Player Matchup

Tyr
Tyr
Gold II
Rhaizel
Tyr
Gold II
Level 69
God Stats
5W - 8L
1,288 SR
Queue Stats
69W - 77L
1,540 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver I
laotilla
Ah Muzen Cab
Silver I
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 91L
1,271 MMR
Party 2
Kukulkan
Kukulkan
Silver I
ΒαckgroundEXE
Kukulkan
Silver I
Level 160
God Stats
2W - 2L
1,564 SR
Queue Stats
107W - 104L
1,295 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 99
1,451 SR
1,369 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,495 SR
1,288 MMR
Baron Samedi
Baron Samedi
Silver III
chrispy3899
Baron Samedi
Silver III
Level 90
God Stats
1W - 1L
1,365 SR
Queue Stats
25W - 26L
1,303 MMR
Party 1
Anhur
Anhur
Gold V
xyuСвободы
Anhur
Gold V
Level 125
God Stats
10W - 18L
1,620 SR
Queue Stats
418W - 517L
1,323 MMR
Solo
Chaac
Chaac
Bronze III
yaahya62
Chaac
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,239 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
15
4 / 0 / 11
11,419
761
12,522
18,324
19,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
laotilla
Ah Muzen Cab
15
7 / 2 / 6
11,002
733
17,936
10,731
4,329
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
15
4 / 1 / 10
10,344
690
11,336
8,575
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
Morgan Le FayThothDiscordiaAthenaSobek

VS

Bans
GilgameshYmirMedusaKhepriArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
chrispy3899
Baron Samedi
12
1 / 4 / 1
8,640
576
9,836
12,656
5,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 5 / 1
8,893
593
7,353
14,988
5,089
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
yaahya62
Chaac
12
1 / 6 / 2
9,148
610
12,348
20,741
16,296
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
15
Kills
3
3
Deaths
15
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tyr
4
0
11
9.5
L
Baron Samedi
chrispy3899
Baron Samedi
1
4
1
0.38
W
Ah Muzen Cab
laotilla
Ah Muzen Cab
7
2
6
5
L
1
5
1
0.3
L
Chaac
yaahya62
Chaac
1
6
2
0.33
W
Kukulkan
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,794
Damage
29,537
37,630
Taken
48,385
26,929
Mitigated
26,426
16,110
Healing
12,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
12,522
1,696
0
9,701
18,324
19,063
771
6,719
11,070
0
28,449
L
Baron Samedi
chrispy3899
Baron Samedi
9,836
547
1,293
2,375
12,656
5,041
0
2,667
9,989
30,326
0
W
Ah Muzen Cab
laotilla
Ah Muzen Cab
17,936
6,342
0
3,137
10,731
4,329
718
3,880
6,533
0
65,633
L
7,353
2,619
0
2,054
14,988
5,089
0
3,007
11,981
0
32,397
L
Chaac
yaahya62
Chaac
12,348
1,986
0
6,361
20,741
16,296
0
6,141
14,600
8,359
24,268
W
Kukulkan
11,336
2,024
0
3,272
8,575
3,537
1,157
1,884
6,639
35,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,765
Gold Earned
26,681
189
Minions Killed
180
9
Camps Cleared
4
899,114
Distance Traveled
777,140
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,419
761
32
2
1
329,172
2
L
Baron Samedi
8,640
576
62
4
1
249,721
5
W
Ah Muzen Cab
11,002
733
89
6
6
284,143
0
L
Anhur
8,893
593
77
5
3
251,774
2
L
Chaac
9,148
610
41
3
0
275,645
3
W
Kukulkan
10,344
690
68
5
2
285,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role