2L
1,419 SR
Queue Stats
16W - 19L
1,353 Elo+
Solo
Yemoja
Yemoja
KingOFrango
Yemoja
Level 5
God Stats
2W - 1L
1,704 SR
Queue Stats
6W - 5L
1,517 Elo+
Solo
Tyr
Tyr
OnJackTallBack2
Tyr
Level 21
God Stats
4W - 1L
1,807 SR
Queue Stats
26W - 23L
1,427 Elo+
Party 3
Artio
Artio
Thelight024
Artio
Level 26
God Stats
26W - 19L
1,589 SR
Queue Stats
38W - 37L
1,449 Elo+
Solo
Nemesis
Nemesis
akjr04
Nemesis
Level 26
God Stats
4W - 3L
1,439 SR
Queue Stats
57W - 53L
1,371 Elo+
Party 3
Team Averages
Level 20
1,591 SR
1,423 Elo+

VS

Team Averages
Level 14
1,399 SR
1,367 Elo+
Hachiman
Hachiman
Coldies
Hachiman
Level 14
God Stats
0W - 1L
1,191 SR
Queue Stats
0W - 2L
1,289 Elo+
Party 1
Bakasura
Bakasura
InsaniiiTy
Bakasura
Level 17
God Stats
2W - 2L
1,302 SR
Queue Stats
17W - 19L
1,350 Elo+
Party 2
Nu Wa
Nu Wa
Miseravi14
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,359 Elo+
Solo
Ares
Ares
RafaelSH
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,339 Elo+
Party 2
Kukulkan
Kukulkan
TGGORDÃO
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AlvesB
Charybdis
18
9 / 2 / 2
11,341
567
15,292
12,776
4,432
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
14
3 / 3 / 10
9,573
479
4,905
10,392
7,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 4 / 9
9,462
473
9,240
14,321
12,063
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
8 / 6 / 8
9,754
488
12,254
20,303
13,085
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
akjr04
Nemesis
16
7 / 3 / 8
10,369
518
9,337
12,119
9,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Coldies
Hachiman
14
1 / 5 / 9
8,763
438
4,676
11,187
3,356
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
InsaniiiTy
Bakasura
16
8 / 4 / 6
10,803
540
17,163
21,482
10,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
13
1 / 11 / 3
8,534
427
5,747
13,495
4,372
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
12
6 / 5 / 7
9,391
470
7,966
15,993
16,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
TGGORDÃO
Kukulkan
14
2 / 5 / 5
9,390
470
8,220
11,682
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
48
29
Kills
18
18
Deaths
30
37
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AlvesB
Charybdis
9
2
2
5
L
Hachiman
Coldies
Hachiman
1
5
9
1.1
L
Bakasura
InsaniiiTy
Bakasura
8
4
6
2.75
W
Yemoja
3
3
10
2.67
L
Nu Wa
1
11
3
0.23
W
2
4
9
1.63
L
Ares
6
5
7
1.9
L
Kukulkan
TGGORDÃO
Kukulkan
2
5
5
0.9
W
8
6
8
2
W
Nemesis
akjr04
Nemesis
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,028
Damage
43,772
69,911
Taken
73,839
47,042
Mitigated
38,781
20,922
Healing
13,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AlvesB
Charybdis
15,292
7,561
0
3,844
12,776
4,432
2,135
2,692
9,874
0
95,447
L
Hachiman
Coldies
Hachiman
4,676
3,307
0
1,854
11,187
3,356
552
1,625
9,562
0
40,974
L
Bakasura
InsaniiiTy
Bakasura
17,163
13,106
0
8,381
21,482
10,548
150
4,889
16,593
0
53,158
W
Yemoja
4,905
1,262
932
266
10,392
7,549
1,378
5,184
4,789
24,004
0
L
Nu Wa
5,747
1,745
0
0
13,495
4,372
2,123
3,178
10,317
47,293
0
W
9,240
2,843
0
3,486
14,321
12,063
29
5,704
7,726
0
44,889
L
Ares
7,966
768
0
2,450
15,993
16,474
0
4,791
11,202
18,228
0
L
Kukulkan
TGGORDÃO
Kukulkan
8,220
1,495
56
1,247
11,682
4,031
235
2,676
9,006
45,105
0
W
12,254
726
2,581
7,122
20,303
13,085
638
5,157
13,571
44,543
0
W
Nemesis
akjr04
Nemesis
9,337
4,534
0
2,691
12,119
9,913
885
3,363
8,425
0
61,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,499
Gold Earned
46,881
416
Minions Killed
329
0
Camps Cleared
0
1,793,583
Distance Traveled
1,710,710
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,341
567
151
8
0
362,940
2
L
Hachiman
8,763
438
70
4
0
315,145
4
L
Bakasura
10,803
540
104
5
0
404,943
2
W
Yemoja
9,573
479
41
2
0
321,434
3
L
Nu Wa
8,534
427
67
3
0
287,165
1
W
Tyr
9,462
473
85
4
0
329,999
2
L
Ares
9,391
470
14
1
0
337,110
1
L
Kukulkan
9,390
470
74
4
0
366,347
4
W
Artio
9,754
488
37
2
0
378,772
1
W
Nemesis
10,369
518
102
5
0
400,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role