Player Matchup

Hera
Hera
AlexAxe999
Hera
Level 100
God Stats
21W - 15L
1,679 SR
Queue Stats
243W - 235L
1,492 Elo+
Party 1
Sun Wukong
Sun Wukong
castrat3dman
Sun Wukong
Level 25
God Stats
8W - 14L
1,566 SR
Queue Stats
22W - 19L
1,530 Elo+
Party 3
Athena
Athena
fredogodofredoxo
Athena
Level 148
God Stats
0W - 2L
1,359 SR
Queue Stats
85W - 96L
1,538 Elo+
Party 1
Thor
Thor
raptor_1009
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,694 Elo+
Party 1
Medusa
Medusa
xXTrashDXx
Medusa
Level 76
God Stats
2W - 3L
1,501 SR
Queue Stats
27W - 24L
1,498 Elo+
Party 3
Team Averages
Level 70
1,521 SR
1,550 Elo+

VS

Team Averages
Level 85
1,440 SR
1,502 Elo+
Tiamat
Tiamat
 
Tiamat
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Jormungandr
Jormungandr
CuChu Bot
Jormungandr
Level 160
God Stats
1W - 0L
1,484 SR
Queue Stats
90W - 58L
1,747 Elo+
Party 4
Odin
Odin
ImZac6
Odin
Level 56
God Stats
22W - 14L
1,528 SR
Queue Stats
221W - 292L
1,366 Elo+
Party 2
Neith
Neith
Red V1king
Neith
Level 27
God Stats
13W - 23L
1,125 SR
Queue Stats
107W - 147L
1,399 Elo+
Party 2
Loki
Loki
vPoisxn
Loki
Level 27
God Stats
5W - 6L
1,565 SR
Queue Stats
7W - 6L
1,501 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,307
573
2,490
4,645
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
castrat3dman
Sun Wukong
8
0 / 6 / 1
5,039
458
2,103
6,791
2,764
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 3 / 3
4,918
447
2,301
10,960
4,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 2 / 1
5,303
482
2,787
7,735
2,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
xXTrashDXx
Medusa
8
4 / 2 / 0
5,426
493
5,054
6,032
1,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 0 / 1
6,637
603
4,425
7,299
4,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
CuChu Bot
Jormungandr
13
7 / 0 / 0
8,001
727
7,406
7,454
6,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
ImZac6
Odin
9
0 / 3 / 5
5,419
493
3,859
7,286
5,317
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
9
4 / 2 / 1
5,941
540
6,588
4,748
1,104
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
vPoisxn
Loki
9
1 / 0 / 1
5,673
516
1,393
3,878
921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
5
Kills
12
13
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
0
1
0.5
L
0
0
0
0
W
Jormungandr
CuChu Bot
Jormungandr
7
0
0
7
W
Odin
ImZac6
Odin
0
3
5
0.83
W
Neith
4
2
1
2.25
L
Sun Wukong
castrat3dman
Sun Wukong
0
6
1
0.08
L
0
3
3
0.5
L
1
2
1
0.75
W
Loki
vPoisxn
Loki
1
0
1
1.5
L
Medusa
xXTrashDXx
Medusa
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,735
Damage
23,671
36,163
Taken
30,665
12,320
Mitigated
17,690
7,649
Healing
13,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,425
490
0
3,878
7,299
4,338
82
2,247
5,052
43,989
0
L
2,490
591
0
2,250
4,645
1,436
0
3,076
1,306
41,871
0
W
Jormungandr
CuChu Bot
Jormungandr
7,406
2,644
0
3,089
7,454
6,010
508
437
7,017
46,666
0
W
Odin
ImZac6
Odin
3,859
1,024
227
1,900
7,286
5,317
113
1,256
6,030
0
15,902
W
Neith
6,588
4,046
119
2,211
4,748
1,104
44
851
3,897
0
28,159
L
Sun Wukong
castrat3dman
Sun Wukong
2,103
435
0
493
6,791
2,764
0
4,728
1,941
0
19,674
L
2,301
751
0
1,250
10,960
4,008
0
1,055
9,905
9,388
0
L
2,787
709
0
3,000
7,735
2,304
0
1,617
6,056
0
22,544
W
Loki
vPoisxn
Loki
1,393
549
0
2,512
3,878
921
0
0
3,878
0
25,620
L
Medusa
xXTrashDXx
Medusa
5,054
1,973
0
656
6,032
1,808
0
908
5,124
0
19,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,993
Gold Earned
31,671
233
Minions Killed
329
0
Camps Cleared
0
1,077,189
Distance Traveled
1,118,472
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,637
603
91
8
0
216,020
4
L
Hera
6,307
573
92
8
0
220,687
4
W
Jormungandr
8,001
727
106
10
0
218,933
2
W
Odin
5,419
493
27
2
0
220,816
3
W
Neith
5,941
540
46
4
0
196,348
0
L
Sun Wukong
5,039
458
43
4
0
189,898
3
L
Athena
4,918
447
21
2
0
215,289
0
L
Thor
5,303
482
49
4
0
215,571
0
W
Loki
5,673
516
59
5
0
266,355
1
L
Medusa
5,426
493
28
3
0
235,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role