Player Matchup

Thanatos
Thanatos
Santenzaa
Thanatos
Level 14
God Stats
9W - 11L
1,462 SR
Queue Stats
32W - 32L
1,256 Elo+
Party 1
Loki
Loki
Sir-Darklight
Loki
Level 17
God Stats
90W - 55L
1,593 SR
Queue Stats
98W - 73L
1,388 Elo+
Solo
Ao Kuang
Ao Kuang
Vegeta_y77
Ao Kuang
Level 32
God Stats
19W - 7L
1,921 SR
Queue Stats
108W - 106L
1,413 Elo+
Party 1
Ymir
Ymir
fouyou7z
Ymir
Level 24
God Stats
12W - 6L
1,613 SR
Queue Stats
135W - 130L
1,325 Elo+
Solo
Merlin
Merlin
nuclearwolf89
Merlin
Level 29
God Stats
3W - 3L
1,440 SR
Queue Stats
37W - 44L
1,351 Elo+
Solo
Team Averages
Level 23
1,606 SR
1,347 Elo+

VS

Team Averages
Level 16
1,468 SR
1,323 Elo+
Hercules
Hercules
Jormund6839
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Lockinho3
Fenrir
Level 17
God Stats
0W - 3L
1,294 SR
Queue Stats
21W - 26L
1,194 Elo+
Solo
Jormungandr
Jormungandr
SILVERofWIND
Jormungandr
Level 25
God Stats
1W - 3L
1,715 SR
Queue Stats
35W - 32L
1,448 Elo+
Solo
Thanatos
Thanatos
pau11gm
Thanatos
Level 28
God Stats
19W - 12L
1,557 SR
Queue Stats
44W - 30L
1,413 Elo+
Solo
Odin
Odin
xDayStar1989x
Odin
Level 5
God Stats
0W - 1L
1,274 SR
Queue Stats
1W - 3L
1,061 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Santenzaa
Thanatos
11
6 / 3 / 6
7,370
567
5,794
7,313
3,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 3 / 8
5,590
430
2,737
10,596
2,207
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
Vegeta_y77
Ao Kuang
11
11 / 5 / 3
8,034
618
12,467
11,886
3,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
11
9 / 0 / 6
7,747
596
11,587
11,731
7,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 4 / 5
6,726
517
6,540
8,298
1,909
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jormund6839
Hercules
7
0 / 5 / 1
4,799
369
1,901
7,671
2,691
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Lockinho3
Fenrir
9
3 / 8 / 4
6,462
497
6,443
9,346
3,327
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
SILVERofWIND
Jormungandr
11
4 / 2 / 6
6,825
525
10,190
11,239
6,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
pau11gm
Thanatos
11
7 / 4 / 3
7,537
580
9,532
8,368
3,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 11 / 1
5,045
388
2,947
14,833
7,943
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
29
Kills
14
15
Deaths
30
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
Jormund6839
Hercules
0
5
1
0.1
L
Fenrir
Lockinho3
Fenrir
3
8
4
0.63
L
Jormungandr
SILVERofWIND
Jormungandr
4
2
6
3.5
W
Thanatos
Santenzaa
Thanatos
6
3
6
3
W
0
3
8
1.33
W
Ao Kuang
Vegeta_y77
Ao Kuang
11
5
3
2.5
W
Ymir
9
0
6
12
W
3
4
5
1.38
L
Thanatos
pau11gm
Thanatos
7
4
3
2.13
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,125
Damage
31,013
49,824
Taken
51,457
17,586
Mitigated
23,817
17,643
Healing
9,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Jormund6839
Hercules
1,901
719
0
637
7,671
2,691
0
5,196
2,475
0
9,756
L
Fenrir
Lockinho3
Fenrir
6,443
1,599
0
771
9,346
3,327
0
4,812
4,534
0
17,812
L
Jormungandr
SILVERofWIND
Jormungandr
10,190
2,767
0
2,444
11,239
6,661
0
7,852
3,387
23,133
0
W
Thanatos
Santenzaa
Thanatos
5,794
1,491
0
4,664
7,313
3,118
648
1,236
5,993
0
27,164
W
2,737
828
0
2,443
10,596
2,207
74
2,339
8,020
0
13,682
W
Ao Kuang
Vegeta_y77
Ao Kuang
12,467
4,512
0
3,154
11,886
3,040
406
1,700
9,863
45,823
0
W
Ymir
11,587
4,559
0
4,289
11,731
7,312
410
1,531
9,895
31,378
0
W
6,540
668
0
3,093
8,298
1,909
120
2,039
5,863
34,869
0
L
Thanatos
pau11gm
Thanatos
9,532
2,786
0
5,604
8,368
3,195
0
4,482
3,886
0
32,304
L
2,947
1,223
0
0
14,833
7,943
26
8,252
6,581
0
14,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,467
Gold Earned
30,668
233
Minions Killed
156
0
Camps Cleared
0
1,239,308
Distance Traveled
1,133,346
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,799
369
24
2
0
203,401
2
L
Fenrir
6,462
497
21
2
0
250,373
0
L
Jormungandr
6,825
525
40
3
0
253,732
0
W
Thanatos
7,370
567
48
4
0
277,554
1
W
Loki
5,590
430
15
1
0
245,113
0
W
Ao Kuang
8,034
618
66
5
0
249,698
0
W
Ymir
7,747
596
53
4
0
226,280
3
W
Merlin
6,726
517
51
4
0
240,663
3
L
Thanatos
7,537
580
49
4
0
227,489
1
L
Odin
5,045
388
22
2
0
198,351
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role