Player Matchup

Horus
Horus
AboveRaptor
Horus
Level 47
God Stats
21W - 7L
1,765 SR
Queue Stats
125W - 118L
1,523 Elo+
Party 1
Cthulhu
Cthulhu
BlueFire34
Cthulhu
Level 47
God Stats
1W - 0L
1,276 SR
Queue Stats
169W - 155L
1,483 Elo+
Party 1
Xbalanque
Xbalanque
PerformedFan1
Xbalanque
Level 141
God Stats
8W - 3L
1,602 SR
Queue Stats
97W - 76L
1,564 Elo+
Party 1
Anubis
Anubis
TealPanther
Anubis
Level 63
God Stats
14W - 5L
1,703 SR
Queue Stats
205W - 168L
1,539 Elo+
Party 1
Bastet
Bastet
eclipseapex
Bastet
Level 55
God Stats
22W - 15L
1,492 SR
Queue Stats
263W - 255L
1,564 Elo+
Party 1
Team Averages
Level 71
1,568 SR
1,535 Elo+

VS

Team Averages
Level 45
1,618 SR
1,560 Elo+
Loki
Loki
AMajesticSloth
Loki
Level 39
God Stats
0W - 1L
1,758 SR
Queue Stats
57W - 32L
1,609 Elo+
Party 2
Ymir
Ymir
CorporateKoala
Ymir
Level 42
God Stats
0W - 1L
1,782 SR
Queue Stats
48W - 34L
1,610 Elo+
Party 2
Zeus
Zeus
Laxd1versity
Zeus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 81L
1,538 Elo+
Party 3
Skadi
Skadi
RL Otter
Skadi
Level 53
God Stats
0W - 2L
1,353 SR
Queue Stats
84W - 91L
1,474 Elo+
Party 3
Horus
Horus
WhiskeySeal
Horus
Level 60
God Stats
0W - 2L
1,698 SR
Queue Stats
54W - 37L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 21
10,187
566
6,921
12,514
16,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
BlueFire34
Cthulhu
14
1 / 1 / 6
9,016
501
8,916
11,766
7,828
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Xbalanque
PerformedFan1
Xbalanque
16
7 / 1 / 11
10,809
601
11,584
9,527
3,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
18
18 / 1 / 11
12,085
671
26,645
18,947
10,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
18
11 / 1 / 11
11,539
641
12,923
11,773
4,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
7,918
440
6,631
13,674
3,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 8 / 3
7,039
391
5,987
22,231
16,090
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 12 / 1
7,997
444
8,895
16,557
5,528
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
RL Otter
Skadi
12
2 / 10 / 2
7,840
436
9,322
15,795
4,193
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 5 / 2
7,979
443
9,849
16,185
9,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
17
42
Kills
6
6
Deaths
42
60
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
5
2
21
7.75
W
Cthulhu
BlueFire34
Cthulhu
1
1
6
4
L
1
8
3
0.31
L
1
12
1
0.13
W
Xbalanque
PerformedFan1
Xbalanque
7
1
11
12.5
L
Skadi
RL Otter
Skadi
2
10
2
0.3
W
Anubis
18
1
11
23.5
L
1
5
2
0.4
W
Bastet
11
1
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,989
Damage
40,684
64,527
Taken
84,442
42,180
Mitigated
38,839
35,553
Healing
12,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,631
1,873
0
2,642
13,674
3,323
0
5,660
8,014
0
40,276
W
6,921
2,908
3,289
5,841
12,514
16,034
524
4,117
8,300
0
22,613
W
Cthulhu
BlueFire34
Cthulhu
8,916
541
243
2,901
11,766
7,828
846
1,704
9,692
42,294
0
L
5,987
1,382
336
1,581
22,231
16,090
72
10,041
12,190
19,433
0
L
8,895
2,154
0
3,282
16,557
5,528
40
5,618
10,939
51,109
0
W
Xbalanque
PerformedFan1
Xbalanque
11,584
5,060
0
3,646
9,527
3,280
6,554
1,743
7,784
0
68,412
L
Skadi
RL Otter
Skadi
9,322
4,273
0
1,599
15,795
4,193
330
5,089
10,706
0
47,507
W
Anubis
26,645
1,544
0
12,706
18,947
10,653
2,111
6,665
12,054
83,146
0
L
9,849
4,264
228
3,044
16,185
9,705
204
9,153
7,032
0
32,074
W
Bastet
12,923
4,537
0
6,927
11,773
4,385
38
886
10,753
0
72,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,636
Gold Earned
38,773
431
Minions Killed
335
0
Camps Cleared
0
1,726,011
Distance Traveled
1,523,228
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,918
440
78
4
0
325,062
1
W
Horus
10,187
566
33
2
0
334,258
6
W
Cthulhu
9,016
501
73
4
0
360,588
2
L
Ymir
7,039
391
22
1
0
301,244
2
L
Zeus
7,997
444
80
4
0
286,024
3
W
Xbalanque
10,809
601
105
6
0
308,601
4
L
Skadi
7,840
436
85
5
0
288,686
4
W
Anubis
12,085
671
111
6
0
332,141
8
L
Horus
7,979
443
70
4
0
322,212
0
W
Bastet
11,539
641
109
6
0
390,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role