Player Matchup

Charybdis
Charybdis
DOE BOI GRINDIN
Charybdis
Level 160
God Stats
9W - 8L
1,462 SR
Queue Stats
369W - 356L
1,600 Elo+
Party 3
Zhong Kui
Zhong Kui
TyBlue14
Zhong Kui
Level 119
God Stats
24W - 15L
1,608 SR
Queue Stats
363W - 321L
1,532 Elo+
Party 2
Janus
Janus
XxEXORCISMxX
Janus
Level 160
God Stats
3W - 2L
1,431 SR
Queue Stats
334W - 307L
1,599 Elo+
Party 3
Artemis
Artemis
iGiJO3
Artemis
Level 145
God Stats
18W - 6L
1,802 SR
Queue Stats
88W - 64L
1,622 Elo+
Party 3
Ares
Ares
moist boiy
Ares
Level 140
God Stats
10W - 9L
1,482 SR
Queue Stats
317W - 312L
1,527 Elo+
Party 2
Team Averages
Level 145
1,557 SR
1,576 Elo+

VS

Team Averages
Level 119
1,636 SR
1,569 Elo+
Hou Yi
Hou Yi
HTTR9121
Hou Yi
Level 149
God Stats
2W - 3L
1,877 SR
Queue Stats
708W - 638L
1,615 Elo+
Party 1
Set
Set
Radical_izlam
Set
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 104L
1,507 Elo+
Party 1
Cabrakan
Cabrakan
SirMeIlonScooper
Cabrakan
Level 128
God Stats
3W - 4L
1,558 SR
Queue Stats
171W - 167L
1,565 Elo+
Party 1
Ares
Ares
XxbananaxwowxX
Ares
Level 108
God Stats
44W - 31L
1,654 SR
Queue Stats
483W - 436L
1,559 Elo+
Solo
Janus
Janus
dbksherodude
Janus
Level 146
God Stats
15W - 12L
1,592 SR
Queue Stats
576W - 556L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DOE BOI GRINDIN
Charybdis
16
1 / 1 / 8
9,476
557
6,460
8,923
3,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
TyBlue14
Zhong Kui
16
3 / 0 / 2
9,714
571
6,930
7,536
7,700
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
11 / 1 / 6
10,379
611
14,045
7,131
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
iGiJO3
Artemis
14
2 / 3 / 6
8,186
482
5,170
8,986
3,001
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 2 / 8
8,927
525
9,218
10,552
8,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
HTTR9121
Hou Yi
15
2 / 2 / 2
8,383
493
5,299
9,202
3,239
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 5 / 1
7,200
424
2,544
12,267
4,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 3 / 0
8,342
491
3,843
10,743
9,585
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 5 / 2
7,704
453
6,220
18,329
15,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 6 / 2
7,698
453
5,555
10,134
3,238
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
21
Kills
7
7
Deaths
21
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DOE BOI GRINDIN
Charybdis
1
1
8
5
L
Hou Yi
HTTR9121
Hou Yi
2
2
2
1.5
L
0
5
1
0.1
L
0
3
0
0
W
Zhong Kui
TyBlue14
Zhong Kui
3
0
2
4
W
11
1
6
14
L
3
5
2
0.8
L
2
6
2
0.5
W
Artemis
iGiJO3
Artemis
2
3
6
1.67
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,823
Damage
23,461
43,128
Taken
60,675
25,268
Mitigated
36,177
16,147
Healing
13,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DOE BOI GRINDIN
Charybdis
6,460
3,129
0
3,683
8,923
3,669
1,046
2,586
6,337
0
77,471
L
Hou Yi
HTTR9121
Hou Yi
5,299
1,930
0
2,221
9,202
3,239
0
3,636
5,566
0
63,652
L
2,544
1,036
0
3,294
12,267
4,385
0
4,831
7,436
0
41,771
L
3,843
796
0
4,004
10,743
9,585
0
5,585
5,158
53,931
0
W
Zhong Kui
TyBlue14
Zhong Kui
6,930
1,040
0
5,364
7,536
7,700
233
3,974
3,562
57,666
0
W
14,045
767
0
399
7,131
2,290
820
2,386
4,745
65,450
0
L
6,220
251
0
3,229
18,329
15,730
0
11,253
7,076
19,616
0
L
5,555
519
0
956
10,134
3,238
0
4,888
5,246
47,948
0
W
Artemis
iGiJO3
Artemis
5,170
1,839
0
2,761
8,986
3,001
1,670
2,927
6,059
0
49,977
W
9,218
657
0
3,940
10,552
8,608
320
4,081
6,471
27,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,682
Gold Earned
39,327
504
Minions Killed
472
0
Camps Cleared
0
1,619,901
Distance Traveled
1,523,269
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,476
557
142
8
0
327,141
2
L
Hou Yi
8,383
493
127
7
0
291,923
0
L
Set
7,200
424
93
5
0
311,958
0
L
Cabrakan
8,342
491
128
8
0
261,831
1
W
Zhong Kui
9,714
571
135
8
0
308,813
3
W
Janus
10,379
611
112
7
0
354,903
3
L
Ares
7,704
453
19
1
0
303,481
0
L
Janus
7,698
453
105
6
0
354,076
2
W
Artemis
8,186
482
82
5
0
298,041
3
W
Ares
8,927
525
33
2
0
331,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role