Player Matchup

Eset
Eset
Brenossauro
Eset
Level 28
God Stats
2W - 5L
1,367 SR
Queue Stats
173W - 170L
1,497 Elo+
Party 1
Mercury
Mercury
Frog8
Mercury
Level 22
God Stats
1W - 3L
1,209 SR
Queue Stats
17W - 18L
1,441 Elo+
Solo
Poseidon
Poseidon
Matteeu
Poseidon
Level 29
God Stats
0W - 3L
1,277 SR
Queue Stats
169W - 188L
1,465 Elo+
Party 1
Artio
Artio
Visote
Artio
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,297 Elo+
Party 3
Izanami
Izanami
tomysopene
Izanami
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,401 Elo+
Party 3
Team Averages
Level 18
1,370 SR
1,421 Elo+

VS

Team Averages
Level 14
1,555 SR
1,465 Elo+
Izanami
Izanami
Carnífice
Izanami
Level 26
God Stats
77W - 30L
1,828 SR
Queue Stats
173W - 131L
1,744 Elo+
Party 2
Neith
Neith
Min_2021_
Neith
Level 8
God Stats
9W - 11L
1,366 SR
Queue Stats
12W - 24L
1,181 Elo+
Party 4
Ra
Ra
NRDelta
Ra
Level 7
God Stats
8W - 9L
1,246 SR
Queue Stats
13W - 23L
1,224 Elo+
Party 4
Medusa
Medusa
Pjfire-fire
Medusa
Level 8
God Stats
3W - 2L
1,449 SR
Queue Stats
27W - 22L
1,368 Elo+
Solo
Baron Samedi
Baron Samedi
Thyffy2
Baron Samedi
Level 23
God Stats
21W - 14L
1,884 SR
Queue Stats
114W - 94L
1,807 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 11 / 16
15,692
1,046
19,807
21,191
11,539
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Frog8
Mercury
20
8 / 5 / 13
14,821
988
14,522
19,439
10,396
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Matteeu
Poseidon
20
4 / 10 / 18
14,085
939
17,693
19,756
9,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Visote
Artio
20
3 / 6 / 16
14,845
990
13,015
33,301
55,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
tomysopene
Izanami
20
10 / 12 / 18
16,097
1,073
32,779
27,864
14,604
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Carnífice
Izanami
20
34 / 8 / 9
21,982
1,465
66,836
25,481
10,980
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Neith
Min_2021_
Neith
20
2 / 4 / 12
13,386
892
7,868
16,877
6,259
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 10 / 7
12,935
862
7,471
16,045
6,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
19
2 / 6 / 9
12,649
843
6,788
16,728
6,859
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
Thyffy2
Baron Samedi
20
3 / 5 / 26
16,777
1,118
25,964
26,889
16,985
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
107
33
Kills
44
44
Deaths
33
81
Assists
63
Player
Kills
Deaths
Assists
KDA
L
8
11
16
1.45
W
Izanami
Carnífice
Izanami
34
8
9
4.81
L
Mercury
Frog8
Mercury
8
5
13
2.9
L
Poseidon
Matteeu
Poseidon
4
10
18
1.3
W
Neith
Min_2021_
Neith
2
4
12
2
W
3
10
7
0.65
W
Medusa
2
6
9
1.08
W
Baron Samedi
Thyffy2
Baron Samedi
3
5
26
3.2
L
Artio
Visote
Artio
3
6
16
1.83
L
Izanami
tomysopene
Izanami
10
12
18
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,816
Damage
114,927
121,551
Taken
102,020
101,118
Mitigated
47,639
12,472
Healing
18,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,807
1,240
1,614
1,837
21,191
11,539
0
5,116
16,075
48,118
0
W
Izanami
Carnífice
Izanami
66,836
54,274
0
4,559
25,481
10,980
0
10,938
14,283
0
94,430
L
Mercury
Frog8
Mercury
14,522
9,002
0
358
19,439
10,396
0
6,989
12,450
0
37,314
L
Poseidon
Matteeu
Poseidon
17,693
3,589
0
898
19,756
9,117
0
7,119
12,637
42,339
0
W
Neith
Min_2021_
Neith
7,868
2,580
0
1,045
16,877
6,259
0
8,686
8,191
0
26,643
W
7,471
178
622
71
16,045
6,556
0
8,949
7,096
13,631
0
W
Medusa
6,788
2,462
0
1,477
16,728
6,859
0
7,717
8,886
168
12,814
W
Baron Samedi
Thyffy2
Baron Samedi
25,964
694
2,440
8,090
26,889
16,985
0
14,225
12,664
73,976
0
L
Artio
Visote
Artio
13,015
1,743
2,463
4,215
33,301
55,462
0
9,317
23,984
28,018
0
L
Izanami
tomysopene
Izanami
32,779
21,381
0
1,087
27,864
14,604
0
5,021
22,843
0
48,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,540
Gold Earned
77,729
232
Minions Killed
231
8
Camps Cleared
9
1,436,566
Distance Traveled
1,187,782
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
15,692
1,046
64
4
1
294,412
3
W
Izanami
21,982
1,465
40
3
7
222,466
1
L
Mercury
14,821
988
50
3
7
347,087
0
L
Poseidon
14,085
939
61
4
0
256,530
0
W
Neith
13,386
892
37
2
0
253,101
0
W
Ra
12,935
862
22
1
0
246,131
0
W
Medusa
12,649
843
14
1
0
182,201
5
W
Baron Samedi
16,777
1,118
118
8
2
283,883
0
L
Artio
14,845
990
17
1
0
303,601
6
L
Izanami
16,097
1,073
40
3
0
234,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role